[core] Support fill-extrusion-vertical-gradient

This commit is contained in:
Bruno de Oliveira Abinader
2018-11-28 11:29:50 +02:00
parent 217acb8948
commit e64c28613a
30 changed files with 1830 additions and 1576 deletions

View File

@@ -7,8 +7,8 @@ namespace mbgl {
namespace shaders {
const char* line_pattern::name = "line_pattern";
const char* line_pattern::vertexSource = source() + 52829;
const char* line_pattern::fragmentSource = source() + 57905;
const char* line_pattern::vertexSource = source() + 53433;
const char* line_pattern::fragmentSource = source() + 58509;
// Uncompressed source of line_pattern.vertex.glsl:
/*