[core] Move Map::Impl to its own def/impl files
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155
src/mbgl/map/map_impl.cpp
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155
src/mbgl/map/map_impl.cpp
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#include <mbgl/layermanager/layer_manager.hpp>
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#include <mbgl/map/map_impl.hpp>
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#include <mbgl/renderer/update_parameters.hpp>
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#include <mbgl/style/style_impl.hpp>
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namespace mbgl {
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Map::Impl::Impl(Map& map_,
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RendererFrontend& frontend,
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MapObserver& mapObserver,
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FileSource& fileSource_,
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Scheduler& scheduler_,
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Size size_,
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float pixelRatio_,
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MapMode mode_,
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ConstrainMode constrainMode_,
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ViewportMode viewportMode_,
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bool crossSourceCollisions_)
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: map(map_),
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observer(mapObserver),
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rendererFrontend(frontend),
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fileSource(fileSource_),
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scheduler(scheduler_),
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transform(observer,
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constrainMode_,
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viewportMode_),
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mode(mode_),
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pixelRatio(pixelRatio_),
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crossSourceCollisions(crossSourceCollisions_),
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style(std::make_unique<style::Style>(scheduler, fileSource, pixelRatio)),
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annotationManager(*style) {
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style->impl->setObserver(this);
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rendererFrontend.setObserver(*this);
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transform.resize(size_);
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}
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Map::Impl::~Impl() {
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// Explicitly reset the RendererFrontend first to ensure it releases
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// All shared resources (AnnotationManager)
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rendererFrontend.reset();
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};
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#pragma mark - Map::Impl StyleObserver
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void Map::Impl::onSourceChanged(style::Source& source) {
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observer.onSourceChanged(source);
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}
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void Map::Impl::onUpdate() {
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// Don't load/render anything in still mode until explicitly requested.
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if (mode != MapMode::Continuous && !stillImageRequest) {
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return;
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}
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TimePoint timePoint = mode == MapMode::Continuous ? Clock::now() : Clock::time_point::max();
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transform.updateTransitions(timePoint);
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UpdateParameters params = {
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style->impl->isLoaded(),
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mode,
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pixelRatio,
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debugOptions,
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timePoint,
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transform.getState(),
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style->impl->getGlyphURL(),
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style->impl->spriteLoaded,
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style->impl->getTransitionOptions(),
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style->impl->getLight()->impl,
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style->impl->getImageImpls(),
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style->impl->getSourceImpls(),
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style->impl->getLayerImpls(),
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annotationManager,
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prefetchZoomDelta,
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bool(stillImageRequest),
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crossSourceCollisions
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};
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rendererFrontend.update(std::make_shared<UpdateParameters>(std::move(params)));
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}
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void Map::Impl::onStyleLoading() {
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loading = true;
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rendererFullyLoaded = false;
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observer.onWillStartLoadingMap();
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}
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void Map::Impl::onStyleLoaded() {
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if (!cameraMutated) {
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map.jumpTo(style->getDefaultCamera());
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}
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if (LayerManager::annotationsEnabled) {
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annotationManager.onStyleLoaded();
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}
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observer.onDidFinishLoadingStyle();
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}
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void Map::Impl::onStyleError(std::exception_ptr error) {
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observer.onDidFailLoadingMap(error);
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}
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#pragma mark - Map::Impl RendererObserver
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void Map::Impl::onInvalidate() {
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onUpdate();
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}
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void Map::Impl::onResourceError(std::exception_ptr error) {
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if (mode != MapMode::Continuous && stillImageRequest) {
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auto request = std::move(stillImageRequest);
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request->callback(error);
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}
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}
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void Map::Impl::onWillStartRenderingFrame() {
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if (mode == MapMode::Continuous) {
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observer.onWillStartRenderingFrame();
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}
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}
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void Map::Impl::onDidFinishRenderingFrame(RenderMode renderMode, bool needsRepaint) {
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rendererFullyLoaded = renderMode == RenderMode::Full;
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if (mode == MapMode::Continuous) {
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observer.onDidFinishRenderingFrame(MapObserver::RenderMode(renderMode));
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if (needsRepaint || transform.inTransition()) {
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onUpdate();
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} else if (rendererFullyLoaded) {
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observer.onDidBecomeIdle();
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}
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} else if (stillImageRequest && rendererFullyLoaded) {
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auto request = std::move(stillImageRequest);
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request->callback(nullptr);
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}
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}
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void Map::Impl::onWillStartRenderingMap() {
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if (mode == MapMode::Continuous) {
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observer.onWillStartRenderingMap();
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}
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}
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void Map::Impl::onDidFinishRenderingMap() {
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if (mode == MapMode::Continuous && loading) {
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observer.onDidFinishRenderingMap(MapObserver::RenderMode::Full);
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if (loading) {
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loading = false;
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observer.onDidFinishLoadingMap();
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}
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}
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};
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} // namespace mbgl
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