Add Android Vulkan backend (#2711)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
This commit is contained in:
@@ -78,6 +78,24 @@ android {
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}
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}
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}
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create("vulkan") {
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dimension = "renderer"
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externalNativeBuild {
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cmake {
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arguments "-DMLN_LEGACY_RENDERER=OFF", "-DMLN_DRAWABLE_RENDERER=ON"
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arguments "-DMLN_WITH_OPENGL=OFF", "-DMLN_WITH_VULKAN=ON"
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}
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}
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}
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}
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sourceSets {
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legacy {
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java.srcDirs += ['src/opengl/java/']
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}
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drawable {
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java.srcDirs += ['src/opengl/java/']
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}
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}
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// build native libraries
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@@ -156,6 +174,10 @@ configurations {
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all*.exclude group: 'commons-collections', module: 'commons-collections'
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}
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// Download validation layers from
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// https://github.com/KhronosGroup/Vulkan-ValidationLayers
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apply from: "${rootDir}/gradle/download-vulkan-validation.gradle"
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apply from: "${rootDir}/gradle/gradle-checkstyle.gradle"
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apply from: "${rootDir}/gradle/gradle-dependencies-graph.gradle"
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apply from: "${rootDir}/gradle/android-nitpick.gradle"
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@@ -195,6 +195,30 @@ add_library(maplibre SHARED
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${PROJECT_SOURCE_DIR}/util/default_style.hpp
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${PROJECT_SOURCE_DIR}/util/tile_server_options.hpp)
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if(MLN_WITH_OPENGL)
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target_sources(
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maplibre PRIVATE
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${PROJECT_SOURCE_DIR}/android_gl_renderer_backend.cpp
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${PROJECT_SOURCE_DIR}/android_gl_renderer_backend.hpp
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)
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target_compile_definitions(
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maplibre
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PRIVATE MLN_RENDER_BACKEND_OPENGL=1
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)
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endif()
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if(MLN_WITH_VULKAN)
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target_sources(
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maplibre PRIVATE
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${PROJECT_SOURCE_DIR}/android_vulkan_renderer_backend.cpp
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${PROJECT_SOURCE_DIR}/android_vulkan_renderer_backend.hpp
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)
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target_compile_definitions(
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maplibre
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PRIVATE MLN_RENDER_BACKEND_VULKAN=1
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)
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endif()
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target_include_directories(
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maplibre
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PRIVATE ${PROJECT_SOURCE_DIR}
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@@ -0,0 +1,84 @@
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#include "android_gl_renderer_backend.hpp"
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#include <mbgl/gfx/backend_scope.hpp>
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#include <mbgl/gl/context.hpp>
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#include <mbgl/gl/renderable_resource.hpp>
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#include <EGL/egl.h>
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#include <cassert>
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namespace mbgl {
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namespace android {
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class AndroidGLRenderableResource final : public mbgl::gl::RenderableResource {
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public:
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AndroidGLRenderableResource(AndroidGLRendererBackend& backend_)
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: backend(backend_) {}
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void bind() override {
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assert(gfx::BackendScope::exists());
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backend.setFramebufferBinding(0);
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backend.setViewport(0, 0, backend.getSize());
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}
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void swap() override {
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const auto& swapBehaviour = static_cast<AndroidGLRendererBackend&>(backend).getSwapBehavior();
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if (swapBehaviour == gfx::Renderable::SwapBehaviour::Flush) {
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static_cast<gl::Context&>(backend.getContext()).finish();
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}
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}
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private:
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AndroidGLRendererBackend& backend;
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};
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AndroidGLRendererBackend::AndroidGLRendererBackend()
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: gl::RendererBackend(gfx::ContextMode::Unique),
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mbgl::gfx::Renderable({64, 64}, std::make_unique<AndroidGLRenderableResource>(*this)) {}
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AndroidGLRendererBackend::~AndroidGLRendererBackend() = default;
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gl::ProcAddress AndroidGLRendererBackend::getExtensionFunctionPointer(const char* name) {
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assert(gfx::BackendScope::exists());
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return eglGetProcAddress(name);
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}
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void AndroidGLRendererBackend::updateViewPort() {
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assert(gfx::BackendScope::exists());
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setViewport(0, 0, size);
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}
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void AndroidGLRendererBackend::resizeFramebuffer(int width, int height) {
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size = {static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
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}
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PremultipliedImage AndroidGLRendererBackend::readFramebuffer() {
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assert(gfx::BackendScope::exists());
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return gl::RendererBackend::readFramebuffer(size);
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}
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void AndroidGLRendererBackend::updateAssumedState() {
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assumeFramebufferBinding(0);
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assumeViewport(0, 0, size);
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}
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void AndroidGLRendererBackend::markContextLost() {
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if (context) {
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getContext<gl::Context>().setCleanupOnDestruction(false);
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}
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}
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} // namespace android
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} // namespace mbgl
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namespace mbgl {
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namespace gfx {
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template <>
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std::unique_ptr<android::AndroidRendererBackend> Backend::Create<mbgl::gfx::Backend::Type::OpenGL>(ANativeWindow*) {
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return std::make_unique<android::AndroidGLRendererBackend>();
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}
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} // namespace gfx
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} // namespace mbgl
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@@ -0,0 +1,46 @@
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#pragma once
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#include <mbgl/gfx/renderable.hpp>
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#include <mbgl/gl/renderer_backend.hpp>
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#include "android_renderer_backend.hpp"
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namespace mbgl {
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namespace android {
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class AndroidGLRendererBackend : public AndroidRendererBackend,
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public gl::RendererBackend,
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public mbgl::gfx::Renderable {
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public:
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AndroidGLRendererBackend();
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~AndroidGLRendererBackend() override;
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mbgl::gfx::RendererBackend& getImpl() override { return *this; }
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void updateViewPort() override;
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// Ensures the current context is not cleaned up when destroyed
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void markContextLost() override;
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void resizeFramebuffer(int width, int height) override;
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PremultipliedImage readFramebuffer() override;
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// mbgl::gfx::RendererBackend implementation
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public:
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mbgl::gfx::Renderable& getDefaultRenderable() override { return *this; }
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protected:
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void activate() override {
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// no-op
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}
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void deactivate() override {
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// no-op
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}
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// mbgl::gl::RendererBackend implementation
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protected:
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mbgl::gl::ProcAddress getExtensionFunctionPointer(const char*) override;
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void updateAssumedState() override;
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};
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} // namespace android
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} // namespace mbgl
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@@ -1,78 +1,22 @@
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#include "android_renderer_backend.hpp"
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#include <mbgl/gfx/backend_scope.hpp>
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#include <mbgl/gl/context.hpp>
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#include <mbgl/gl/renderable_resource.hpp>
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#include <EGL/egl.h>
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#include <cassert>
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namespace mbgl {
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namespace android {
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class AndroidGLRenderableResource final : public mbgl::gl::RenderableResource {
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public:
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AndroidGLRenderableResource(AndroidRendererBackend& backend_)
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: backend(backend_) {}
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void AndroidRendererBackend::updateViewPort() {}
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void bind() override {
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assert(gfx::BackendScope::exists());
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backend.setFramebufferBinding(0);
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backend.setViewport(0, 0, backend.getSize());
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}
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void swap() override { backend.swap(); }
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private:
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AndroidRendererBackend& backend;
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};
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AndroidRendererBackend::AndroidRendererBackend(const TaggedScheduler& threadPool)
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: gl::RendererBackend(gfx::ContextMode::Unique),
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mbgl::gfx::Renderable({64, 64}, std::make_unique<AndroidGLRenderableResource>(*this)) {}
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AndroidRendererBackend::~AndroidRendererBackend() = default;
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gl::ProcAddress AndroidRendererBackend::getExtensionFunctionPointer(const char* name) {
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assert(gfx::BackendScope::exists());
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return eglGetProcAddress(name);
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}
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void AndroidRendererBackend::updateViewPort() {
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assert(gfx::BackendScope::exists());
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setViewport(0, 0, size);
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}
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void AndroidRendererBackend::resizeFramebuffer(int width, int height) {
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size = {static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
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}
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void AndroidRendererBackend::resizeFramebuffer(int width, int height) {}
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PremultipliedImage AndroidRendererBackend::readFramebuffer() {
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assert(gfx::BackendScope::exists());
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return gl::RendererBackend::readFramebuffer(size);
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return PremultipliedImage();
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}
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void AndroidRendererBackend::updateAssumedState() {
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assumeFramebufferBinding(0);
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assumeViewport(0, 0, size);
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}
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void AndroidRendererBackend::markContextLost() {}
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void AndroidRendererBackend::markContextLost() {
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if (context) {
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getContext<gl::Context>().setCleanupOnDestruction(false);
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}
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}
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void AndroidRendererBackend::setSwapBehavior(SwapBehaviour swapBehaviour_) {
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void AndroidRendererBackend::setSwapBehavior(gfx::Renderable::SwapBehaviour swapBehaviour_) {
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swapBehaviour = swapBehaviour_;
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}
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void AndroidRendererBackend::swap() {
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if (swapBehaviour == SwapBehaviour::Flush) {
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static_cast<gl::Context&>(getContext()).finish();
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}
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}
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} // namespace android
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} // namespace mbgl
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@@ -1,46 +1,40 @@
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#pragma once
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#include <mbgl/gfx/backend.hpp>
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#include <mbgl/gfx/renderer_backend.hpp>
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#include <mbgl/gfx/renderable.hpp>
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#include <mbgl/gl/renderer_backend.hpp>
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#include <mbgl/util/image.hpp>
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#include <android/native_window.h>
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namespace mbgl {
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namespace android {
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class AndroidRendererBackend : public gl::RendererBackend, public mbgl::gfx::Renderable {
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class AndroidRendererBackend {
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public:
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AndroidRendererBackend(const TaggedScheduler& threadPool);
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~AndroidRendererBackend() override;
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AndroidRendererBackend() = default;
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AndroidRendererBackend(const AndroidRendererBackend&) = delete;
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AndroidRendererBackend& operator=(const AndroidRendererBackend&) = delete;
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virtual ~AndroidRendererBackend() = default;
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void updateViewPort();
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static std::unique_ptr<AndroidRendererBackend> Create(ANativeWindow* window) {
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return mbgl::gfx::Backend::Create<AndroidRendererBackend, ANativeWindow*>(window);
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}
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virtual mbgl::gfx::RendererBackend& getImpl() = 0;
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virtual void updateViewPort();
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// Ensures the current context is not cleaned up when destroyed
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void markContextLost();
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virtual void markContextLost();
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void resizeFramebuffer(int width, int height);
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PremultipliedImage readFramebuffer();
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virtual void resizeFramebuffer(int width, int height);
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virtual PremultipliedImage readFramebuffer();
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void setSwapBehavior(SwapBehaviour swapBehaviour);
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void swap();
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private:
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SwapBehaviour swapBehaviour = SwapBehaviour::NoFlush;
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// mbgl::gfx::RendererBackend implementation
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public:
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mbgl::gfx::Renderable& getDefaultRenderable() override { return *this; }
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gfx::Renderable::SwapBehaviour getSwapBehavior() const { return swapBehaviour; }
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virtual void setSwapBehavior(gfx::Renderable::SwapBehaviour swapBehaviour);
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protected:
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void activate() override {
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// no-op
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}
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void deactivate() override {
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// no-op
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}
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// mbgl::gl::RendererBackend implementation
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protected:
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mbgl::gl::ProcAddress getExtensionFunctionPointer(const char*) override;
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void updateAssumedState() override;
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gfx::Renderable::SwapBehaviour swapBehaviour = gfx::Renderable::SwapBehaviour::NoFlush;
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};
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} // namespace android
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@@ -0,0 +1,79 @@
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#include "android_vulkan_renderer_backend.hpp"
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#include <mbgl/gfx/backend_scope.hpp>
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#include <mbgl/vulkan/context.hpp>
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#include <mbgl/vulkan/renderable_resource.hpp>
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#include <cassert>
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#include <vulkan/vulkan_android.h>
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namespace mbgl {
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namespace android {
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class AndroidVulkanRenderableResource final : public mbgl::vulkan::SurfaceRenderableResource {
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public:
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AndroidVulkanRenderableResource(AndroidVulkanRendererBackend& backend_)
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: SurfaceRenderableResource(backend_) {}
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std::vector<const char*> getDeviceExtensions() override {
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return {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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};
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}
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void createPlatformSurface() override {
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auto& backendImpl = static_cast<AndroidVulkanRendererBackend&>(backend);
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const vk::AndroidSurfaceCreateInfoKHR createInfo({}, backendImpl.getWindow());
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surface = backendImpl.getInstance()->createAndroidSurfaceKHRUnique(createInfo);
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}
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void bind() override {}
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void swap() override {
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vulkan::SurfaceRenderableResource::swap();
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const auto& swapBehaviour = static_cast<AndroidVulkanRendererBackend&>(backend).getSwapBehavior();
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if (swapBehaviour == gfx::Renderable::SwapBehaviour::Flush) {
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static_cast<vulkan::Context&>(backend.getContext()).waitFrame();
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}
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}
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private:
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};
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AndroidVulkanRendererBackend::AndroidVulkanRendererBackend(ANativeWindow* window_)
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: vulkan::RendererBackend(gfx::ContextMode::Unique),
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mbgl::gfx::Renderable({64, 64}, std::make_unique<AndroidVulkanRenderableResource>(*this)),
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window(window_) {
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init();
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}
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AndroidVulkanRendererBackend::~AndroidVulkanRendererBackend() = default;
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std::vector<const char*> AndroidVulkanRendererBackend::getInstanceExtensions() {
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auto extensions = mbgl::vulkan::RendererBackend::getInstanceExtensions();
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extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
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extensions.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
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return extensions;
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}
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void AndroidVulkanRendererBackend::resizeFramebuffer(int width, int height) {
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size = {static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
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if (context) {
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static_cast<vulkan::Context&>(*context).requestSurfaceUpdate();
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}
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}
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} // namespace android
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} // namespace mbgl
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namespace mbgl {
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namespace gfx {
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template <>
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std::unique_ptr<android::AndroidRendererBackend> Backend::Create<mbgl::gfx::Backend::Type::Vulkan>(
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ANativeWindow* window) {
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return std::make_unique<android::AndroidVulkanRendererBackend>(window);
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}
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} // namespace gfx
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} // namespace mbgl
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@@ -0,0 +1,42 @@
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#pragma once
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#include <mbgl/gfx/renderable.hpp>
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#include <mbgl/vulkan/renderer_backend.hpp>
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#include "android_renderer_backend.hpp"
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#include <android/native_window.h>
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namespace mbgl {
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namespace android {
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class AndroidVulkanRendererBackend : public AndroidRendererBackend,
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public vulkan::RendererBackend,
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public mbgl::gfx::Renderable {
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public:
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AndroidVulkanRendererBackend(ANativeWindow*);
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~AndroidVulkanRendererBackend() override;
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ANativeWindow* getWindow() { return window; }
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mbgl::gfx::RendererBackend& getImpl() override { return *this; }
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std::vector<const char*> getInstanceExtensions() override;
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||||
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||||
void resizeFramebuffer(int width, int height) override;
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|
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// mbgl::gfx::RendererBackend implementation
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||||
public:
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mbgl::gfx::Renderable& getDefaultRenderable() override { return *this; }
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||||
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protected:
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void activate() override {
|
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// no-op
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}
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void deactivate() override {
|
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// no-op
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}
|
||||
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protected:
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ANativeWindow* window;
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};
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} // namespace android
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} // namespace mbgl
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@@ -7,6 +7,7 @@
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#include <mbgl/util/run_loop.hpp>
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#include <string>
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#include <android/native_window_jni.h>
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|
||||
#include "attach_env.hpp"
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||||
#include "android_renderer_backend.hpp"
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||||
@@ -24,8 +25,7 @@ MapRenderer::MapRenderer(jni::JNIEnv& _env,
|
||||
localIdeographFontFamily(localIdeographFontFamily_ ? jni::Make<std::string>(_env, localIdeographFontFamily_)
|
||||
: std::optional<std::string>{}),
|
||||
threadPool(Scheduler::GetBackground(), {}),
|
||||
mailboxData(this),
|
||||
backend(std::make_unique<AndroidRendererBackend>(threadPool)) {}
|
||||
mailboxData(this) {}
|
||||
|
||||
MapRenderer::MailboxData::MailboxData(Scheduler* scheduler_)
|
||||
: scheduler(scheduler_) {
|
||||
@@ -163,7 +163,7 @@ void MapRenderer::requestSnapshot(SnapshotCallback callback) {
|
||||
|
||||
void MapRenderer::resetRenderer() {
|
||||
renderer.reset();
|
||||
backend = std::make_unique<AndroidRendererBackend>(threadPool);
|
||||
swapBehaviorFlush = false;
|
||||
}
|
||||
|
||||
void MapRenderer::scheduleSnapshot(std::unique_ptr<SnapshotCallback> callback) {
|
||||
@@ -186,7 +186,7 @@ void MapRenderer::render(JNIEnv&) {
|
||||
|
||||
// Activate the backend
|
||||
assert(backend);
|
||||
gfx::BackendScope backendGuard{*backend};
|
||||
gfx::BackendScope backendGuard{backend->getImpl()};
|
||||
|
||||
// Ensure that the "current" scheduler on the render thread is
|
||||
// this scheduler.
|
||||
@@ -206,14 +206,10 @@ void MapRenderer::render(JNIEnv&) {
|
||||
}
|
||||
}
|
||||
|
||||
void MapRenderer::onSurfaceCreated(JNIEnv&) {
|
||||
void MapRenderer::onSurfaceCreated(JNIEnv& env, const jni::Object<AndroidSurface>& surface) {
|
||||
// Lock as the initialization can come from the main thread or the GL thread first
|
||||
std::lock_guard<std::mutex> lock(initialisationMutex);
|
||||
|
||||
// The GL context is already active if get a new surface.
|
||||
assert(backend);
|
||||
gfx::BackendScope backendGuard{*backend, gfx::BackendScope::ScopeType::Implicit};
|
||||
|
||||
// The android system will have already destroyed the underlying
|
||||
// GL resources if this is not the first initialization and an
|
||||
// attempt to clean them up will fail
|
||||
@@ -223,12 +219,22 @@ void MapRenderer::onSurfaceCreated(JNIEnv&) {
|
||||
// Reset in opposite order
|
||||
renderer.reset();
|
||||
backend.reset();
|
||||
window.reset();
|
||||
|
||||
if (surface) {
|
||||
window = std::unique_ptr<ANativeWindow, std::function<void(ANativeWindow*)>>(
|
||||
ANativeWindow_fromSurface(&env, reinterpret_cast<jobject>(surface.get())),
|
||||
[](ANativeWindow* window_) { ANativeWindow_release(window_); });
|
||||
}
|
||||
|
||||
// Create the new backend and renderer
|
||||
backend = std::make_unique<AndroidRendererBackend>(threadPool);
|
||||
renderer = std::make_unique<Renderer>(*backend, pixelRatio, localIdeographFontFamily);
|
||||
backend = AndroidRendererBackend::Create(window.get());
|
||||
renderer = std::make_unique<Renderer>(backend->getImpl(), pixelRatio, localIdeographFontFamily);
|
||||
rendererRef = std::make_unique<ActorRef<Renderer>>(*renderer, mailboxData.getMailbox());
|
||||
|
||||
backend->setSwapBehavior(swapBehaviorFlush ? gfx::Renderable::SwapBehaviour::Flush
|
||||
: gfx::Renderable::SwapBehaviour::NoFlush);
|
||||
|
||||
// Set the observer on the new Renderer implementation
|
||||
if (rendererObserver) {
|
||||
renderer->setObserver(rendererObserver.get());
|
||||
@@ -238,7 +244,8 @@ void MapRenderer::onSurfaceCreated(JNIEnv&) {
|
||||
void MapRenderer::onSurfaceChanged(JNIEnv& env, jint width, jint height) {
|
||||
if (!renderer) {
|
||||
// In case the surface has been destroyed (due to app back-grounding)
|
||||
onSurfaceCreated(env);
|
||||
jni::jobject* nullObj = nullptr;
|
||||
onSurfaceCreated(env, jni::Object<AndroidSurface>(nullObj));
|
||||
}
|
||||
|
||||
backend->resizeFramebuffer(width, height);
|
||||
@@ -255,10 +262,16 @@ void MapRenderer::onRendererReset(JNIEnv&) {
|
||||
// needs to be called on GL thread
|
||||
void MapRenderer::onSurfaceDestroyed(JNIEnv&) {
|
||||
resetRenderer();
|
||||
window.reset();
|
||||
}
|
||||
|
||||
void MapRenderer::setSwapBehaviorFlush(JNIEnv&, jboolean flush) {
|
||||
backend->setSwapBehavior(flush ? gfx::Renderable::SwapBehaviour::Flush : gfx::Renderable::SwapBehaviour::NoFlush);
|
||||
swapBehaviorFlush = flush;
|
||||
|
||||
if (backend) {
|
||||
backend->setSwapBehavior(flush ? gfx::Renderable::SwapBehaviour::Flush
|
||||
: gfx::Renderable::SwapBehaviour::NoFlush);
|
||||
}
|
||||
}
|
||||
|
||||
// Static methods //
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <optional>
|
||||
|
||||
#include <jni/jni.hpp>
|
||||
#include <android/native_window.h>
|
||||
|
||||
namespace mbgl {
|
||||
|
||||
@@ -26,6 +27,11 @@ namespace android {
|
||||
|
||||
class AndroidRendererBackend;
|
||||
|
||||
class AndroidSurface {
|
||||
public:
|
||||
static constexpr auto Name() { return "android/view/Surface"; };
|
||||
};
|
||||
|
||||
/**
|
||||
* The MapRenderer is a peer class that encapsulates the actions
|
||||
* performed on the GL Thread.
|
||||
@@ -105,7 +111,7 @@ private:
|
||||
// Renders a frame.
|
||||
void render(JNIEnv&);
|
||||
|
||||
void onSurfaceCreated(JNIEnv&);
|
||||
void onSurfaceCreated(JNIEnv&, const jni::Object<AndroidSurface>& surface);
|
||||
|
||||
void onSurfaceChanged(JNIEnv&, jint width, jint height);
|
||||
|
||||
@@ -132,12 +138,14 @@ private:
|
||||
std::unique_ptr<AndroidRendererBackend> backend;
|
||||
std::unique_ptr<Renderer> renderer;
|
||||
std::unique_ptr<ActorRef<Renderer>> rendererRef;
|
||||
std::unique_ptr<ANativeWindow, std::function<void(ANativeWindow*)>> window;
|
||||
|
||||
std::shared_ptr<UpdateParameters> updateParameters;
|
||||
std::mutex updateMutex;
|
||||
|
||||
bool framebufferSizeChanged = false;
|
||||
std::atomic<bool> destroyed{false};
|
||||
bool swapBehaviorFlush{true};
|
||||
|
||||
std::unique_ptr<SnapshotCallback> snapshotCallback;
|
||||
mapbox::base::WeakPtrFactory<Scheduler> weakFactory{this};
|
||||
|
||||
@@ -8,7 +8,6 @@ import android.os.Bundle;
|
||||
import android.util.AttributeSet;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.TextureView;
|
||||
import android.view.View;
|
||||
import android.widget.FrameLayout;
|
||||
import android.widget.ImageView;
|
||||
@@ -30,9 +29,6 @@ import org.maplibre.android.constants.MapLibreConstants;
|
||||
import org.maplibre.android.exceptions.MapLibreConfigurationException;
|
||||
import org.maplibre.android.location.LocationComponent;
|
||||
import org.maplibre.android.maps.renderer.MapRenderer;
|
||||
import org.maplibre.android.maps.renderer.glsurfaceview.GLSurfaceViewMapRenderer;
|
||||
import org.maplibre.android.maps.renderer.glsurfaceview.MapLibreGLSurfaceView;
|
||||
import org.maplibre.android.maps.renderer.textureview.TextureViewMapRenderer;
|
||||
import org.maplibre.android.maps.widgets.CompassView;
|
||||
import org.maplibre.android.net.ConnectivityReceiver;
|
||||
import org.maplibre.android.storage.FileSource;
|
||||
@@ -43,9 +39,6 @@ import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
import static org.maplibre.android.maps.widgets.CompassView.TIME_MAP_NORTH_ANIMATION;
|
||||
import static org.maplibre.android.maps.widgets.CompassView.TIME_WAIT_IDLE;
|
||||
|
||||
@@ -313,37 +306,12 @@ public class MapView extends FrameLayout implements NativeMapView.ViewCallback {
|
||||
}
|
||||
|
||||
private void initialiseDrawingSurface(MapLibreMapOptions options) {
|
||||
String localFontFamily = options.getLocalIdeographFontFamily();
|
||||
if (options.getTextureMode()) {
|
||||
TextureView textureView = new TextureView(getContext());
|
||||
boolean translucentSurface = options.getTranslucentTextureSurface();
|
||||
mapRenderer = new TextureViewMapRenderer(getContext(),
|
||||
textureView, localFontFamily, translucentSurface) {
|
||||
@Override
|
||||
protected void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
MapView.this.onSurfaceCreated();
|
||||
super.onSurfaceCreated(gl, config);
|
||||
}
|
||||
};
|
||||
mapRenderer = MapRenderer.create(options, getContext(), () -> MapView.this.onSurfaceCreated());
|
||||
renderView = mapRenderer.getView();
|
||||
|
||||
addView(textureView, 0);
|
||||
renderView = textureView;
|
||||
} else {
|
||||
MapLibreGLSurfaceView glSurfaceView = new MapLibreGLSurfaceView(getContext());
|
||||
glSurfaceView.setZOrderMediaOverlay(maplibreMapOptions.getRenderSurfaceOnTop());
|
||||
mapRenderer = new GLSurfaceViewMapRenderer(getContext(), glSurfaceView, localFontFamily) {
|
||||
@Override
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
MapView.this.onSurfaceCreated();
|
||||
super.onSurfaceCreated(gl, config);
|
||||
}
|
||||
};
|
||||
addView(renderView, 0);
|
||||
|
||||
addView(glSurfaceView, 0);
|
||||
renderView = glSurfaceView;
|
||||
}
|
||||
|
||||
boolean crossSourceCollisions = maplibreMapOptions.getCrossSourceCollisions();
|
||||
boolean crossSourceCollisions = options.getCrossSourceCollisions();
|
||||
nativeMapView = new NativeMapView(
|
||||
getContext(), getPixelRatio(), crossSourceCollisions, this, mapChangeReceiver, mapRenderer
|
||||
);
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
package org.maplibre.android.maps.renderer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.view.Surface;
|
||||
import android.view.TextureView;
|
||||
import android.view.View;
|
||||
|
||||
import androidx.annotation.CallSuper;
|
||||
import androidx.annotation.Keep;
|
||||
@@ -9,16 +12,14 @@ import androidx.annotation.NonNull;
|
||||
import org.maplibre.android.LibraryLoader;
|
||||
import org.maplibre.android.log.Logger;
|
||||
import org.maplibre.android.maps.MapLibreMap;
|
||||
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
import org.maplibre.android.maps.MapLibreMapOptions;
|
||||
|
||||
/**
|
||||
* The {@link MapRenderer} encapsulates the GL thread.
|
||||
* The {@link MapRenderer} encapsulates the render thread.
|
||||
* <p>
|
||||
* Performs actions on the GL thread to manage the GL resources and
|
||||
* Performs actions on the render thread to manage the resources and
|
||||
* render on the one end and acts as a scheduler to request work to
|
||||
* be performed on the GL thread on the other.
|
||||
* be performed on the render thread on the other.
|
||||
*/
|
||||
@Keep
|
||||
public abstract class MapRenderer implements MapRendererScheduler {
|
||||
@@ -34,6 +35,25 @@ public abstract class MapRenderer implements MapRendererScheduler {
|
||||
private double expectedRenderTime = 0;
|
||||
private MapLibreMap.OnFpsChangedListener onFpsChangedListener;
|
||||
|
||||
public static MapRenderer create(MapLibreMapOptions options, @NonNull Context context, Runnable initCallback) {
|
||||
|
||||
MapRenderer renderer = null;
|
||||
String localFontFamily = options.getLocalIdeographFontFamily();
|
||||
|
||||
if (options.getTextureMode()) {
|
||||
TextureView textureView = new TextureView(context);
|
||||
boolean translucentSurface = options.getTranslucentTextureSurface();
|
||||
renderer = MapRendererFactory.newTextureViewMapRenderer(context, textureView, localFontFamily,
|
||||
translucentSurface, initCallback);
|
||||
} else {
|
||||
boolean renderSurfaceOnTop = options.getRenderSurfaceOnTop();
|
||||
renderer = MapRendererFactory.newSurfaceViewMapRenderer(context, localFontFamily,
|
||||
renderSurfaceOnTop, initCallback);
|
||||
}
|
||||
|
||||
return renderer;
|
||||
}
|
||||
|
||||
public MapRenderer(@NonNull Context context, String localIdeographFontFamily) {
|
||||
float pixelRatio = context.getResources().getDisplayMetrics().density;
|
||||
|
||||
@@ -41,6 +61,8 @@ public abstract class MapRenderer implements MapRendererScheduler {
|
||||
nativeInitialize(this, pixelRatio, localIdeographFontFamily);
|
||||
}
|
||||
|
||||
public abstract View getView();
|
||||
|
||||
public void onStart() {
|
||||
// Implement if needed
|
||||
}
|
||||
@@ -66,13 +88,12 @@ public abstract class MapRenderer implements MapRendererScheduler {
|
||||
}
|
||||
|
||||
@CallSuper
|
||||
protected void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
nativeOnSurfaceCreated();
|
||||
protected void onSurfaceCreated(Surface surface) {
|
||||
nativeOnSurfaceCreated(surface);
|
||||
}
|
||||
|
||||
@CallSuper
|
||||
protected void onSurfaceChanged(@NonNull GL10 gl, int width, int height) {
|
||||
gl.glViewport(0, 0, width, height);
|
||||
protected void onSurfaceChanged(int width, int height) {
|
||||
nativeOnSurfaceChanged(width, height);
|
||||
}
|
||||
|
||||
@@ -82,7 +103,7 @@ public abstract class MapRenderer implements MapRendererScheduler {
|
||||
}
|
||||
|
||||
@CallSuper
|
||||
protected void onDrawFrame(GL10 gl) {
|
||||
protected void onDrawFrame() {
|
||||
long startTime = System.nanoTime();
|
||||
try {
|
||||
nativeRender();
|
||||
@@ -128,7 +149,7 @@ public abstract class MapRenderer implements MapRendererScheduler {
|
||||
@Override
|
||||
protected native void finalize() throws Throwable;
|
||||
|
||||
private native void nativeOnSurfaceCreated();
|
||||
private native void nativeOnSurfaceCreated(Surface surface);
|
||||
|
||||
private native void nativeOnSurfaceChanged(int width, int height);
|
||||
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
package org.maplibre.android.maps.renderer.glsurfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import android.opengl.GLSurfaceView;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.MapRenderer;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLConfigChooser;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLContextFactory;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLWindowSurfaceFactory;
|
||||
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
import static android.opengl.GLSurfaceView.RENDERMODE_WHEN_DIRTY;
|
||||
|
||||
/**
|
||||
* The {@link GLSurfaceViewMapRenderer} encapsulates the GL thread and
|
||||
* {@link GLSurfaceView} specifics to render the map.
|
||||
*
|
||||
* @see MapRenderer
|
||||
*/
|
||||
public class GLSurfaceViewMapRenderer extends MapRenderer implements GLSurfaceView.Renderer {
|
||||
|
||||
@NonNull
|
||||
private final MapLibreGLSurfaceView glSurfaceView;
|
||||
|
||||
public GLSurfaceViewMapRenderer(Context context,
|
||||
MapLibreGLSurfaceView glSurfaceView,
|
||||
String localIdeographFontFamily) {
|
||||
super(context, localIdeographFontFamily);
|
||||
this.glSurfaceView = glSurfaceView;
|
||||
glSurfaceView.setEGLContextFactory(new EGLContextFactory());
|
||||
glSurfaceView.setEGLWindowSurfaceFactory(new EGLWindowSurfaceFactory());
|
||||
glSurfaceView.setEGLConfigChooser(new EGLConfigChooser());
|
||||
glSurfaceView.setRenderer(this);
|
||||
glSurfaceView.setRenderMode(RENDERMODE_WHEN_DIRTY);
|
||||
glSurfaceView.setPreserveEGLContextOnPause(true);
|
||||
glSurfaceView.setDetachedListener(new MapLibreGLSurfaceView.OnGLSurfaceViewDetachedListener() {
|
||||
@Override
|
||||
public void onGLSurfaceViewDetached() {
|
||||
// because the GL thread is destroyed when the view is detached from window,
|
||||
// we need to ensure releasing the native renderer as well.
|
||||
// This avoids releasing it only when the view is being recreated, which is already on a new GL thread,
|
||||
// and leads to JNI crashes like https://github.com/mapbox/mapbox-gl-native/issues/14618
|
||||
nativeReset();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStop() {
|
||||
glSurfaceView.onPause();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPause() {
|
||||
super.onPause();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDestroy() {
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart() {
|
||||
glSurfaceView.onResume();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onResume() {
|
||||
super.onResume();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
super.onSurfaceCreated(gl, config);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onSurfaceDestroyed() {
|
||||
super.onSurfaceDestroyed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSurfaceChanged(GL10 gl, int width, int height) {
|
||||
super.onSurfaceChanged(gl, width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
super.onDrawFrame(gl);
|
||||
}
|
||||
|
||||
/**
|
||||
* May be called from any thread.
|
||||
* <p>
|
||||
* Called from the renderer frontend to schedule a render.
|
||||
*/
|
||||
@Override
|
||||
public void requestRender() {
|
||||
glSurfaceView.requestRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* May be called from any thread.
|
||||
* <p>
|
||||
* Schedules work to be performed on the MapRenderer thread.
|
||||
*
|
||||
* @param runnable the runnable to execute
|
||||
*/
|
||||
@Override
|
||||
public void queueEvent(Runnable runnable) {
|
||||
glSurfaceView.queueEvent(runnable);
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public void waitForEmpty() {
|
||||
glSurfaceView.waitForEmpty();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,543 @@
|
||||
package org.maplibre.android.maps.renderer.surfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.PixelFormat;
|
||||
import android.util.AttributeSet;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public abstract class MapLibreSurfaceView extends SurfaceView implements SurfaceHolder.Callback2 {
|
||||
|
||||
protected static final String TAG = "MapLibreSurfaceView";
|
||||
protected static final RenderThreadManager renderThreadManager = new RenderThreadManager();
|
||||
|
||||
protected SurfaceViewMapRenderer renderer;
|
||||
protected RenderThread renderThread;
|
||||
protected OnSurfaceViewDetachedListener detachedListener;
|
||||
|
||||
protected boolean detached;
|
||||
|
||||
/**
|
||||
* The renderer only renders
|
||||
* when the surface is created, or when {@link #requestRender} is called.
|
||||
*
|
||||
* @see #getRenderMode()
|
||||
* @see #setRenderMode(int)
|
||||
* @see #requestRender()
|
||||
*/
|
||||
public static final int RENDERMODE_WHEN_DIRTY = 0;
|
||||
/**
|
||||
* The renderer is called
|
||||
* continuously to re-render the scene.
|
||||
*
|
||||
* @see #getRenderMode()
|
||||
* @see #setRenderMode(int)
|
||||
*/
|
||||
public static final int RENDERMODE_CONTINUOUSLY = 1;
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
* must call {@link #setRenderer} to register a renderer.
|
||||
*/
|
||||
public MapLibreSurfaceView(Context context) {
|
||||
super(context);
|
||||
init();
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
* must call {@link #setRenderer} to register a renderer.
|
||||
*/
|
||||
public MapLibreSurfaceView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
init();
|
||||
}
|
||||
|
||||
private void init() {
|
||||
// Install a SurfaceHolder.Callback so we get notified when the
|
||||
// underlying surface is created and destroyed
|
||||
SurfaceHolder holder = getHolder();
|
||||
holder.setFormat(PixelFormat.TRANSPARENT);
|
||||
holder.addCallback(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void finalize() throws Throwable {
|
||||
try {
|
||||
if (renderThread != null) {
|
||||
// thread may still be running if this view was never
|
||||
// attached to a window.
|
||||
renderThread.requestExitAndWait();
|
||||
}
|
||||
} finally {
|
||||
super.finalize();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a listener that gets notified when the view is detached from window.
|
||||
*
|
||||
* @param detachedListener listener
|
||||
*/
|
||||
public void setDetachedListener(@NonNull OnSurfaceViewDetachedListener detachedListener) {
|
||||
if (this.detachedListener != null) {
|
||||
throw new IllegalArgumentException("Detached from window listener has been already set.");
|
||||
}
|
||||
this.detachedListener = detachedListener;
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* Set the renderer associated with this view. Also starts the thread that
|
||||
* will call the renderer, which in turn causes the rendering to start.
|
||||
* <p>This method should be called once and only once in the life-cycle of
|
||||
* a SurfaceView.
|
||||
* The following SurfaceView methods can only be called <em>after</em>
|
||||
* setRenderer is called:
|
||||
* <ul>
|
||||
* <li>{@link #getRenderMode()}
|
||||
* <li>{@link #onPause()}
|
||||
* <li>{@link #onResume()}
|
||||
* <li>{@link #queueEvent(Runnable)}
|
||||
* <li>{@link #requestRender()}
|
||||
* <li>{@link #setRenderMode(int)}
|
||||
* </ul>
|
||||
*
|
||||
* @param renderer the renderer to use to perform drawing.
|
||||
*/
|
||||
public void setRenderer(SurfaceViewMapRenderer renderer) {
|
||||
checkRenderThreadState();
|
||||
this.renderer = renderer;
|
||||
|
||||
createRenderThread();
|
||||
renderThread.start();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the rendering mode. When renderMode is
|
||||
* RENDERMODE_CONTINUOUSLY, the renderer is called
|
||||
* repeatedly to re-render the scene. When renderMode
|
||||
* is RENDERMODE_WHEN_DIRTY, the renderer only rendered when the surface
|
||||
* is created, or when {@link #requestRender} is called. Defaults to RENDERMODE_CONTINUOUSLY.
|
||||
* <p>
|
||||
* Using RENDERMODE_WHEN_DIRTY can improve battery life and overall system performance
|
||||
* by allowing the GPU and CPU to idle when the view does not need to be updated.
|
||||
* <p>
|
||||
* This method can only be called after {@link #setRenderer(SurfaceViewMapRenderer)}
|
||||
*
|
||||
* @param renderMode one of the RENDERMODE_X constants
|
||||
*/
|
||||
public void setRenderMode(int renderMode) {
|
||||
renderThread.setRenderMode(renderMode);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current rendering mode. May be called
|
||||
* from any thread. Must not be called before a renderer has been set.
|
||||
*
|
||||
* @return the current rendering mode.
|
||||
*/
|
||||
public int getRenderMode() {
|
||||
return renderThread.getRenderMode();
|
||||
}
|
||||
|
||||
/**
|
||||
* Request that the renderer render a frame.
|
||||
* This method is typically used when the render mode has been set to
|
||||
* RENDERMODE_WHEN_DIRTY, so that frames are only rendered on demand.
|
||||
* May be called
|
||||
* from any thread. Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void requestRender() {
|
||||
renderThread.requestRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of MapLibreSurfaceView.
|
||||
*/
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
renderThread.surfaceCreated();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of MapLibreSurfaceView.
|
||||
*/
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
// Surface will be destroyed when we return
|
||||
renderThread.surfaceDestroyed();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of MapLibreSurfaceView.
|
||||
*/
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
|
||||
renderThread.onWindowResize(w, h);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback2 interface, and is
|
||||
* not normally called or subclassed by clients of MapLibreSurfaceView.
|
||||
*/
|
||||
@Override
|
||||
public void surfaceRedrawNeededAsync(SurfaceHolder holder, Runnable finishDrawing) {
|
||||
if (renderThread != null) {
|
||||
renderThread.requestRenderAndNotify(finishDrawing);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback2 interface, and is
|
||||
* not normally called or subclassed by clients of MapLibreSurfaceView.
|
||||
*/
|
||||
@Deprecated
|
||||
@Override
|
||||
public void surfaceRedrawNeeded(SurfaceHolder holder) {
|
||||
// Since we are part of the framework we know only surfaceRedrawNeededAsync
|
||||
// will be called.
|
||||
}
|
||||
|
||||
/**
|
||||
* Pause the rendering thread.
|
||||
* <p>
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void onPause() {
|
||||
renderThread.onPause();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resumes the rendering thread. It
|
||||
* is the counterpart to {@link #onPause()}.
|
||||
* <p>
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void onResume() {
|
||||
renderThread.onResume();
|
||||
}
|
||||
|
||||
/**
|
||||
* Queue a runnable to be run on the rendering thread. This can be used
|
||||
* to communicate with the Renderer on the rendering thread.
|
||||
* Must not be called before a renderer has been set.
|
||||
*
|
||||
* @param r the runnable to be run on the rendering thread.
|
||||
*/
|
||||
public void queueEvent(Runnable r) {
|
||||
renderThread.queueEvent(r);
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for the queue to become empty
|
||||
*/
|
||||
public void waitForEmpty() {
|
||||
renderThread.waitForEmpty();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method is used as part of the View class and is not normally
|
||||
* called or subclassed by clients of MapLibreSurfaceView.
|
||||
*/
|
||||
@Override
|
||||
protected void onAttachedToWindow() {
|
||||
super.onAttachedToWindow();
|
||||
if (detached && (renderer != null)) {
|
||||
int renderMode = RENDERMODE_CONTINUOUSLY;
|
||||
if (renderThread != null) {
|
||||
renderMode = renderThread.getRenderMode();
|
||||
}
|
||||
createRenderThread();
|
||||
if (renderMode != RENDERMODE_CONTINUOUSLY) {
|
||||
renderThread.setRenderMode(renderMode);
|
||||
}
|
||||
renderThread.start();
|
||||
}
|
||||
detached = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDetachedFromWindow() {
|
||||
if (detachedListener != null) {
|
||||
detachedListener.onSurfaceViewDetached();
|
||||
}
|
||||
if (renderThread != null) {
|
||||
renderThread.requestExitAndWait();
|
||||
}
|
||||
detached = true;
|
||||
super.onDetachedFromWindow();
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* A generic render Thread. Delegates
|
||||
* to a Renderer instance to do the actual drawing. Can be configured to
|
||||
* render continuously or on request.
|
||||
* <p>
|
||||
* All potentially blocking synchronization is done through the
|
||||
* sRenderThreadManager object. This avoids multiple-lock ordering issues.
|
||||
*/
|
||||
abstract static class RenderThread extends Thread {
|
||||
RenderThread() {
|
||||
super();
|
||||
width = 0;
|
||||
height = 0;
|
||||
requestRender = true;
|
||||
renderMode = RENDERMODE_CONTINUOUSLY;
|
||||
wantRenderNotification = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
setName("RenderThread " + getId());
|
||||
|
||||
try {
|
||||
guardedRun();
|
||||
} catch (InterruptedException exception) {
|
||||
// fall thru and exit normally
|
||||
} finally {
|
||||
renderThreadManager.threadExiting(this);
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void guardedRun() throws InterruptedException;
|
||||
|
||||
protected boolean readyToDraw() {
|
||||
return (!paused) && hasSurface
|
||||
&& (width > 0) && (height > 0)
|
||||
&& (requestRender || (renderMode == RENDERMODE_CONTINUOUSLY));
|
||||
}
|
||||
|
||||
public boolean ableToDraw() {
|
||||
return readyToDraw();
|
||||
}
|
||||
|
||||
public void setRenderMode(int renderMode) {
|
||||
if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) {
|
||||
throw new IllegalArgumentException("renderMode");
|
||||
}
|
||||
synchronized (renderThreadManager) {
|
||||
this.renderMode = renderMode;
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
public int getRenderMode() {
|
||||
synchronized (renderThreadManager) {
|
||||
return renderMode;
|
||||
}
|
||||
}
|
||||
|
||||
public void requestRender() {
|
||||
synchronized (renderThreadManager) {
|
||||
requestRender = true;
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
public void requestRenderAndNotify(Runnable finishDrawing) {
|
||||
synchronized (renderThreadManager) {
|
||||
// If we are already on the render thread, this means a client callback
|
||||
// has caused reentrancy, for example via updating the SurfaceView parameters.
|
||||
// We will return to the client rendering code, so here we don't need to
|
||||
// do anything.
|
||||
if (Thread.currentThread() == this) {
|
||||
return;
|
||||
}
|
||||
|
||||
wantRenderNotification = true;
|
||||
requestRender = true;
|
||||
renderComplete = false;
|
||||
finishDrawingRunnable = finishDrawing;
|
||||
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
public void surfaceCreated() {
|
||||
synchronized (renderThreadManager) {
|
||||
hasSurface = true;
|
||||
renderThreadManager.notifyAll();
|
||||
while (!exited && waitingForSurface) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException exception) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void surfaceDestroyed() {
|
||||
synchronized (renderThreadManager) {
|
||||
hasSurface = false;
|
||||
renderThreadManager.notifyAll();
|
||||
while (!exited && !waitingForSurface) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException exception) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onPause() {
|
||||
synchronized (renderThreadManager) {
|
||||
requestPaused = true;
|
||||
renderThreadManager.notifyAll();
|
||||
while ((!exited) && (!paused)) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onResume() {
|
||||
synchronized (renderThreadManager) {
|
||||
requestPaused = false;
|
||||
requestRender = true;
|
||||
renderComplete = false;
|
||||
renderThreadManager.notifyAll();
|
||||
while ((!exited) && paused && (!renderComplete)) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onWindowResize(int w, int h) {
|
||||
synchronized (renderThreadManager) {
|
||||
width = w;
|
||||
height = h;
|
||||
sizeChanged = true;
|
||||
requestRender = true;
|
||||
renderComplete = false;
|
||||
|
||||
// If we are already on the render thread, this means a client callback
|
||||
// has caused reentrancy, for example via updating the SurfaceView parameters.
|
||||
// We need to process the size change eventually though and update our surface.
|
||||
// So we set the parameters and return so they can be processed on our
|
||||
// next iteration.
|
||||
if (Thread.currentThread() == this) {
|
||||
return;
|
||||
}
|
||||
|
||||
renderThreadManager.notifyAll();
|
||||
|
||||
// Wait for thread to react to resize and render a frame
|
||||
while (!exited && !paused && !renderComplete
|
||||
&& ableToDraw()) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void requestExitAndWait() {
|
||||
// don't call this from renderThread thread or it is a guaranteed
|
||||
// deadlock!
|
||||
synchronized (renderThreadManager) {
|
||||
shouldExit = true;
|
||||
renderThreadManager.notifyAll();
|
||||
while (!exited) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Queue an "event" to be run on the rendering thread.
|
||||
*
|
||||
* @param r the runnable to be run on the rendering thread.
|
||||
*/
|
||||
public void queueEvent(@NonNull Runnable r) {
|
||||
synchronized (renderThreadManager) {
|
||||
eventQueue.add(r);
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for the queue to become empty
|
||||
*/
|
||||
public void waitForEmpty() {
|
||||
synchronized (renderThreadManager) {
|
||||
// Wait for the queue to be empty
|
||||
while (!this.eventQueue.isEmpty()) {
|
||||
try {
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Once the thread is started, all accesses to the following member
|
||||
// variables are protected by the sRenderThreadManager monitor
|
||||
protected boolean shouldExit;
|
||||
protected boolean exited;
|
||||
protected boolean requestPaused;
|
||||
protected boolean paused;
|
||||
protected boolean hasSurface;
|
||||
protected boolean waitingForSurface;
|
||||
protected int width;
|
||||
protected int height;
|
||||
protected int renderMode;
|
||||
protected boolean requestRender;
|
||||
protected boolean wantRenderNotification;
|
||||
protected boolean renderComplete;
|
||||
protected ArrayList<Runnable> eventQueue = new ArrayList<>();
|
||||
protected boolean sizeChanged = true;
|
||||
protected Runnable finishDrawingRunnable = null;
|
||||
// End of member variables protected by the sRenderThreadManager monitor.
|
||||
|
||||
}
|
||||
|
||||
protected abstract void createRenderThread();
|
||||
|
||||
protected void checkRenderThreadState() {
|
||||
if (renderThread != null) {
|
||||
throw new IllegalStateException("setRenderer has already been called for this instance.");
|
||||
}
|
||||
}
|
||||
|
||||
protected static class RenderThreadManager {
|
||||
|
||||
synchronized void threadExiting(RenderThread thread) {
|
||||
thread.exited = true;
|
||||
notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Listener interface that notifies when a {@link MapLibreSurfaceView} is detached from window.
|
||||
*/
|
||||
public interface OnSurfaceViewDetachedListener {
|
||||
|
||||
/**
|
||||
* Called when a {@link MapLibreSurfaceView} is detached from window.
|
||||
*/
|
||||
void onSurfaceViewDetached();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,115 @@
|
||||
package org.maplibre.android.maps.renderer.surfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import android.view.Surface;
|
||||
import android.view.View;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.MapRenderer;
|
||||
|
||||
/**
|
||||
* The {@link SurfaceViewMapRenderer} encapsulates the render thread and
|
||||
* {@link MapLibreSurfaceView} specifics to render the map.
|
||||
*
|
||||
* @see MapRenderer
|
||||
*/
|
||||
public class SurfaceViewMapRenderer extends MapRenderer {
|
||||
|
||||
@NonNull
|
||||
protected final MapLibreSurfaceView surfaceView;
|
||||
|
||||
public SurfaceViewMapRenderer(Context context,
|
||||
MapLibreSurfaceView surfaceView,
|
||||
String localIdeographFontFamily) {
|
||||
super(context, localIdeographFontFamily);
|
||||
this.surfaceView = surfaceView;
|
||||
|
||||
surfaceView.setDetachedListener(new MapLibreSurfaceView.OnSurfaceViewDetachedListener() {
|
||||
@Override
|
||||
public void onSurfaceViewDetached() {
|
||||
// because the GL thread is destroyed when the view is detached from window,
|
||||
// we need to ensure releasing the native renderer as well.
|
||||
// This avoids releasing it only when the view is being recreated, which is already on a new GL thread,
|
||||
// and leads to JNI crashes like https://github.com/mapbox/mapbox-gl-native/issues/14618
|
||||
nativeReset();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public View getView() {
|
||||
return this.surfaceView;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStop() {
|
||||
surfaceView.onPause();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPause() {
|
||||
super.onPause();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDestroy() {
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart() {
|
||||
surfaceView.onResume();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onResume() {
|
||||
super.onResume();
|
||||
}
|
||||
|
||||
public void onSurfaceCreated(Surface surface) {
|
||||
super.onSurfaceCreated(surface);
|
||||
}
|
||||
|
||||
public void onSurfaceDestroyed() {
|
||||
super.onSurfaceDestroyed();
|
||||
}
|
||||
|
||||
public void onSurfaceChanged(int width, int height) {
|
||||
super.onSurfaceChanged(width, height);
|
||||
}
|
||||
|
||||
public void onDrawFrame() {
|
||||
super.onDrawFrame();
|
||||
}
|
||||
|
||||
/**
|
||||
* May be called from any thread.
|
||||
* <p>
|
||||
* Called from the renderer frontend to schedule a render.
|
||||
*/
|
||||
@Override
|
||||
public void requestRender() {
|
||||
surfaceView.requestRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* May be called from any thread.
|
||||
* <p>
|
||||
* Schedules work to be performed on the MapRenderer thread.
|
||||
*
|
||||
* @param runnable the runnable to execute
|
||||
*/
|
||||
@Override
|
||||
public void queueEvent(Runnable runnable) {
|
||||
surfaceView.queueEvent(runnable);
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public void waitForEmpty() {
|
||||
surfaceView.waitForEmpty();
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,14 @@
|
||||
package org.maplibre.android.maps.renderer.textureview;
|
||||
|
||||
import android.content.Context;
|
||||
import android.view.Surface;
|
||||
import android.view.TextureView;
|
||||
import android.view.View;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.MapRenderer;
|
||||
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
/**
|
||||
* The {@link TextureViewMapRenderer} encapsulates the GL thread and
|
||||
* {@link TextureView} specifics to render the map.
|
||||
@@ -19,6 +18,7 @@ import javax.microedition.khronos.opengles.GL10;
|
||||
public class TextureViewMapRenderer extends MapRenderer {
|
||||
private TextureViewRenderThread renderThread;
|
||||
private boolean translucentSurface;
|
||||
private TextureView textureView;
|
||||
|
||||
/**
|
||||
* Create a {@link MapRenderer} for the given {@link TextureView}
|
||||
@@ -33,26 +33,36 @@ public class TextureViewMapRenderer extends MapRenderer {
|
||||
String localIdeographFontFamily,
|
||||
boolean translucentSurface) {
|
||||
super(context, localIdeographFontFamily);
|
||||
this.textureView = textureView;
|
||||
this.translucentSurface = translucentSurface;
|
||||
renderThread = new TextureViewRenderThread(textureView, this);
|
||||
|
||||
}
|
||||
|
||||
public void setRenderThread(TextureViewRenderThread thread) {
|
||||
renderThread = thread;
|
||||
renderThread.setName("TextureViewRenderer");
|
||||
renderThread.start();
|
||||
}
|
||||
|
||||
/**
|
||||
* Overridden to provide package access
|
||||
*/
|
||||
@Override
|
||||
protected void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
super.onSurfaceCreated(gl, config);
|
||||
public View getView() {
|
||||
return this.textureView;
|
||||
}
|
||||
|
||||
/**
|
||||
* Overridden to provide package access
|
||||
*/
|
||||
@Override
|
||||
protected void onSurfaceChanged(GL10 gl, int width, int height) {
|
||||
super.onSurfaceChanged(gl, width, height);
|
||||
protected void onSurfaceCreated(Surface surface) {
|
||||
super.onSurfaceCreated(surface);
|
||||
}
|
||||
|
||||
/**
|
||||
* Overridden to provide package access
|
||||
*/
|
||||
@Override
|
||||
protected void onSurfaceChanged(int width, int height) {
|
||||
super.onSurfaceChanged(width, height);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -67,8 +77,8 @@ public class TextureViewMapRenderer extends MapRenderer {
|
||||
* Overridden to provide package access
|
||||
*/
|
||||
@Override
|
||||
protected void onDrawFrame(GL10 gl) {
|
||||
super.onDrawFrame(gl);
|
||||
protected void onDrawFrame() {
|
||||
super.onDrawFrame();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -7,50 +7,35 @@ import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Nullable;
|
||||
import androidx.annotation.UiThread;
|
||||
|
||||
import org.maplibre.android.log.Logger;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLConfigChooser;
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGL11;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLContext;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
import javax.microedition.khronos.egl.EGLSurface;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
/**
|
||||
* The render thread is responsible for managing the communication between the
|
||||
* ui thread and the render thread it creates. Also, the EGL and GL contexts
|
||||
* are managed from here.
|
||||
* ui thread and the render thread it creates
|
||||
*/
|
||||
class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextureListener {
|
||||
abstract class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextureListener {
|
||||
|
||||
private static final String TAG = "Mbgl-TextureViewRenderThread";
|
||||
protected static final String TAG = "Mbgl-TextureViewRenderThread";
|
||||
|
||||
@NonNull
|
||||
private final TextureViewMapRenderer mapRenderer;
|
||||
@NonNull
|
||||
private final EGLHolder eglHolder;
|
||||
protected final TextureViewMapRenderer mapRenderer;
|
||||
|
||||
// Lock used for synchronization
|
||||
private final Object lock = new Object();
|
||||
protected final Object lock = new Object();
|
||||
|
||||
// Guarded by lock
|
||||
private final ArrayList<Runnable> eventQueue = new ArrayList<>();
|
||||
protected final ArrayList<Runnable> eventQueue = new ArrayList<>();
|
||||
@Nullable
|
||||
private SurfaceTexture surface;
|
||||
private int width;
|
||||
private int height;
|
||||
private boolean requestRender;
|
||||
private boolean sizeChanged;
|
||||
private boolean paused;
|
||||
private boolean destroyContext;
|
||||
private boolean destroySurface;
|
||||
private boolean shouldExit;
|
||||
private boolean exited;
|
||||
protected SurfaceTexture surfaceTexture;
|
||||
protected boolean hasNativeSurface;
|
||||
protected int width;
|
||||
protected int height;
|
||||
protected boolean requestRender;
|
||||
protected boolean sizeChanged;
|
||||
protected boolean paused;
|
||||
protected boolean destroySurface;
|
||||
protected boolean shouldExit;
|
||||
protected boolean exited;
|
||||
|
||||
/**
|
||||
* Create a render thread for the given TextureView / Maprenderer combination.
|
||||
@@ -63,16 +48,15 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
textureView.setOpaque(!mapRenderer.isTranslucentSurface());
|
||||
textureView.setSurfaceTextureListener(this);
|
||||
this.mapRenderer = mapRenderer;
|
||||
this.eglHolder = new EGLHolder(new WeakReference<>(textureView), mapRenderer.isTranslucentSurface());
|
||||
}
|
||||
|
||||
// SurfaceTextureListener methods
|
||||
|
||||
@UiThread
|
||||
@Override
|
||||
public void onSurfaceTextureAvailable(final SurfaceTexture surface, final int width, final int height) {
|
||||
public void onSurfaceTextureAvailable(final SurfaceTexture surfaceTexture, final int width, final int height) {
|
||||
synchronized (lock) {
|
||||
this.surface = surface;
|
||||
this.surfaceTexture = surfaceTexture;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.requestRender = true;
|
||||
@@ -82,7 +66,7 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
|
||||
@Override
|
||||
@UiThread
|
||||
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, final int width, final int height) {
|
||||
public void onSurfaceTextureSizeChanged(SurfaceTexture surfaceTexture, final int width, final int height) {
|
||||
synchronized (lock) {
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
@@ -94,9 +78,9 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
|
||||
@Override
|
||||
@UiThread
|
||||
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
|
||||
public boolean onSurfaceTextureDestroyed(SurfaceTexture surfaceTexture) {
|
||||
synchronized (lock) {
|
||||
this.surface = null;
|
||||
this.surfaceTexture = null;
|
||||
this.destroySurface = true;
|
||||
this.requestRender = false;
|
||||
lock.notifyAll();
|
||||
@@ -106,7 +90,7 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
|
||||
@Override
|
||||
@UiThread
|
||||
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
|
||||
public void onSurfaceTextureUpdated(SurfaceTexture surfaceTexture) {
|
||||
// Ignored
|
||||
}
|
||||
|
||||
@@ -137,7 +121,6 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
|
||||
/**
|
||||
* Wait for the queue to be empty.
|
||||
* @param timeoutMillis Maximum time to wait, in milliseconds
|
||||
* @return The number of items remaining in the queue
|
||||
*/
|
||||
@UiThread
|
||||
@@ -170,7 +153,6 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@UiThread
|
||||
void onDestroy() {
|
||||
synchronized (lock) {
|
||||
@@ -187,303 +169,4 @@ class TextureViewRenderThread extends Thread implements TextureView.SurfaceTextu
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Thread implementation
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
|
||||
while (true) {
|
||||
Runnable event = null;
|
||||
boolean initializeEGL = false;
|
||||
boolean recreateSurface = false;
|
||||
int w = -1;
|
||||
int h = -1;
|
||||
|
||||
// Guarded block
|
||||
synchronized (lock) {
|
||||
while (true) {
|
||||
|
||||
if (shouldExit) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If any events are scheduled, pop one for processing
|
||||
if (!eventQueue.isEmpty()) {
|
||||
event = eventQueue.remove(0);
|
||||
break;
|
||||
}
|
||||
|
||||
if (destroySurface) {
|
||||
eglHolder.destroySurface();
|
||||
destroySurface = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (destroyContext) {
|
||||
eglHolder.destroyContext();
|
||||
destroyContext = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (surface != null && !paused && requestRender) {
|
||||
|
||||
w = width;
|
||||
h = height;
|
||||
|
||||
// Initialize EGL if needed
|
||||
if (eglHolder.eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
initializeEGL = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// (re-)Initialize EGL Surface if needed
|
||||
if (eglHolder.eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
recreateSurface = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Reset the request render flag now, so we can catch new requests
|
||||
// while rendering
|
||||
requestRender = false;
|
||||
|
||||
// Break the guarded loop and continue to process
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// Wait until needed
|
||||
lock.wait();
|
||||
|
||||
} // end guarded while loop
|
||||
|
||||
} // end guarded block
|
||||
|
||||
// Run event, if any
|
||||
if (event != null) {
|
||||
event.run();
|
||||
continue;
|
||||
}
|
||||
|
||||
GL10 gl = eglHolder.createGL();
|
||||
|
||||
// Initialize EGL
|
||||
if (initializeEGL) {
|
||||
eglHolder.prepare();
|
||||
synchronized (lock) {
|
||||
if (!eglHolder.createSurface()) {
|
||||
// Cleanup the surface if one could not be created
|
||||
// and wait for another to be ready.
|
||||
destroySurface = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
mapRenderer.onSurfaceCreated(gl, eglHolder.eglConfig);
|
||||
mapRenderer.onSurfaceChanged(gl, w, h);
|
||||
continue;
|
||||
}
|
||||
|
||||
// If the surface size has changed inform the map renderer.
|
||||
if (recreateSurface) {
|
||||
synchronized (lock) {
|
||||
eglHolder.createSurface();
|
||||
}
|
||||
mapRenderer.onSurfaceChanged(gl, w, h);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sizeChanged) {
|
||||
mapRenderer.onSurfaceChanged(gl, w, h);
|
||||
sizeChanged = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Don't continue without a surface
|
||||
if (eglHolder.eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Time to render a frame
|
||||
mapRenderer.onDrawFrame(gl);
|
||||
|
||||
// Swap and check the result
|
||||
int swapError = eglHolder.swap();
|
||||
switch (swapError) {
|
||||
case EGL10.EGL_SUCCESS:
|
||||
break;
|
||||
case EGL11.EGL_CONTEXT_LOST:
|
||||
Logger.w(TAG, "Context lost. Waiting for re-aquire");
|
||||
synchronized (lock) {
|
||||
surface = null;
|
||||
destroySurface = true;
|
||||
destroyContext = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Logger.w(TAG, String.format("eglSwapBuffer error: %s. Waiting or new surface", swapError));
|
||||
// Probably lost the surface. Clear the current one and
|
||||
// wait for a new one to be set
|
||||
synchronized (lock) {
|
||||
surface = null;
|
||||
destroySurface = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} catch (InterruptedException err) {
|
||||
// To be expected
|
||||
} finally {
|
||||
// Cleanup
|
||||
eglHolder.cleanup();
|
||||
|
||||
// Signal we're done
|
||||
synchronized (lock) {
|
||||
this.exited = true;
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Holds the EGL state and offers methods to mutate it.
|
||||
*/
|
||||
private static class EGLHolder {
|
||||
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
||||
private final WeakReference<TextureView> textureViewWeakRef;
|
||||
private boolean translucentSurface;
|
||||
|
||||
private EGL10 egl;
|
||||
@Nullable
|
||||
private EGLConfig eglConfig;
|
||||
private EGLDisplay eglDisplay = EGL10.EGL_NO_DISPLAY;
|
||||
private EGLContext eglContext = EGL10.EGL_NO_CONTEXT;
|
||||
private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
|
||||
|
||||
EGLHolder(WeakReference<TextureView> textureViewWeakRef, boolean translucentSurface) {
|
||||
this.textureViewWeakRef = textureViewWeakRef;
|
||||
this.translucentSurface = translucentSurface;
|
||||
}
|
||||
|
||||
void prepare() {
|
||||
this.egl = (EGL10) EGLContext.getEGL();
|
||||
|
||||
// Only re-initialize display when needed
|
||||
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
||||
this.eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
|
||||
|
||||
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
||||
throw new RuntimeException("eglGetDisplay failed");
|
||||
}
|
||||
|
||||
int[] version = new int[2];
|
||||
if (!egl.eglInitialize(eglDisplay, version)) {
|
||||
throw new RuntimeException("eglInitialize failed");
|
||||
}
|
||||
}
|
||||
|
||||
if (textureViewWeakRef == null) {
|
||||
// No texture view present
|
||||
eglConfig = null;
|
||||
eglContext = EGL10.EGL_NO_CONTEXT;
|
||||
} else if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
eglConfig = new EGLConfigChooser(translucentSurface).chooseConfig(egl, eglDisplay);
|
||||
int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
|
||||
eglContext = egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
|
||||
}
|
||||
|
||||
if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
throw new RuntimeException("createContext");
|
||||
}
|
||||
}
|
||||
|
||||
@NonNull
|
||||
GL10 createGL() {
|
||||
return (GL10) eglContext.getGL();
|
||||
}
|
||||
|
||||
boolean createSurface() {
|
||||
// The window size has changed, so we need to create a new surface.
|
||||
destroySurface();
|
||||
|
||||
// Create an EGL surface we can render into.
|
||||
TextureView view = textureViewWeakRef.get();
|
||||
if (view != null && view.getSurfaceTexture() != null) {
|
||||
int[] surfaceAttribs = {EGL10.EGL_NONE};
|
||||
eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, view.getSurfaceTexture(), surfaceAttribs);
|
||||
} else {
|
||||
eglSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (eglSurface == null || eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
int error = egl.eglGetError();
|
||||
if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
|
||||
Logger.e(TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return makeCurrent();
|
||||
}
|
||||
|
||||
boolean makeCurrent() {
|
||||
if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
|
||||
// Could not make the context current, probably because the underlying
|
||||
// SurfaceView surface has been destroyed.
|
||||
Logger.w(TAG, String.format("eglMakeCurrent: %s", egl.eglGetError()));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int swap() {
|
||||
if (!egl.eglSwapBuffers(eglDisplay, eglSurface)) {
|
||||
return egl.eglGetError();
|
||||
}
|
||||
return EGL10.EGL_SUCCESS;
|
||||
}
|
||||
|
||||
private void destroySurface() {
|
||||
if (eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!egl.eglDestroySurface(eglDisplay, eglSurface)) {
|
||||
Logger.w(TAG, String.format("Could not destroy egl surface. Display %s, Surface %s", eglDisplay, eglSurface));
|
||||
}
|
||||
|
||||
eglSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
private void destroyContext() {
|
||||
if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!egl.eglDestroyContext(eglDisplay, eglContext)) {
|
||||
Logger.w(TAG, String.format("Could not destroy egl context. Display %s, Context %s", eglDisplay, eglContext));
|
||||
}
|
||||
|
||||
eglContext = EGL10.EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
private void terminate() {
|
||||
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!egl.eglTerminate(eglDisplay)) {
|
||||
Logger.w(TAG, String.format("Could not terminate egl. Display %s", eglDisplay));
|
||||
}
|
||||
eglDisplay = EGL10.EGL_NO_DISPLAY;
|
||||
}
|
||||
|
||||
void cleanup() {
|
||||
destroySurface();
|
||||
destroyContext();
|
||||
terminate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
package org.maplibre.android.maps.renderer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.view.Surface;
|
||||
import android.view.TextureView;
|
||||
|
||||
import androidx.annotation.Keep;
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.surfaceview.GLSurfaceViewMapRenderer;
|
||||
import org.maplibre.android.maps.renderer.surfaceview.MapLibreGLSurfaceView;
|
||||
import org.maplibre.android.maps.renderer.surfaceview.SurfaceViewMapRenderer;
|
||||
import org.maplibre.android.maps.renderer.textureview.GLTextureViewRenderThread;
|
||||
import org.maplibre.android.maps.renderer.textureview.TextureViewMapRenderer;
|
||||
|
||||
@Keep
|
||||
public class MapRendererFactory {
|
||||
public static TextureViewMapRenderer newTextureViewMapRenderer(@NonNull Context context, TextureView textureView,
|
||||
String localFontFamily, boolean translucentSurface,
|
||||
Runnable initCallback) {
|
||||
|
||||
TextureViewMapRenderer mapRenderer = new TextureViewMapRenderer(context, textureView,
|
||||
localFontFamily, translucentSurface) {
|
||||
@Override
|
||||
protected void onSurfaceCreated(Surface surface) {
|
||||
initCallback.run();
|
||||
super.onSurfaceCreated(surface);
|
||||
}
|
||||
};
|
||||
|
||||
mapRenderer.setRenderThread(new GLTextureViewRenderThread(textureView, mapRenderer));
|
||||
return mapRenderer;
|
||||
}
|
||||
|
||||
public static SurfaceViewMapRenderer newSurfaceViewMapRenderer(@NonNull Context context, String localFontFamily,
|
||||
boolean renderSurfaceOnTop, Runnable initCallback) {
|
||||
|
||||
MapLibreGLSurfaceView surfaceView = new MapLibreGLSurfaceView(context);
|
||||
surfaceView.setZOrderMediaOverlay(renderSurfaceOnTop);
|
||||
|
||||
return new GLSurfaceViewMapRenderer(context, surfaceView, localFontFamily) {
|
||||
@Override
|
||||
public void onSurfaceCreated(Surface surface) {
|
||||
initCallback.run();
|
||||
super.onSurfaceCreated(surface);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package org.maplibre.android.maps.renderer.surfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.egl.EGLConfigChooser;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLContextFactory;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLWindowSurfaceFactory;
|
||||
|
||||
import static android.opengl.GLSurfaceView.RENDERMODE_WHEN_DIRTY;
|
||||
|
||||
public class GLSurfaceViewMapRenderer extends SurfaceViewMapRenderer {
|
||||
|
||||
public GLSurfaceViewMapRenderer(Context context,
|
||||
@NonNull MapLibreGLSurfaceView surfaceView,
|
||||
String localIdeographFontFamily) {
|
||||
super(context, surfaceView, localIdeographFontFamily);
|
||||
|
||||
surfaceView.setEGLContextFactory(new EGLContextFactory());
|
||||
surfaceView.setEGLWindowSurfaceFactory(new EGLWindowSurfaceFactory());
|
||||
surfaceView.setEGLConfigChooser(new EGLConfigChooser());
|
||||
surfaceView.setRenderer(this);
|
||||
surfaceView.setRenderMode(RENDERMODE_WHEN_DIRTY);
|
||||
surfaceView.setPreserveEGLContextOnPause(true);
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,13 @@
|
||||
package org.maplibre.android.maps.renderer.glsurfaceview;
|
||||
package org.maplibre.android.maps.renderer.surfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import android.opengl.GLSurfaceView;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.egl.EGLLogWrapper;
|
||||
|
||||
import java.io.Writer;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGL11;
|
||||
@@ -24,76 +18,22 @@ import javax.microedition.khronos.egl.EGLSurface;
|
||||
import javax.microedition.khronos.opengles.GL;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
import static android.opengl.GLSurfaceView.RENDERMODE_CONTINUOUSLY;
|
||||
public class MapLibreGLSurfaceView extends MapLibreSurfaceView {
|
||||
|
||||
/**
|
||||
* {@link GLSurfaceView} extension that notifies a listener when the view is detached from window,
|
||||
* which is the point of destruction of the GL thread.
|
||||
*/
|
||||
public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.Callback2 {
|
||||
protected final WeakReference<MapLibreGLSurfaceView> viewWeakReference = new WeakReference<>(this);
|
||||
|
||||
private static final String TAG = "GLSurfaceView";
|
||||
private static final GLThreadManager glThreadManager = new GLThreadManager();
|
||||
|
||||
private final WeakReference<MapLibreGLSurfaceView> viewWeakReference = new WeakReference<>(this);
|
||||
private GLThread glThread;
|
||||
private GLSurfaceView.Renderer renderer;
|
||||
private GLSurfaceView.EGLConfigChooser eglConfigChooser;
|
||||
private GLSurfaceView.EGLContextFactory eglContextFactory;
|
||||
private GLSurfaceView.EGLWindowSurfaceFactory eglWindowSurfaceFactory;
|
||||
private OnGLSurfaceViewDetachedListener detachedListener;
|
||||
|
||||
private boolean preserveEGLContextOnPause;
|
||||
private boolean detached;
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
* must call {@link #setRenderer} to register a renderer.
|
||||
*/
|
||||
public MapLibreGLSurfaceView(Context context) {
|
||||
super(context);
|
||||
init();
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
* must call {@link #setRenderer} to register a renderer.
|
||||
*/
|
||||
public MapLibreGLSurfaceView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
init();
|
||||
}
|
||||
|
||||
private void init() {
|
||||
// Install a SurfaceHolder.Callback so we get notified when the
|
||||
// underlying surface is created and destroyed
|
||||
SurfaceHolder holder = getHolder();
|
||||
holder.addCallback(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void finalize() throws Throwable {
|
||||
try {
|
||||
if (glThread != null) {
|
||||
// GLThread may still be running if this view was never
|
||||
// attached to a window.
|
||||
glThread.requestExitAndWait();
|
||||
}
|
||||
} finally {
|
||||
super.finalize();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a listener that gets notified when the view is detached from window.
|
||||
*
|
||||
* @param detachedListener listener
|
||||
*/
|
||||
public void setDetachedListener(@NonNull OnGLSurfaceViewDetachedListener detachedListener) {
|
||||
if (this.detachedListener != null) {
|
||||
throw new IllegalArgumentException("Detached from window listener has been already set.");
|
||||
}
|
||||
this.detachedListener = detachedListener;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -127,32 +67,7 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
return preserveEGLContextOnPause;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the renderer associated with this view. Also starts the thread that
|
||||
* will call the renderer, which in turn causes the rendering to start.
|
||||
* <p>This method should be called once and only once in the life-cycle of
|
||||
* a GLSurfaceView.
|
||||
* <p>The following GLSurfaceView methods can only be called <em>before</em>
|
||||
* setRenderer is called:
|
||||
* <ul>
|
||||
* <li>{@link #setEGLConfigChooser(GLSurfaceView.EGLConfigChooser)}
|
||||
* </ul>
|
||||
* <p>
|
||||
* The following GLSurfaceView methods can only be called <em>after</em>
|
||||
* setRenderer is called:
|
||||
* <ul>
|
||||
* <li>{@link #getRenderMode()}
|
||||
* <li>{@link #onPause()}
|
||||
* <li>{@link #onResume()}
|
||||
* <li>{@link #queueEvent(Runnable)}
|
||||
* <li>{@link #requestRender()}
|
||||
* <li>{@link #setRenderMode(int)}
|
||||
* </ul>
|
||||
*
|
||||
* @param renderer the renderer to use to perform OpenGL drawing.
|
||||
*/
|
||||
public void setRenderer(GLSurfaceView.Renderer renderer) {
|
||||
checkRenderThreadState();
|
||||
public void setRenderer(SurfaceViewMapRenderer renderer) {
|
||||
if (eglConfigChooser == null) {
|
||||
throw new IllegalStateException("No eglConfigChooser provided");
|
||||
}
|
||||
@@ -162,9 +77,8 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
if (eglWindowSurfaceFactory == null) {
|
||||
throw new IllegalStateException("No eglWindowSurfaceFactory provided");
|
||||
}
|
||||
this.renderer = renderer;
|
||||
glThread = new GLThread(viewWeakReference);
|
||||
glThread.start();
|
||||
|
||||
super.setRenderer(renderer);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -200,164 +114,9 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
eglConfigChooser = configChooser;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the rendering mode. When renderMode is
|
||||
* RENDERMODE_CONTINUOUSLY, the renderer is called
|
||||
* repeatedly to re-render the scene. When renderMode
|
||||
* is RENDERMODE_WHEN_DIRTY, the renderer only rendered when the surface
|
||||
* is created, or when {@link #requestRender} is called. Defaults to RENDERMODE_CONTINUOUSLY.
|
||||
* <p>
|
||||
* Using RENDERMODE_WHEN_DIRTY can improve battery life and overall system performance
|
||||
* by allowing the GPU and CPU to idle when the view does not need to be updated.
|
||||
* <p>
|
||||
* This method can only be called after {@link #setRenderer(GLSurfaceView.Renderer)}
|
||||
*
|
||||
* @param renderMode one of the RENDERMODE_X constants
|
||||
*/
|
||||
public void setRenderMode(int renderMode) {
|
||||
glThread.setRenderMode(renderMode);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current rendering mode. May be called
|
||||
* from any thread. Must not be called before a renderer has been set.
|
||||
*
|
||||
* @return the current rendering mode.
|
||||
*/
|
||||
public int getRenderMode() {
|
||||
return glThread.getRenderMode();
|
||||
}
|
||||
|
||||
/**
|
||||
* Request that the renderer render a frame.
|
||||
* This method is typically used when the render mode has been set to
|
||||
* RENDERMODE_WHEN_DIRTY, so that frames are only rendered on demand.
|
||||
* May be called
|
||||
* from any thread. Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void requestRender() {
|
||||
glThread.requestRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of GLSurfaceView.
|
||||
*/
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
glThread.surfaceCreated();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of GLSurfaceView.
|
||||
*/
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
// Surface will be destroyed when we return
|
||||
glThread.surfaceDestroyed();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of GLSurfaceView.
|
||||
*/
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
|
||||
glThread.onWindowResize(w, h);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback2 interface, and is
|
||||
* not normally called or subclassed by clients of GLSurfaceView.
|
||||
*/
|
||||
@Override
|
||||
public void surfaceRedrawNeededAsync(SurfaceHolder holder, Runnable finishDrawing) {
|
||||
if (glThread != null) {
|
||||
glThread.requestRenderAndNotify(finishDrawing);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback2 interface, and is
|
||||
* not normally called or subclassed by clients of GLSurfaceView.
|
||||
*/
|
||||
@Deprecated
|
||||
@Override
|
||||
public void surfaceRedrawNeeded(SurfaceHolder holder) {
|
||||
// Since we are part of the framework we know only surfaceRedrawNeededAsync
|
||||
// will be called.
|
||||
}
|
||||
|
||||
/**
|
||||
* Pause the rendering thread, optionally tearing down the EGL context
|
||||
* depending upon the value of {@link #setPreserveEGLContextOnPause(boolean)}.
|
||||
* <p>
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void onPause() {
|
||||
glThread.onPause();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resumes the rendering thread, re-creating the OpenGL context if necessary. It
|
||||
* is the counterpart to {@link #onPause()}.
|
||||
* <p>
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void onResume() {
|
||||
glThread.onResume();
|
||||
}
|
||||
|
||||
/**
|
||||
* Queue a runnable to be run on the GL rendering thread. This can be used
|
||||
* to communicate with the Renderer on the rendering thread.
|
||||
* Must not be called before a renderer has been set.
|
||||
*
|
||||
* @param r the runnable to be run on the GL rendering thread.
|
||||
*/
|
||||
public void queueEvent(Runnable r) {
|
||||
glThread.queueEvent(r);
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for the queue to become empty
|
||||
* @param timeoutMillis Timeout in milliseconds
|
||||
* @return Number of queue items remaining
|
||||
*/
|
||||
public void waitForEmpty() {
|
||||
glThread.waitForEmpty();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method is used as part of the View class and is not normally
|
||||
* called or subclassed by clients of GLSurfaceView.
|
||||
*/
|
||||
@Override
|
||||
protected void onAttachedToWindow() {
|
||||
super.onAttachedToWindow();
|
||||
if (detached && (renderer != null)) {
|
||||
int renderMode = RENDERMODE_CONTINUOUSLY;
|
||||
if (glThread != null) {
|
||||
renderMode = glThread.getRenderMode();
|
||||
}
|
||||
glThread = new GLThread(viewWeakReference);
|
||||
if (renderMode != RENDERMODE_CONTINUOUSLY) {
|
||||
glThread.setRenderMode(renderMode);
|
||||
}
|
||||
glThread.start();
|
||||
}
|
||||
detached = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDetachedFromWindow() {
|
||||
if (detachedListener != null) {
|
||||
detachedListener.onGLSurfaceViewDetached();
|
||||
}
|
||||
if (glThread != null) {
|
||||
glThread.requestExitAndWait();
|
||||
}
|
||||
detached = true;
|
||||
super.onDetachedFromWindow();
|
||||
protected void createRenderThread() {
|
||||
renderThread = new GLThread(viewWeakReference);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -563,28 +322,11 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
* All potentially blocking synchronization is done through the
|
||||
* sGLThreadManager object. This avoids multiple-lock ordering issues.
|
||||
*/
|
||||
static class GLThread extends Thread {
|
||||
GLThread(WeakReference<MapLibreGLSurfaceView> glSurfaceViewWeakRef) {
|
||||
static class GLThread extends MapLibreSurfaceView.RenderThread {
|
||||
GLThread(WeakReference<MapLibreGLSurfaceView> surfaceViewWeakRef) {
|
||||
super();
|
||||
width = 0;
|
||||
height = 0;
|
||||
requestRender = true;
|
||||
renderMode = RENDERMODE_CONTINUOUSLY;
|
||||
wantRenderNotification = false;
|
||||
mGLSurfaceViewWeakRef = glSurfaceViewWeakRef;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
setName("GLThread " + getId());
|
||||
|
||||
try {
|
||||
guardedRun();
|
||||
} catch (InterruptedException exception) {
|
||||
// fall thru and exit normally
|
||||
} finally {
|
||||
glThreadManager.threadExiting(this);
|
||||
}
|
||||
mSurfaceViewWeakRef = surfaceViewWeakRef;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -606,12 +348,13 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
if (haveEglContext) {
|
||||
eglHelper.finish();
|
||||
haveEglContext = false;
|
||||
glThreadManager.releaseEglContextLocked(this);
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
private void guardedRun() throws InterruptedException {
|
||||
eglHelper = new EglHelper(mGLSurfaceViewWeakRef);
|
||||
@Override
|
||||
protected void guardedRun() throws InterruptedException {
|
||||
eglHelper = new EglHelper(mSurfaceViewWeakRef);
|
||||
haveEglContext = false;
|
||||
haveEglSurface = false;
|
||||
wantRenderNotification = false;
|
||||
@@ -632,7 +375,7 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
Runnable finishDrawingRunnable = null;
|
||||
|
||||
while (true) {
|
||||
synchronized (glThreadManager) {
|
||||
synchronized (renderThreadManager) {
|
||||
while (true) {
|
||||
if (shouldExit) {
|
||||
return;
|
||||
@@ -648,7 +391,7 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
if (paused != requestPaused) {
|
||||
pausing = requestPaused;
|
||||
paused = requestPaused;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
// Do we need to give up the EGL context?
|
||||
@@ -673,7 +416,7 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
|
||||
// When pausing, optionally release the EGL Context:
|
||||
if (pausing && haveEglContext) {
|
||||
MapLibreGLSurfaceView view = mGLSurfaceViewWeakRef.get();
|
||||
MapLibreGLSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
boolean preserveEglContextOnPause = view != null && view.preserveEGLContextOnPause;
|
||||
if (!preserveEglContextOnPause) {
|
||||
stopEglContextLocked();
|
||||
@@ -687,20 +430,20 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
}
|
||||
waitingForSurface = true;
|
||||
surfaceIsBad = false;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
// Have we acquired the surface view surface?
|
||||
if (hasSurface && waitingForSurface) {
|
||||
waitingForSurface = false;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
if (doRenderNotification) {
|
||||
this.wantRenderNotification = false;
|
||||
doRenderNotification = false;
|
||||
renderComplete = true;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
if (this.finishDrawingRunnable != null) {
|
||||
@@ -719,13 +462,13 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
try {
|
||||
eglHelper.start();
|
||||
} catch (RuntimeException exception) {
|
||||
glThreadManager.releaseEglContextLocked(this);
|
||||
renderThreadManager.notifyAll();
|
||||
return;
|
||||
}
|
||||
haveEglContext = true;
|
||||
createEglContext = true;
|
||||
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -749,7 +492,7 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
this.sizeChanged = false;
|
||||
}
|
||||
requestRender = false;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
if (this.wantRenderNotification) {
|
||||
wantRenderNotification = true;
|
||||
}
|
||||
@@ -764,7 +507,7 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
}
|
||||
}
|
||||
// By design, this is the only place in a GLThread thread where we wait().
|
||||
glThreadManager.wait();
|
||||
renderThreadManager.wait();
|
||||
}
|
||||
} // end of synchronized(sGLThreadManager)
|
||||
|
||||
@@ -776,15 +519,15 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
|
||||
if (createEglSurface) {
|
||||
if (eglHelper.createSurface()) {
|
||||
synchronized (glThreadManager) {
|
||||
synchronized (renderThreadManager) {
|
||||
finishedCreatingEglSurface = true;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
} else {
|
||||
synchronized (glThreadManager) {
|
||||
synchronized (renderThreadManager) {
|
||||
finishedCreatingEglSurface = true;
|
||||
surfaceIsBad = true;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -798,24 +541,24 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
}
|
||||
|
||||
if (createEglContext) {
|
||||
MapLibreGLSurfaceView view = mGLSurfaceViewWeakRef.get();
|
||||
MapLibreSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
if (view != null) {
|
||||
view.renderer.onSurfaceCreated(gl, eglHelper.mEglConfig);
|
||||
view.renderer.onSurfaceCreated(null);
|
||||
}
|
||||
createEglContext = false;
|
||||
}
|
||||
|
||||
if (sizeChanged) {
|
||||
MapLibreGLSurfaceView view = mGLSurfaceViewWeakRef.get();
|
||||
MapLibreSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
if (view != null) {
|
||||
view.renderer.onSurfaceChanged(gl, w, h);
|
||||
view.renderer.onSurfaceChanged(w, h);
|
||||
}
|
||||
sizeChanged = false;
|
||||
}
|
||||
|
||||
MapLibreGLSurfaceView view = mGLSurfaceViewWeakRef.get();
|
||||
MapLibreSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
if (view != null) {
|
||||
view.renderer.onDrawFrame(gl);
|
||||
view.renderer.onDrawFrame();
|
||||
if (finishDrawingRunnable != null) {
|
||||
finishDrawingRunnable.run();
|
||||
finishDrawingRunnable = null;
|
||||
@@ -835,9 +578,9 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
// Log the error to help developers understand why rendering stopped.
|
||||
EglHelper.logEglErrorAsWarning(TAG, "eglSwapBuffers", swapError);
|
||||
|
||||
synchronized (glThreadManager) {
|
||||
synchronized (renderThreadManager) {
|
||||
surfaceIsBad = true;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -852,72 +595,33 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
/*
|
||||
* clean-up everything...
|
||||
*/
|
||||
synchronized (glThreadManager) {
|
||||
synchronized (renderThreadManager) {
|
||||
stopEglSurfaceLocked();
|
||||
stopEglContextLocked();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean readyToDraw() {
|
||||
return super.readyToDraw() && !surfaceIsBad;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ableToDraw() {
|
||||
return haveEglContext && haveEglSurface && readyToDraw();
|
||||
}
|
||||
|
||||
private boolean readyToDraw() {
|
||||
return (!paused) && hasSurface && (!surfaceIsBad)
|
||||
&& (width > 0) && (height > 0)
|
||||
&& (requestRender || (renderMode == RENDERMODE_CONTINUOUSLY));
|
||||
}
|
||||
|
||||
public void setRenderMode(int renderMode) {
|
||||
synchronized (glThreadManager) {
|
||||
this.renderMode = renderMode;
|
||||
glThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
public int getRenderMode() {
|
||||
synchronized (glThreadManager) {
|
||||
return renderMode;
|
||||
}
|
||||
}
|
||||
|
||||
public void requestRender() {
|
||||
synchronized (glThreadManager) {
|
||||
requestRender = true;
|
||||
glThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
public void requestRenderAndNotify(Runnable finishDrawing) {
|
||||
synchronized (glThreadManager) {
|
||||
// If we are already on the GL thread, this means a client callback
|
||||
// has caused reentrancy, for example via updating the SurfaceView parameters.
|
||||
// We will return to the client rendering code, so here we don't need to
|
||||
// do anything.
|
||||
if (Thread.currentThread() == this) {
|
||||
return;
|
||||
}
|
||||
|
||||
wantRenderNotification = true;
|
||||
requestRender = true;
|
||||
renderComplete = false;
|
||||
finishDrawingRunnable = finishDrawing;
|
||||
|
||||
glThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
public void surfaceCreated() {
|
||||
synchronized (glThreadManager) {
|
||||
synchronized (renderThreadManager) {
|
||||
hasSurface = true;
|
||||
finishedCreatingEglSurface = false;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
while (waitingForSurface
|
||||
&& !finishedCreatingEglSurface
|
||||
&& !exited) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
renderThreadManager.wait();
|
||||
} catch (InterruptedException exception) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
@@ -925,231 +629,24 @@ public class MapLibreGLSurfaceView extends SurfaceView implements SurfaceHolder.
|
||||
}
|
||||
}
|
||||
|
||||
public void surfaceDestroyed() {
|
||||
synchronized (glThreadManager) {
|
||||
hasSurface = false;
|
||||
glThreadManager.notifyAll();
|
||||
while ((!waitingForSurface) && (!exited)) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
} catch (InterruptedException exception) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onPause() {
|
||||
synchronized (glThreadManager) {
|
||||
requestPaused = true;
|
||||
glThreadManager.notifyAll();
|
||||
while ((!exited) && (!paused)) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onResume() {
|
||||
synchronized (glThreadManager) {
|
||||
requestPaused = false;
|
||||
requestRender = true;
|
||||
renderComplete = false;
|
||||
glThreadManager.notifyAll();
|
||||
while ((!exited) && paused && (!renderComplete)) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onWindowResize(int w, int h) {
|
||||
synchronized (glThreadManager) {
|
||||
width = w;
|
||||
height = h;
|
||||
sizeChanged = true;
|
||||
requestRender = true;
|
||||
renderComplete = false;
|
||||
|
||||
// If we are already on the GL thread, this means a client callback
|
||||
// has caused reentrancy, for example via updating the SurfaceView parameters.
|
||||
// We need to process the size change eventually though and update our EGLSurface.
|
||||
// So we set the parameters and return so they can be processed on our
|
||||
// next iteration.
|
||||
if (Thread.currentThread() == this) {
|
||||
return;
|
||||
}
|
||||
|
||||
glThreadManager.notifyAll();
|
||||
|
||||
// Wait for thread to react to resize and render a frame
|
||||
while (!exited && !paused && !renderComplete
|
||||
&& ableToDraw()) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void requestExitAndWait() {
|
||||
// don't call this from GLThread thread or it is a guaranteed
|
||||
// deadlock!
|
||||
synchronized (glThreadManager) {
|
||||
shouldExit = true;
|
||||
glThreadManager.notifyAll();
|
||||
while (!exited) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void requestReleaseEglContextLocked() {
|
||||
shouldReleaseEglContext = true;
|
||||
glThreadManager.notifyAll();
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
/**
|
||||
* Queue an "event" to be run on the GL rendering thread.
|
||||
*
|
||||
* @param r the runnable to be run on the GL rendering thread.
|
||||
*/
|
||||
public void queueEvent(@NonNull Runnable r) {
|
||||
synchronized (glThreadManager) {
|
||||
eventQueue.add(r);
|
||||
glThreadManager.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for the queue to become empty
|
||||
* @param timeoutMillis Timeout in milliseconds, zero for indefinite wait
|
||||
* @return Number of queue items remaining
|
||||
*/
|
||||
public void waitForEmpty() {
|
||||
synchronized (glThreadManager) {
|
||||
// Wait for the queue to be empty
|
||||
while (!this.eventQueue.isEmpty()) {
|
||||
try {
|
||||
glThreadManager.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Once the thread is started, all accesses to the following member
|
||||
// variables are protected by the sGLThreadManager monitor
|
||||
private boolean shouldExit;
|
||||
private boolean exited;
|
||||
private boolean requestPaused;
|
||||
private boolean paused;
|
||||
private boolean hasSurface;
|
||||
private boolean surfaceIsBad;
|
||||
private boolean waitingForSurface;
|
||||
private boolean haveEglContext;
|
||||
private boolean haveEglSurface;
|
||||
private boolean finishedCreatingEglSurface;
|
||||
private boolean shouldReleaseEglContext;
|
||||
private int width;
|
||||
private int height;
|
||||
private int renderMode;
|
||||
private boolean requestRender;
|
||||
private boolean wantRenderNotification;
|
||||
private boolean renderComplete;
|
||||
private ArrayList<Runnable> eventQueue = new ArrayList<>();
|
||||
private boolean sizeChanged = true;
|
||||
private Runnable finishDrawingRunnable = null;
|
||||
// End of member variables protected by the sGLThreadManager monitor.
|
||||
|
||||
private EglHelper eglHelper;
|
||||
|
||||
/**
|
||||
* Set once at thread construction time, nulled out when the parent view is garbage
|
||||
* called. This weak reference allows the GLSurfaceView to be garbage collected while
|
||||
* the GLThread is still alive.
|
||||
* called. This weak reference allows the SurfaceView to be garbage collected while
|
||||
* the RenderThread is still alive.
|
||||
*/
|
||||
private WeakReference<MapLibreGLSurfaceView> mGLSurfaceViewWeakRef;
|
||||
|
||||
}
|
||||
|
||||
static class LogWriter extends Writer {
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
flushBuilder();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void flush() {
|
||||
flushBuilder();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(char[] buf, int offset, int count) {
|
||||
for (int i = 0; i < count; i++) {
|
||||
char c = buf[offset + i];
|
||||
if (c == '\n') {
|
||||
flushBuilder();
|
||||
} else {
|
||||
mBuilder.append(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void flushBuilder() {
|
||||
if (mBuilder.length() > 0) {
|
||||
Log.v("GLSurfaceView", mBuilder.toString());
|
||||
mBuilder.delete(0, mBuilder.length());
|
||||
}
|
||||
}
|
||||
|
||||
private StringBuilder mBuilder = new StringBuilder();
|
||||
}
|
||||
|
||||
private void checkRenderThreadState() {
|
||||
if (glThread != null) {
|
||||
throw new IllegalStateException("setRenderer has already been called for this instance.");
|
||||
}
|
||||
}
|
||||
|
||||
private static class GLThreadManager {
|
||||
|
||||
synchronized void threadExiting(GLThread thread) {
|
||||
thread.exited = true;
|
||||
notifyAll();
|
||||
}
|
||||
|
||||
/*
|
||||
* Releases the EGL context. Requires that we are already in the
|
||||
* sGLThreadManager monitor when this is called.
|
||||
*/
|
||||
void releaseEglContextLocked(GLThread thread) {
|
||||
notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Listener interface that notifies when a {@link MapLibreGLSurfaceView} is detached from window.
|
||||
*/
|
||||
public interface OnGLSurfaceViewDetachedListener {
|
||||
|
||||
/**
|
||||
* Called when a {@link MapLibreGLSurfaceView} is detached from window.
|
||||
*/
|
||||
void onGLSurfaceViewDetached();
|
||||
protected WeakReference<MapLibreGLSurfaceView> mSurfaceViewWeakRef;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,344 @@
|
||||
package org.maplibre.android.maps.renderer.textureview;
|
||||
|
||||
import android.view.TextureView;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Nullable;
|
||||
import androidx.annotation.UiThread;
|
||||
|
||||
import org.maplibre.android.log.Logger;
|
||||
import org.maplibre.android.maps.renderer.egl.EGLConfigChooser;
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGL11;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLContext;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
import javax.microedition.khronos.egl.EGLSurface;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
|
||||
/**
|
||||
* The render thread is responsible for managing the communication between the
|
||||
* ui thread and the render thread it creates. Also, the EGL and GL contexts
|
||||
* are managed from here.
|
||||
*/
|
||||
public class GLTextureViewRenderThread extends TextureViewRenderThread {
|
||||
|
||||
@NonNull
|
||||
private final EGLHolder eglHolder;
|
||||
|
||||
private boolean destroyContext;
|
||||
|
||||
/**
|
||||
* Create a render thread for the given TextureView / Maprenderer combination.
|
||||
*
|
||||
* @param textureView the TextureView
|
||||
* @param mapRenderer the MapRenderer
|
||||
*/
|
||||
@UiThread
|
||||
public GLTextureViewRenderThread(@NonNull TextureView textureView, @NonNull TextureViewMapRenderer mapRenderer) {
|
||||
super(textureView, mapRenderer);
|
||||
this.eglHolder = new EGLHolder(new WeakReference<>(textureView), mapRenderer.isTranslucentSurface());
|
||||
}
|
||||
|
||||
// Thread implementation
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
|
||||
while (true) {
|
||||
Runnable event = null;
|
||||
boolean initializeEGL = false;
|
||||
boolean recreateSurface = false;
|
||||
int w = -1;
|
||||
int h = -1;
|
||||
|
||||
// Guarded block
|
||||
synchronized (lock) {
|
||||
while (true) {
|
||||
|
||||
if (shouldExit) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If any events are scheduled, pop one for processing
|
||||
if (!eventQueue.isEmpty()) {
|
||||
event = eventQueue.remove(0);
|
||||
break;
|
||||
}
|
||||
|
||||
if (destroySurface) {
|
||||
eglHolder.destroySurface();
|
||||
destroySurface = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (destroyContext) {
|
||||
eglHolder.destroyContext();
|
||||
destroyContext = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (surfaceTexture != null && !paused && requestRender) {
|
||||
|
||||
w = width;
|
||||
h = height;
|
||||
|
||||
// Initialize EGL if needed
|
||||
if (eglHolder.eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
initializeEGL = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// (re-)Initialize EGL Surface if needed
|
||||
if (eglHolder.eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
recreateSurface = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Reset the request render flag now, so we can catch new requests
|
||||
// while rendering
|
||||
requestRender = false;
|
||||
|
||||
// Break the guarded loop and continue to process
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// Wait until needed
|
||||
lock.wait();
|
||||
|
||||
} // end guarded while loop
|
||||
|
||||
} // end guarded block
|
||||
|
||||
// Run event, if any
|
||||
if (event != null) {
|
||||
event.run();
|
||||
continue;
|
||||
}
|
||||
|
||||
GL10 gl = eglHolder.createGL();
|
||||
|
||||
// Initialize EGL
|
||||
if (initializeEGL) {
|
||||
eglHolder.prepare();
|
||||
synchronized (lock) {
|
||||
if (!eglHolder.createSurface()) {
|
||||
// Cleanup the surface if one could not be created
|
||||
// and wait for another to be ready.
|
||||
destroySurface = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
mapRenderer.onSurfaceCreated(null);
|
||||
mapRenderer.onSurfaceChanged(w, h);
|
||||
continue;
|
||||
}
|
||||
|
||||
// If the surface size has changed inform the map renderer.
|
||||
if (recreateSurface) {
|
||||
synchronized (lock) {
|
||||
eglHolder.createSurface();
|
||||
}
|
||||
mapRenderer.onSurfaceChanged(w, h);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sizeChanged) {
|
||||
mapRenderer.onSurfaceChanged(w, h);
|
||||
sizeChanged = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Don't continue without a surface
|
||||
if (eglHolder.eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Time to render a frame
|
||||
mapRenderer.onDrawFrame();
|
||||
|
||||
// Swap and check the result
|
||||
int swapError = eglHolder.swap();
|
||||
switch (swapError) {
|
||||
case EGL10.EGL_SUCCESS:
|
||||
break;
|
||||
case EGL11.EGL_CONTEXT_LOST:
|
||||
Logger.w(TAG, "Context lost. Waiting for re-aquire");
|
||||
synchronized (lock) {
|
||||
surfaceTexture = null;
|
||||
destroySurface = true;
|
||||
destroyContext = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Logger.w(TAG, String.format("eglSwapBuffer error: %s. Waiting or new surface", swapError));
|
||||
// Probably lost the surface. Clear the current one and
|
||||
// wait for a new one to be set
|
||||
synchronized (lock) {
|
||||
surfaceTexture = null;
|
||||
destroySurface = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} catch (InterruptedException err) {
|
||||
// To be expected
|
||||
} finally {
|
||||
// Cleanup
|
||||
eglHolder.cleanup();
|
||||
|
||||
// Signal we're done
|
||||
synchronized (lock) {
|
||||
this.exited = true;
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Holds the EGL state and offers methods to mutate it.
|
||||
*/
|
||||
private static class EGLHolder {
|
||||
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
||||
private final WeakReference<TextureView> textureViewWeakRef;
|
||||
private boolean translucentSurface;
|
||||
|
||||
private EGL10 egl;
|
||||
@Nullable
|
||||
private EGLConfig eglConfig;
|
||||
private EGLDisplay eglDisplay = EGL10.EGL_NO_DISPLAY;
|
||||
private EGLContext eglContext = EGL10.EGL_NO_CONTEXT;
|
||||
private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
|
||||
|
||||
EGLHolder(WeakReference<TextureView> textureViewWeakRef, boolean translucentSurface) {
|
||||
this.textureViewWeakRef = textureViewWeakRef;
|
||||
this.translucentSurface = translucentSurface;
|
||||
}
|
||||
|
||||
void prepare() {
|
||||
this.egl = (EGL10) EGLContext.getEGL();
|
||||
|
||||
// Only re-initialize display when needed
|
||||
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
||||
this.eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
|
||||
|
||||
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
||||
throw new RuntimeException("eglGetDisplay failed");
|
||||
}
|
||||
|
||||
int[] version = new int[2];
|
||||
if (!egl.eglInitialize(eglDisplay, version)) {
|
||||
throw new RuntimeException("eglInitialize failed");
|
||||
}
|
||||
}
|
||||
|
||||
if (textureViewWeakRef == null) {
|
||||
// No texture view present
|
||||
eglConfig = null;
|
||||
eglContext = EGL10.EGL_NO_CONTEXT;
|
||||
} else if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
eglConfig = new EGLConfigChooser(translucentSurface).chooseConfig(egl, eglDisplay);
|
||||
int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
|
||||
eglContext = egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
|
||||
}
|
||||
|
||||
if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
throw new RuntimeException("createContext");
|
||||
}
|
||||
}
|
||||
|
||||
@NonNull
|
||||
GL10 createGL() {
|
||||
return (GL10) eglContext.getGL();
|
||||
}
|
||||
|
||||
boolean createSurface() {
|
||||
// The window size has changed, so we need to create a new surface.
|
||||
destroySurface();
|
||||
|
||||
// Create an EGL surface we can render into.
|
||||
TextureView view = textureViewWeakRef.get();
|
||||
if (view != null && view.getSurfaceTexture() != null) {
|
||||
int[] surfaceAttribs = {EGL10.EGL_NONE};
|
||||
eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, view.getSurfaceTexture(), surfaceAttribs);
|
||||
} else {
|
||||
eglSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (eglSurface == null || eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
int error = egl.eglGetError();
|
||||
if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
|
||||
Logger.e(TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return makeCurrent();
|
||||
}
|
||||
|
||||
boolean makeCurrent() {
|
||||
if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
|
||||
// Could not make the context current, probably because the underlying
|
||||
// SurfaceView surface has been destroyed.
|
||||
Logger.w(TAG, String.format("eglMakeCurrent: %s", egl.eglGetError()));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int swap() {
|
||||
if (!egl.eglSwapBuffers(eglDisplay, eglSurface)) {
|
||||
return egl.eglGetError();
|
||||
}
|
||||
return EGL10.EGL_SUCCESS;
|
||||
}
|
||||
|
||||
private void destroySurface() {
|
||||
if (eglSurface == EGL10.EGL_NO_SURFACE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!egl.eglDestroySurface(eglDisplay, eglSurface)) {
|
||||
Logger.w(TAG, String.format("Could not destroy egl surface. Display %s, Surface %s", eglDisplay, eglSurface));
|
||||
}
|
||||
|
||||
eglSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
private void destroyContext() {
|
||||
if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!egl.eglDestroyContext(eglDisplay, eglContext)) {
|
||||
Logger.w(TAG, String.format("Could not destroy egl context. Display %s, Context %s", eglDisplay, eglContext));
|
||||
}
|
||||
|
||||
eglContext = EGL10.EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
private void terminate() {
|
||||
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!egl.eglTerminate(eglDisplay)) {
|
||||
Logger.w(TAG, String.format("Could not terminate egl. Display %s", eglDisplay));
|
||||
}
|
||||
eglDisplay = EGL10.EGL_NO_DISPLAY;
|
||||
}
|
||||
|
||||
void cleanup() {
|
||||
destroySurface();
|
||||
destroyContext();
|
||||
terminate();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package org.maplibre.android.maps.renderer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.view.Surface;
|
||||
import android.view.TextureView;
|
||||
|
||||
import androidx.annotation.Keep;
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import org.maplibre.android.maps.renderer.surfaceview.MapLibreVulkanSurfaceView;
|
||||
import org.maplibre.android.maps.renderer.surfaceview.SurfaceViewMapRenderer;
|
||||
import org.maplibre.android.maps.renderer.surfaceview.VulkanSurfaceViewMapRenderer;
|
||||
import org.maplibre.android.maps.renderer.textureview.TextureViewMapRenderer;
|
||||
import org.maplibre.android.maps.renderer.textureview.VulkanTextureViewRenderThread;
|
||||
|
||||
@Keep
|
||||
public class MapRendererFactory {
|
||||
public static TextureViewMapRenderer newTextureViewMapRenderer(@NonNull Context context, TextureView textureView,
|
||||
String localFontFamily, boolean translucentSurface,
|
||||
Runnable initCallback) {
|
||||
|
||||
TextureViewMapRenderer mapRenderer = new TextureViewMapRenderer(context, textureView,
|
||||
localFontFamily, translucentSurface) {
|
||||
@Override
|
||||
protected void onSurfaceCreated(Surface surface) {
|
||||
initCallback.run();
|
||||
super.onSurfaceCreated(surface);
|
||||
}
|
||||
};
|
||||
|
||||
mapRenderer.setRenderThread(new VulkanTextureViewRenderThread(textureView, mapRenderer));
|
||||
return mapRenderer;
|
||||
}
|
||||
|
||||
public static SurfaceViewMapRenderer newSurfaceViewMapRenderer(@NonNull Context context, String localFontFamily,
|
||||
boolean renderSurfaceOnTop, Runnable initCallback) {
|
||||
|
||||
MapLibreVulkanSurfaceView surfaceView = new MapLibreVulkanSurfaceView(context);
|
||||
surfaceView.setZOrderMediaOverlay(renderSurfaceOnTop);
|
||||
|
||||
return new VulkanSurfaceViewMapRenderer(context, surfaceView, localFontFamily) {
|
||||
@Override
|
||||
public void onSurfaceCreated(Surface surface) {
|
||||
initCallback.run();
|
||||
super.onSurfaceCreated(surface);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
package org.maplibre.android.maps.renderer.surfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
|
||||
public class MapLibreVulkanSurfaceView extends MapLibreSurfaceView {
|
||||
|
||||
protected final WeakReference<MapLibreVulkanSurfaceView> viewWeakReference = new WeakReference<>(this);
|
||||
|
||||
public MapLibreVulkanSurfaceView(Context context) {
|
||||
super(context);
|
||||
}
|
||||
|
||||
public MapLibreVulkanSurfaceView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void createRenderThread() {
|
||||
renderThread = new VulkanThread(viewWeakReference);
|
||||
}
|
||||
|
||||
static class VulkanThread extends MapLibreSurfaceView.RenderThread {
|
||||
VulkanThread(WeakReference<MapLibreVulkanSurfaceView> surfaceViewWeakRef) {
|
||||
super();
|
||||
mSurfaceViewWeakRef = surfaceViewWeakRef;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void guardedRun() throws InterruptedException {
|
||||
wantRenderNotification = false;
|
||||
|
||||
boolean sizeChanged = false;
|
||||
boolean initSurface = false;
|
||||
boolean destroySurface = false;
|
||||
boolean wantRenderNotification = false;
|
||||
boolean doRenderNotification = false;
|
||||
int w = 0;
|
||||
int h = 0;
|
||||
Runnable event = null;
|
||||
Runnable finishDrawingRunnable = null;
|
||||
|
||||
while (true) {
|
||||
synchronized (renderThreadManager) {
|
||||
while (true) {
|
||||
if (shouldExit) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!eventQueue.isEmpty()) {
|
||||
event = eventQueue.remove(0);
|
||||
break;
|
||||
}
|
||||
|
||||
// Update the pause state.
|
||||
if (paused != requestPaused) {
|
||||
paused = requestPaused;
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
if (paused && graphicsSurfaceCreated) {
|
||||
MapLibreVulkanSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
if (view != null) {
|
||||
destroySurface = true;
|
||||
graphicsSurfaceCreated = false;
|
||||
}
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
// lost surface
|
||||
if (!hasSurface && !waitingForSurface) {
|
||||
MapLibreVulkanSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
if (view != null) {
|
||||
destroySurface = true;
|
||||
graphicsSurfaceCreated = false;
|
||||
}
|
||||
waitingForSurface = true;
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
// acquired surface
|
||||
if (hasSurface && waitingForSurface) {
|
||||
MapLibreVulkanSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
if (view != null) {
|
||||
initSurface = true;
|
||||
graphicsSurfaceCreated = true;
|
||||
}
|
||||
waitingForSurface = false;
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
if (doRenderNotification) {
|
||||
this.wantRenderNotification = false;
|
||||
doRenderNotification = false;
|
||||
renderComplete = true;
|
||||
renderThreadManager.notifyAll();
|
||||
}
|
||||
|
||||
if (this.finishDrawingRunnable != null) {
|
||||
finishDrawingRunnable = this.finishDrawingRunnable;
|
||||
this.finishDrawingRunnable = null;
|
||||
}
|
||||
|
||||
// Ready to draw?
|
||||
if (readyToDraw()) {
|
||||
if (this.sizeChanged) {
|
||||
sizeChanged = true;
|
||||
w = width;
|
||||
h = height;
|
||||
this.wantRenderNotification = true;
|
||||
this.sizeChanged = false;
|
||||
}
|
||||
requestRender = false;
|
||||
renderThreadManager.notifyAll();
|
||||
if (this.wantRenderNotification) {
|
||||
wantRenderNotification = true;
|
||||
}
|
||||
break;
|
||||
} else {
|
||||
if (finishDrawingRunnable != null) {
|
||||
Log.w(TAG, "Warning, !readyToDraw() but waiting for "
|
||||
+ "draw finished! Early reporting draw finished.");
|
||||
finishDrawingRunnable.run();
|
||||
finishDrawingRunnable = null;
|
||||
}
|
||||
}
|
||||
// By design, this is the only place in a RenderThread thread where we wait().
|
||||
renderThreadManager.wait();
|
||||
}
|
||||
} // end of synchronized(sRenderThreadManager)
|
||||
|
||||
if (event != null) {
|
||||
event.run();
|
||||
event = null;
|
||||
continue;
|
||||
}
|
||||
|
||||
MapLibreVulkanSurfaceView view = mSurfaceViewWeakRef.get();
|
||||
|
||||
if (destroySurface) {
|
||||
if (view != null) {
|
||||
view.renderer.onSurfaceDestroyed();
|
||||
destroySurface = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (initSurface) {
|
||||
if (view != null) {
|
||||
view.renderer.onSurfaceCreated(view.getHolder().getSurface());
|
||||
initSurface = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (sizeChanged) {
|
||||
if (view != null) {
|
||||
view.renderer.onSurfaceChanged(w, h);
|
||||
sizeChanged = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (view != null) {
|
||||
view.renderer.onDrawFrame();
|
||||
if (finishDrawingRunnable != null) {
|
||||
finishDrawingRunnable.run();
|
||||
finishDrawingRunnable = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (wantRenderNotification) {
|
||||
doRenderNotification = true;
|
||||
wantRenderNotification = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean graphicsSurfaceCreated;
|
||||
|
||||
private WeakReference<MapLibreVulkanSurfaceView> mSurfaceViewWeakRef;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package org.maplibre.android.maps.renderer.surfaceview;
|
||||
|
||||
import android.content.Context;
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
public class VulkanSurfaceViewMapRenderer extends SurfaceViewMapRenderer {
|
||||
|
||||
public VulkanSurfaceViewMapRenderer(Context context,
|
||||
@NonNull MapLibreVulkanSurfaceView surfaceView,
|
||||
String localIdeographFontFamily) {
|
||||
super(context, surfaceView, localIdeographFontFamily);
|
||||
|
||||
this.surfaceView.setRenderer(this);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
package org.maplibre.android.maps.renderer.textureview;
|
||||
|
||||
import android.view.Surface;
|
||||
import android.view.TextureView;
|
||||
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.UiThread;
|
||||
|
||||
public class VulkanTextureViewRenderThread extends TextureViewRenderThread {
|
||||
|
||||
private Surface surface;
|
||||
|
||||
@UiThread
|
||||
public VulkanTextureViewRenderThread(@NonNull TextureView textureView, @NonNull TextureViewMapRenderer mapRenderer) {
|
||||
super(textureView, mapRenderer);
|
||||
}
|
||||
|
||||
// Thread implementation
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
|
||||
while (true) {
|
||||
Runnable event = null;
|
||||
boolean initialize = false;
|
||||
int w = -1;
|
||||
int h = -1;
|
||||
|
||||
// Guarded block
|
||||
synchronized (lock) {
|
||||
while (true) {
|
||||
|
||||
if (shouldExit) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If any events are scheduled, pop one for processing
|
||||
if (!eventQueue.isEmpty()) {
|
||||
event = eventQueue.remove(0);
|
||||
break;
|
||||
}
|
||||
|
||||
if (destroySurface) {
|
||||
destroySurface = false;
|
||||
mapRenderer.onSurfaceDestroyed();
|
||||
surface = null;
|
||||
break;
|
||||
}
|
||||
|
||||
if (surfaceTexture != null && !paused && requestRender && surface == null) {
|
||||
|
||||
w = width;
|
||||
h = height;
|
||||
surface = new Surface(surfaceTexture);
|
||||
|
||||
initialize = true;
|
||||
|
||||
// Reset the request render flag now, so we can catch new requests
|
||||
// while rendering
|
||||
requestRender = false;
|
||||
|
||||
// Break the guarded loop and continue to process
|
||||
break;
|
||||
}
|
||||
|
||||
if (requestRender && !paused) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Wait until needed
|
||||
lock.wait();
|
||||
|
||||
} // end guarded while loop
|
||||
|
||||
} // end guarded block
|
||||
|
||||
// Run event, if any
|
||||
if (event != null) {
|
||||
event.run();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (initialize) {
|
||||
mapRenderer.onSurfaceCreated(surface);
|
||||
mapRenderer.onSurfaceChanged( w, h);
|
||||
|
||||
initialize = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// If the surface size has changed inform the map renderer.
|
||||
if (sizeChanged) {
|
||||
mapRenderer.onSurfaceChanged(w, h);
|
||||
sizeChanged = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Time to render a frame
|
||||
mapRenderer.onDrawFrame();
|
||||
}
|
||||
|
||||
} catch (InterruptedException err) {
|
||||
// To be expected
|
||||
} finally {
|
||||
|
||||
// Signal we're done
|
||||
synchronized (lock) {
|
||||
this.exited = true;
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user