core: refactor renderable size ownership (#4512)
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@@ -23,6 +23,6 @@ public:
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}
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virtual mln::gfx::RendererBackend& getRendererBackend() = 0;
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virtual mln::Size getSize() const = 0;
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virtual void setSize(mln::Size) = 0;
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virtual mln::Size getFramebufferSize() const = 0;
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virtual void setFramebufferSize(mln::Size) = 0;
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};
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@@ -15,7 +15,7 @@ public:
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MLN_TRACE_FUNC();
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backend.setFramebufferBinding(0);
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backend.setViewport(0, 0, backend.getSize());
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backend.setViewport(0, 0, backend.getFramebufferSize());
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}
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void swap() override {
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@@ -72,15 +72,15 @@ void GLFWGLBackend::updateAssumedState() {
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MLN_TRACE_FUNC();
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assumeFramebufferBinding(0);
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setViewport(0, 0, size);
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setViewport(0, 0, getSize());
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}
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mln::Size GLFWGLBackend::getSize() const {
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return size;
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mln::Size GLFWGLBackend::getFramebufferSize() const {
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return getSize();
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}
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void GLFWGLBackend::setSize(const mln::Size newSize) {
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size = newSize;
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void GLFWGLBackend::setFramebufferSize(const mln::Size newSize) {
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setRenderableSize(newSize);
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}
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void GLFWGLBackend::swap() {
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@@ -17,8 +17,8 @@ public:
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// GLFWRendererBackend implementation
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public:
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mln::gfx::RendererBackend& getRendererBackend() override { return *this; }
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mln::Size getSize() const override;
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void setSize(mln::Size) override;
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mln::Size getFramebufferSize() const override;
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void setFramebufferSize(mln::Size) override;
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// mln::gfx::RendererBackend implementation
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public:
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@@ -14,8 +14,8 @@ public:
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GLFWMetalBackend(GLFWwindow *window_, const bool capFrameRate);
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~GLFWMetalBackend() = default;
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mln::gfx::RendererBackend &getRendererBackend() override;
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void setSize(mln::Size) override;
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mln::Size getSize() const override;
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void setFramebufferSize(mln::Size) override;
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mln::Size getFramebufferSize() const override;
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private:
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NSWindow *window;
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@@ -11,6 +11,6 @@ GLFWMetalBackend::GLFWMetalBackend(GLFWwindow* window_, [[maybe_unused]] const b
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mln::gfx::RendererBackend& GLFWMetalBackend::getRendererBackend() { return rendererBackend; }
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void GLFWMetalBackend::setSize(mln::Size size) { rendererBackend.setSize(size); }
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void GLFWMetalBackend::setFramebufferSize(mln::Size size) { rendererBackend.setSize(size); }
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mln::Size GLFWMetalBackend::getSize() const { return rendererBackend.getSize(); }
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mln::Size GLFWMetalBackend::getFramebufferSize() const { return rendererBackend.getSize(); }
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@@ -312,10 +312,10 @@ GLFWView::GLFWView(bool fullscreen_,
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#if defined(__APPLE__) && !defined(MLN_RENDER_BACKEND_VULKAN)
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int fbW, fbH;
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glfwGetFramebufferSize(window, &fbW, &fbH);
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backend->setSize({static_cast<uint32_t>(fbW), static_cast<uint32_t>(fbH)});
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backend->setFramebufferSize({static_cast<uint32_t>(fbW), static_cast<uint32_t>(fbH)});
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#endif
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pixelRatio = static_cast<float>(backend->getSize().width) / width;
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pixelRatio = static_cast<float>(backend->getFramebufferSize().width) / width;
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glfwMakeContextCurrent(nullptr);
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@@ -1026,7 +1026,7 @@ void GLFWView::onWindowResize(GLFWwindow *window, int width, int height) {
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#ifdef __APPLE__
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int fbW, fbH;
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glfwGetFramebufferSize(window, &fbW, &fbH);
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view->backend->setSize({static_cast<uint32_t>(fbW), static_cast<uint32_t>(fbH)});
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view->backend->setFramebufferSize({static_cast<uint32_t>(fbW), static_cast<uint32_t>(fbH)});
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#endif
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}
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@@ -1034,7 +1034,7 @@ void GLFWView::onFramebufferResize(GLFWwindow *window, int width, int height) {
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MLN_TRACE_FUNC();
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auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
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view->backend->setSize({static_cast<uint32_t>(width), static_cast<uint32_t>(height)});
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view->backend->setFramebufferSize({static_cast<uint32_t>(width), static_cast<uint32_t>(height)});
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// This is only triggered when the framebuffer is resized, but not the
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// window. It can happen when you move the window between screens with a
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@@ -156,12 +156,12 @@ GLFWVulkanBackend::GLFWVulkanBackend(GLFWwindow* window_, const bool capFrameRat
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GLFWVulkanBackend::~GLFWVulkanBackend() {}
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mln::Size GLFWVulkanBackend::getSize() const {
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return size;
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mln::Size GLFWVulkanBackend::getFramebufferSize() const {
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return getSize();
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}
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void GLFWVulkanBackend::setSize(const mln::Size newSize) {
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size = newSize;
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void GLFWVulkanBackend::setFramebufferSize(const mln::Size newSize) {
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setRenderableSize(newSize);
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auto& contextImpl = static_cast<mln::vulkan::Context&>(*context);
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contextImpl.requestSurfaceUpdate();
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@@ -23,8 +23,8 @@ public:
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// GLFWRendererBackend implementation
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public:
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mln::gfx::RendererBackend& getRendererBackend() override { return *this; }
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mln::Size getSize() const override;
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void setSize(mln::Size) override;
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mln::Size getFramebufferSize() const override;
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void setFramebufferSize(mln::Size) override;
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// mln::gfx::RendererBackend implementation
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public:
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@@ -34,8 +34,8 @@ public:
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// GLFWBackend implementation
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public:
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mln::gfx::RendererBackend& getRendererBackend() override;
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mln::Size getSize() const override;
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void setSize(mln::Size) override;
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mln::Size getFramebufferSize() const override;
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void setFramebufferSize(mln::Size) override;
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// mln::gfx::RendererBackend implementation
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public:
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@@ -50,7 +50,6 @@ public:
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// Override virtual methods from RendererBackend
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void* getCurrentTextureView() override;
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void* getDepthStencilView() override;
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mln::Size getFramebufferSize() const override;
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private:
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class SpinLock {
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@@ -896,13 +896,13 @@ void GLFWWebGPUBackend::deactivate() {
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// WebGPU doesn't need explicit context deactivation like OpenGL
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}
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mln::Size GLFWWebGPUBackend::getSize() const {
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return size;
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mln::Size GLFWWebGPUBackend::getFramebufferSize() const {
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return getSize();
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}
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void GLFWWebGPUBackend::setSize(mln::Size newSize) {
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void GLFWWebGPUBackend::setFramebufferSize(mln::Size newSize) {
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// Update swap chain size if needed
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if (size != newSize) {
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if (getSize() != newSize) {
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#ifdef __APPLE__
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int width = 0;
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int height = 0;
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@@ -918,7 +918,7 @@ void GLFWWebGPUBackend::setSize(mln::Size newSize) {
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}
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}
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#endif
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size = newSize;
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setRenderableSize(newSize);
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surfaceNeedsReconfigure = true;
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}
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}
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@@ -1066,10 +1066,6 @@ void* GLFWWebGPUBackend::getCurrentTextureView() {
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#endif
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}
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mln::Size GLFWWebGPUBackend::getFramebufferSize() const {
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return getSize();
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}
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void* GLFWWebGPUBackend::getDepthStencilView() {
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std::lock_guard<SpinLock> guard(textureStateLock);
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if (!depthStencilView) {
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@@ -1126,7 +1122,8 @@ void GLFWWebGPUBackend::reconfigureSurface() {
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return;
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}
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size = {static_cast<uint32_t>(std::max(width, 0)), static_cast<uint32_t>(std::max(height, 0))};
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setRenderableSize(
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{static_cast<uint32_t>(std::max(width, 0)), static_cast<uint32_t>(std::max(height, 0))});
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// Configure surface
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wgpu::SurfaceConfiguration config = {};
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@@ -15,5 +15,4 @@ public:
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void activate() override;
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void deactivate() override;
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void setSize(mln::Size size_);
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mln::Size getSize() const;
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};
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@@ -19,15 +19,12 @@ public:
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swapchain->setDevice(backend.getDevice().get());
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}
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void setBackendSize(mln::Size size_) {
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size = size_;
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void setDrawableSize(const mln::Size& drawableSize) {
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swapchain->setDrawableSize(
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{static_cast<CGFloat>(size.width), static_cast<CGFloat>(size.height)});
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{static_cast<CGFloat>(drawableSize.width), static_cast<CGFloat>(drawableSize.height)});
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buffersInvalid = true;
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}
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mln::Size getSize() const { return size; }
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void bind() override {
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surface = NS::TransferPtr(swapchain->nextDrawable());
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auto texSize = mln::Size{static_cast<uint32_t>(swapchain->drawableSize().width),
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@@ -107,7 +104,6 @@ private:
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CAMetalLayerPtr swapchain;
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gfx::Texture2DPtr depthTexture;
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gfx::Texture2DPtr stencilTexture;
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mln::Size size;
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bool buffersInvalid = true;
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};
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@@ -129,10 +125,6 @@ void MetalBackend::activate() {}
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void MetalBackend::deactivate() {}
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void MetalBackend::setSize(mln::Size size_) {
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size = size_;
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getResource<mln::MetalRenderableResource>().setBackendSize(size_);
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}
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mln::Size MetalBackend::getSize() const {
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return getResource<mln::MetalRenderableResource>().getSize();
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setRenderableSize(size_);
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getResource<mln::MetalRenderableResource>().setDrawableSize(size_);
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}
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