Change parameters.currentLayer to index instead of layerIndex (#2956)
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@@ -151,9 +151,6 @@ public:
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/// Set sub-layer index
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virtual void setSubLayerIndex(int32_t value) { subLayerIndex = value; }
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void setLayerIndex(int32_t value) { layerIndex = value; }
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int32_t getLayerIndex() const { return layerIndex; }
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/// Depth writability for 2D drawables
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DepthMaskType getDepthType() const { return depthType; }
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@@ -293,7 +290,6 @@ protected:
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DrawPriority drawPriority = 0;
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int32_t lineWidth = 1;
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int32_t subLayerIndex = 0;
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int32_t layerIndex = 0;
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DepthMaskType depthType; // = DepthMaskType::ReadOnly;
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UniqueDrawableData drawableData{};
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gfx::VertexAttributeArrayPtr vertexAttributes;
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@@ -169,12 +169,7 @@ public:
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void setStencilTiles(RenderTiles);
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void updateLayerIndex(int32_t value) override {
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layerIndex = value;
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for (auto* drawable : sortedDrawables) {
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drawable->setLayerIndex(value);
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}
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}
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void updateLayerIndex(int32_t value) override { layerIndex = value; }
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protected:
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// When stencil clipping is enabled for the layer, this is the set
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@@ -245,12 +240,7 @@ public:
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std::size_t clearDrawables() override;
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void updateLayerIndex(int32_t value) override {
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layerIndex = value;
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for (auto& drawable : drawables) {
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drawable->setLayerIndex(value);
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}
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}
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void updateLayerIndex(int32_t value) override { layerIndex = value; }
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protected:
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using DrawableCollection = std::set<gfx::UniqueDrawable, gfx::DrawableLessByPriority>;
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@@ -62,6 +62,16 @@ public:
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}
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}
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/// Execute the given function for each contained layer group in reversed order
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template <typename Func /* void(LayerGroupBase&) */>
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void visitLayerGroupsReversed(Func f) {
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for (auto rit = layerGroupsByLayerIndex.rbegin(); rit != layerGroupsByLayerIndex.rend(); ++rit) {
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if (rit->second) {
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f(*rit->second);
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}
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}
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}
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/// Upload the layer groups
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void upload(gfx::UploadPass& uploadPass);
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