[core] move Painter and dependents to new *TileID classes
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@@ -32,9 +32,6 @@ bool ClipIDGenerator::Leaf::operator==(const Leaf& other) const {
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return children == other.children;
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}
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// Instantiate the function for Tile& refs.
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template void ClipIDGenerator::update(std::map<UnwrappedTileID, Tile&>&);
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std::map<UnwrappedTileID, ClipID> ClipIDGenerator::getStencils() const {
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std::map<UnwrappedTileID, ClipID> stencils;
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