[qt] Render asynchronously

This commit is contained in:
Thiago Marcos P. Santos
2018-01-17 18:13:12 +02:00
parent 18cf796b52
commit e7e8cb4547
12 changed files with 360 additions and 287 deletions

View File

@@ -0,0 +1,43 @@
#include "qmapboxgl_map_renderer.hpp"
#include <QtGlobal>
QMapboxGLMapRenderer::QMapboxGLMapRenderer(qreal pixelRatio,
mbgl::DefaultFileSource &fs, mbgl::ThreadPool &tp, QMapboxGLSettings::GLContextMode mode)
: m_renderer(std::make_unique<mbgl::Renderer>(m_backend, pixelRatio, fs, tp, static_cast<mbgl::GLContextMode>(mode)))
{
}
QMapboxGLMapRenderer::~QMapboxGLMapRenderer()
{
}
void QMapboxGLMapRenderer::updateParameters(std::shared_ptr<mbgl::UpdateParameters> newParameters)
{
std::lock_guard<std::mutex> lock(m_updateMutex);
m_updateParameters = std::move(newParameters);
}
void QMapboxGLMapRenderer::updateFramebufferSize(const mbgl::Size &size)
{
std::lock_guard<std::mutex> lock(m_updateMutex);
m_backend.setFramebufferSize(size);
}
void QMapboxGLMapRenderer::render()
{
std::shared_ptr<mbgl::UpdateParameters> params;
{
// Lock on the parameters
std::unique_lock<std::mutex> lock(m_updateMutex);
if (!m_updateParameters) return;
// Hold on to the update parameters during render
params = m_updateParameters;
}
// The OpenGL implementation automatically enables the OpenGL context for us.
mbgl::BackendScope scope(m_backend, mbgl::BackendScope::ScopeType::Implicit);
m_renderer->render(*params);
}