Move JNI bindings code from mapbox-gl-native to this repo. (#301)

This commit is contained in:
Igor Tarasov
2020-04-02 19:45:56 +03:00
committed by GitHub
parent 620bda356c
commit daecbed823
178 changed files with 14422 additions and 2 deletions

View File

@@ -0,0 +1,32 @@
#include "collection.hpp"
#include "constant.hpp"
namespace mbgl {
namespace android {
namespace conversion {
std::vector<std::string> toVector(JNIEnv& env, const jni::Array<jni::String>& array) {
std::size_t len = array.Length(env);
std::vector<std::string> vector;
vector.reserve(len);
for (std::size_t i = 0; i < len; i++) {
vector.push_back(jni::Make<std::string>(env, array.Get(env, i)));
}
return vector;
}
jni::Local<jni::Array<jni::String>> toArray(JNIEnv& env, const std::vector<std::string>& vector) {
auto result = jni::Array<jni::String>::New(env, vector.size());
for (std::size_t i = 0; i < vector.size(); i++) {
result.Set(env, i, jni::Make<jni::String>(env, vector.at(i)));
}
return result;
}
}
}
}

View File

@@ -0,0 +1,18 @@
#pragma once
#include "conversion.hpp"
#include <jni/jni.hpp>
#include <vector>
namespace mbgl {
namespace android {
namespace conversion {
std::vector<std::string> toVector(JNIEnv& env, const jni::Array<jni::String>& array);
jni::Local<jni::Array<jni::String>> toArray(JNIEnv& env, const std::vector<std::string>&);
}
}
}

View File

@@ -0,0 +1,17 @@
#include "color.hpp"
namespace mbgl {
namespace android {
namespace conversion {
Result<mbgl::Color> Converter<mbgl::Color, int>::operator()(jni::JNIEnv&, const int& color) const {
float r = (color >> 16) & 0xFF;
float g = (color >> 8) & 0xFF;
float b = (color) & 0xFF;
float a = (color >> 24) & 0xFF;
return { mbgl::Color( r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f ) };
}
} // namespace conversion
} // namespace style
} // namespace mbgl

View File

@@ -0,0 +1,18 @@
#pragma once
#include "conversion.hpp"
#include <mbgl/util/color.hpp>
namespace mbgl {
namespace android {
namespace conversion {
template <>
struct Converter<mbgl::Color, int> {
Result<mbgl::Color> operator()(jni::JNIEnv&, const int& color) const;
};
} // namespace conversion
} // namespace style
} // namespace mbgl

View File

@@ -0,0 +1,62 @@
#include "constant.hpp"
#include "collection.hpp"
#include "../style/formatted.hpp"
#include <mbgl/util/string.hpp>
namespace mbgl {
namespace android {
namespace conversion {
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, bool>::operator()(jni::JNIEnv& env, const bool& value) const {
return jni::Box(env, value ? jni::jni_true : jni::jni_false);
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, float>::operator()(jni::JNIEnv& env, const float& value) const {
return jni::Box(env, value);
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, double>::operator()(jni::JNIEnv& env, const double& value) const {
return jni::Box(env, value);
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, std::string>::operator()(jni::JNIEnv& env, const std::string& value) const {
return jni::Make<jni::String>(env, value);
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, Color>::operator()(jni::JNIEnv& env, const Color& value) const {
return jni::Make<jni::String>(env, value.stringify());
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, style::expression::Formatted>::operator()(jni::JNIEnv& env, const style::expression::Formatted& value) const {
return Formatted::New(env, value);
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, std::vector<std::string>>::operator()(jni::JNIEnv& env, const std::vector<std::string>& value) const {
auto result = jni::Array<jni::String>::New(env, value.size());
for (std::size_t i = 0; i < value.size(); i++) {
result.Set(env, i, jni::Make<jni::String>(env, value.at(i)));
}
return result;
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, std::vector<float>>::operator()(jni::JNIEnv& env, const std::vector<float>& value) const {
auto result = jni::Array<jni::Float>::New(env, value.size());
for (std::size_t i = 0; i < value.size(); i++) {
result.Set(env, i, jni::Box(env, value.at(i)));
}
return result;
}
Result<jni::Local<jni::Object<>>> Converter<jni::Local<jni::Object<>>, style::expression::Image>::operator()(
jni::JNIEnv& env, const style::expression::Image& value) const {
return jni::Make<jni::String>(env, value.id());
}
} // namespace conversion
} // namespace style
} // namespace mbgl

View File

@@ -0,0 +1,110 @@
#pragma once
#include "conversion.hpp"
#include <mbgl/util/color.hpp>
#include <mbgl/util/enum.hpp>
#include <mbgl/style/expression/formatted.hpp>
#include <mbgl/style/expression/image.hpp>
#include <jni/jni.hpp>
#include <string>
#include <array>
#include <vector>
namespace mbgl {
namespace android {
namespace conversion {
template <>
struct Converter<jni::Local<jni::Object<>>, bool> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const bool& value) const;
};
template <>
struct Converter<jni::Local<jni::Object<>>, float> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const float& value) const;
};
template <>
struct Converter<jni::Local<jni::Object<>>, double> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const double& value) const;
};
/**
* All integrals. java is limited to 64 bit signed, so...
* TODO: use BigDecimal for > 64 / unsigned?
*/
template<typename T>
struct Converter<jni::Local<jni::Object<>>, T, typename std::enable_if<std::is_integral<T>::value>::type> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const T& value) const {
return jni::Box(env, jni::jlong(value));
}
};
// TODO: convert integral types to primitive jni types
template <>
struct Converter<jni::Local<jni::Object<>>, std::string> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const std::string& value) const;
};
template <>
struct Converter<jni::Local<jni::Object<>>, Color> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const Color& value) const;
};
template <>
struct Converter<jni::Local<jni::Object<>>, style::expression::Formatted> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const style::expression::Formatted& value) const;
};
template <std::size_t N>
struct Converter<jni::Local<jni::Object<>>, std::array<float, N>> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const std::array<float, N>& value) const {
std::vector<float> v;
for (const float& id : value) {
v.push_back(id);
}
return convert<jni::Local<jni::Object<>>, std::vector<float>>(env, v);
}
};
template <>
struct Converter<jni::Local<jni::Object<>>, std::vector<std::string>> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const std::vector<std::string>& value) const;
};
template <>
struct Converter<jni::Local<jni::Object<>>, std::vector<float>> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const std::vector<float>& value) const;
};
template <class T>
struct Converter<jni::Local<jni::Object<>>, T, typename std::enable_if_t<std::is_enum<T>::value>> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const T& value) const {
return convert<jni::Local<jni::Object<>>, std::string>(env, Enum<T>::toString(value));
}
};
template <class T>
struct Converter<jni::Local<jni::Object<>>, std::vector<T>, typename std::enable_if_t<std::is_enum<T>::value>> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const std::vector<T>& value) const {
auto result = jni::Array<jni::String>::New(env, value.size());
for (std::size_t i = 0; i < value.size(); ++i) {
result.Set(env, i, jni::Make<jni::String>(env, Enum<T>::toString(value.at(i))));
}
return result;
}
};
template <>
struct Converter<jni::Local<jni::Object<>>, style::expression::Image> {
Result<jni::Local<jni::Object<>>> operator()(jni::JNIEnv& env, const style::expression::Image& value) const;
};
} // namespace conversion
} // namespace android
} // namespace mbgl

View File

@@ -0,0 +1,50 @@
#pragma once
#include <mbgl/util/variant.hpp>
#include <jni/jni.hpp>
#include <string>
namespace mbgl {
namespace android {
namespace conversion {
struct Error { std::string message; };
template <class T>
class Result : private variant<T, Error> {
public:
using variant<T, Error>::variant;
explicit operator bool() const {
return this->template is<T>();
}
T& operator*() {
assert(this->template is<T>());
return this->template get<T>();
}
const T& operator*() const {
assert(this->template is<T>());
return this->template get<T>();
}
const Error& error() const {
assert(this->template is<Error>());
return this->template get<Error>();
}
};
template <class T, class V, class Enable = void>
struct Converter;
template <class T, typename V, class...Args>
Result<T> convert(jni::JNIEnv& env, const V& value, Args&&...args) {
return Converter<T, V>()(env, value, std::forward<Args>(args)...);
}
} // namespace conversion
} // namespace android
} // namespace mbgl