[core] use unique IDs for DrawScopes
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@@ -117,7 +117,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
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),
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allAttributeBindings,
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DebugProgram::TextureBindings{},
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"__debug/text-outline"
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"__debug/" + tile.debugBucket->drawScopeID + "/text-outline"
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);
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program.draw(
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@@ -141,7 +141,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
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),
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allAttributeBindings,
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DebugProgram::TextureBindings{},
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"__debug/text"
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"__debug/" + tile.debugBucket->drawScopeID + "/text"
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);
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}
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@@ -172,7 +172,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
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properties
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),
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DebugProgram::TextureBindings{},
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tile.debugBucket->drawScopeID
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"__debug/" + tile.debugBucket->drawScopeID
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);
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}
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}
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