From ed5e335da1c53ed77aaa692dec7bd4f1eb438d60 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20Ka=CC=88fer?= Date: Tue, 4 Mar 2014 11:35:37 +0100 Subject: [PATCH] do not write linejoin fragments to depth buffer --- src/renderer/painter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer/painter.cpp b/src/renderer/painter.cpp index 7d46c0086..6cc6eb009 100644 --- a/src/renderer/painter.cpp +++ b/src/renderer/painter.cpp @@ -348,7 +348,7 @@ void Painter::renderLine(LineBucket& bucket, const std::string& layer_name, cons #else glPointSize(pointSize); #endif - + depthMask(false); bucket.drawPoints(*linejoinShader); }