From ee230c1c98420cccd49f66a95deb8d958b600f36 Mon Sep 17 00:00:00 2001 From: Eden Halperin Date: Tue, 13 May 2014 16:11:45 -0700 Subject: [PATCH] revert pixel ratio multiplier --- src/renderer/painter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/renderer/painter.cpp b/src/renderer/painter.cpp index a8c69ef46..2d9606b6f 100644 --- a/src/renderer/painter.cpp +++ b/src/renderer/painter.cpp @@ -176,7 +176,7 @@ void Painter::translateLayer(const std::array &translation, const Tile const int direction = reverse ? -1 : 1; // TODO: Get rid of the 8 (scaling from 4096 to tile size) const double factor = direction * ((double)(1 << id.z)) / map.getState().getScale() / - 1 * (4096.0 / util::tileSize); + map.getState().getPixelRatio() * (4096.0 / util::tileSize); matrix::translate(matrix, matrix, translation[0] * factor, translation[1] * factor, 0); } } @@ -187,7 +187,7 @@ mat4 Painter::translatedMatrix(const std::array &translation, const Ti } else { // TODO: Get rid of the 8 (scaling from 4096 to tile size) const double factor = ((double)(1 << id.z)) / map.getState().getScale() / - 1 * (4096.0 / util::tileSize); + map.getState().getPixelRatio() * (4096.0 / util::tileSize); mat4 result; if (anchor == TranslateAnchor::Viewport) {