port collision box debug rendering
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@@ -17,7 +17,7 @@ CollisionFeature::CollisionFeature(const std::vector<Coordinate> &line, const An
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bboxifyLabel(line, anchor, length, height);
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} else {
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boxes.emplace_back(anchor, x1, y2, x2, y2, std::numeric_limits<float>::infinity());
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boxes.emplace_back(anchor, x1, y1, x2, y2, std::numeric_limits<float>::infinity());
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}
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}
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