diff --git a/src/mbgl/shader/shader.cpp b/src/mbgl/shader/shader.cpp index f083beaa4..46fed32fd 100644 --- a/src/mbgl/shader/shader.cpp +++ b/src/mbgl/shader/shader.cpp @@ -80,7 +80,6 @@ Shader::Shader(const char *name_, const GLchar *vertSource, const GLchar *fragSo glDeleteProgram(program); program = 0; } - } // Remove the compiled shaders; they are now part of the program.