Move getMin/MaxZoom to TransformState
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@@ -47,7 +47,7 @@ bool Transform::resize(const uint16_t w, const uint16_t h, const float ratio,
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state.pixelRatio = ratio;
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state.framebuffer[0] = fb_w;
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state.framebuffer[1] = fb_h;
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constrain(state.scale, state.y);
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state.constrain(state.scale, state.y);
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view.notifyMapChange(MapChangeRegionDidChange);
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@@ -79,7 +79,7 @@ void Transform::_moveBy(const double dx, const double dy, const Duration duratio
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double x = state.x + std::cos(state.angle) * dx + std::sin( state.angle) * dy;
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double y = state.y + std::cos(state.angle) * dy + std::sin(-state.angle) * dx;
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constrain(state.scale, y);
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state.constrain(state.scale, y);
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if (duration == Duration::zero()) {
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state.x = x;
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@@ -156,10 +156,10 @@ void Transform::scaleBy(const double ds, const double cx, const double cy, const
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// clamp scale to min/max values
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double new_scale = state.scale * ds;
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if (new_scale < min_scale) {
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new_scale = min_scale;
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} else if (new_scale > max_scale) {
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new_scale = max_scale;
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if (new_scale < state.min_scale) {
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new_scale = state.min_scale;
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} else if (new_scale > state.max_scale) {
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new_scale = state.max_scale;
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}
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_setScale(new_scale, cx, cy, duration);
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@@ -198,26 +198,14 @@ double Transform::getScale() const {
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return state.scale;
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}
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double Transform::getMinZoom() const {
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double test_scale = state.scale;
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double test_y = state.y;
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constrain(test_scale, test_y);
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return std::log2(std::fmin(min_scale, test_scale));
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}
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double Transform::getMaxZoom() const {
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return std::log2(max_scale);
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}
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void Transform::_setScale(double new_scale, double cx, double cy, const Duration duration) {
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// This is only called internally, so we don't need a lock here.
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// Ensure that we don't zoom in further than the maximum allowed.
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if (new_scale < min_scale) {
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new_scale = min_scale;
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} else if (new_scale > max_scale) {
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new_scale = max_scale;
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if (new_scale < state.min_scale) {
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new_scale = state.min_scale;
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} else if (new_scale > state.max_scale) {
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new_scale = state.max_scale;
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}
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// Zoom in on the center if we don't have click or gesture anchor coordinates.
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@@ -255,7 +243,7 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
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double x = xn;
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double y = yn;
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constrain(scale, y);
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state.constrain(scale, y);
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if (duration == Duration::zero()) {
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state.scale = scale;
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@@ -293,19 +281,6 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
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duration);
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}
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#pragma mark - Constraints
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void Transform::constrain(double& scale, double& y) const {
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// Constrain minimum zoom to avoid zooming out far enough to show off-world areas.
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if (scale < (state.height / util::tileSize)) scale = (state.height / util::tileSize);
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// Constrain min/max vertical pan to avoid showing off-world areas.
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double max_y = ((scale * util::tileSize) - state.height) / 2;
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if (y > max_y) y = max_y;
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if (y < -max_y) y = -max_y;
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}
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#pragma mark - Angle
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void Transform::rotateBy(const double start_x, const double start_y, const double end_x,
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