[core] RenderLayer::render(PaintParameters, RenderSource*) -> render(PaintParameters)

This commit is contained in:
Mikhail Pozdnyakov
2019-05-19 18:20:31 +03:00
parent 25093370e2
commit e79080771b
26 changed files with 91 additions and 71 deletions

View File

@@ -424,7 +424,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
RenderLayer& renderLayer = it->layer;
if (renderLayer.hasRenderPass(parameters.pass)) {
const auto layerDebugGroup(parameters.encoder->createDebugGroup(renderLayer.getID().c_str()));
renderLayer.render(parameters, it->source);
renderLayer.render(parameters);
}
}
}
@@ -458,7 +458,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
RenderLayer& renderLayer = it->layer;
if (renderLayer.hasRenderPass(parameters.pass)) {
const auto layerDebugGroup(parameters.renderPass->createDebugGroup(renderLayer.getID().c_str()));
renderLayer.render(parameters, it->source);
renderLayer.render(parameters);
}
}
}
@@ -475,7 +475,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
RenderLayer& renderLayer = it->layer;
if (renderLayer.hasRenderPass(parameters.pass)) {
const auto layerDebugGroup(parameters.renderPass->createDebugGroup(renderLayer.getID().c_str()));
renderLayer.render(parameters, it->source);
renderLayer.render(parameters);
}
}
}