Topic/drawable (#1052)

This commit is contained in:
Tim Sylvester
2023-04-21 14:47:57 -07:00
committed by Bart Louwers
parent 92ce58db86
commit e7d32a613a
8 changed files with 79 additions and 45 deletions

View File

@@ -83,15 +83,6 @@ void RendererBackend::initShaders(gfx::ShaderRegistry& shaders) {
void main() {
gl_Position = u_matrix * vec4(a_pos, 0, 1);
switch (gl_VertexID) { // fake it for now
case 0: gl_Position = vec4(-1.0, -1.0, 1.0, 1.0); break;
case 1: gl_Position = vec4( 1.0, -1.0, 1.0, 1.0); break;
case 2: gl_Position = vec4( 1.0, 1.0, 1.0, 1.0); break;
case 3: gl_Position = vec4(-1.0, 1.0, 1.0, 1.0); break;
}
gl_Position = u_matrix * vec4(gl_Position.xy * 8192.0, 0, 1);
//gl_Position = u_matrix * vec4(a_pos, 0, 1);
})";
constexpr auto frag = R"(#version 300 es
precision highp float;