Don't pass Worker& around so much
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@@ -24,7 +24,7 @@ LiveTileData::~LiveTileData() {
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cancel();
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}
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bool LiveTileData::reparse(Worker& worker, std::function<void()> callback) {
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bool LiveTileData::reparse(std::function<void()> callback) {
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if (parsing || (state != State::loaded && state != State::partial)) {
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return false;
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}
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