diff --git a/platform/node/CHANGELOG.md b/platform/node/CHANGELOG.md index 861a8d7d3..aabed907e 100644 --- a/platform/node/CHANGELOG.md +++ b/platform/node/CHANGELOG.md @@ -1,13 +1,13 @@ -# 3.4.2 - Novmeber 15, 2016 +# 3.4.2 - November 15, 2016 - Switches back to publishing Linux binaries with GLX, to eliminate a runtime dependency on `libOSMesa.so.8` and enable dynamically linking against `libGL.so` provided by an alternate implementation, such as the NVIDIA proproetary drivers ([#7503](https://github.com/mapbox/mapbox-gl-native/pull/7053)) -# 3.4.1 - Novmeber 10, 2016 +# 3.4.1 - November 10, 2016 - Skips assigning clip IDs to tiles that won't be rendered, mitigating a `stencil mask overflow` error ([#6871](https://github.com/mapbox/mapbox-gl-native/pull/6871)) - Fixes camera logic to avoid unnecessary or redundant setting of camera options ([#6990](https://github.com/mapbox/mapbox-gl-native/pull/6990)) -# 3.4.0 - Novmeber 2, 2016 +# 3.4.0 - November 2, 2016 - Fixes Bitrise configuration to automatically publish macOS binaries ([#6789](https://github.com/mapbox/mapbox-gl-native/pull/6789)) - Switches from using individual thread pools for each `mbgl::Map` object to sharing the built-in Node.js thread pool for NodeMap implementations ([#6687](https://github.com/mapbox/mapbox-gl-native/pull/6687))