port collision box debug rendering
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@@ -106,6 +106,7 @@ void Painter::setupShaders() {
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if (!sdfIconShader) sdfIconShader = util::make_unique<SDFIconShader>();
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if (!dotShader) dotShader = util::make_unique<DotShader>();
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if (!gaussianShader) gaussianShader = util::make_unique<GaussianShader>();
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if (!collisionBoxShader) collisionBoxShader = util::make_unique<CollisionBoxShader>();
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}
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void Painter::deleteShaders() {
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