lock the StyleBucket to avoid crashing
stopgap until we have a solution that doesn't mutate the style objects while parsing a tile
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@@ -4,6 +4,7 @@
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#include <mbgl/map/map.hpp>
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#include <mbgl/style/style_layer.hpp>
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#include <mbgl/style/style_bucket.hpp>
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#include <mbgl/style/style_source.hpp>
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#include <mbgl/geometry/glyph_atlas.hpp>
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#include <mbgl/platform/log.hpp>
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