[core] Port "collision group" plumbing to gl-native.

[node] Hook up map-wide "crossSourceCollisions" option, defaulting to true.
[test] Pass "crossSourceCollisions" test option through test harness; enable cross-source-collisions tests on native.
This commit is contained in:
Chris Loer
2018-09-06 14:58:37 -07:00
committed by Chris Loer
parent 079ba0209e
commit d735d89835
17 changed files with 149 additions and 50 deletions

View File

@@ -82,6 +82,7 @@ public:
const float pixelRatio;
mbgl::MapMode mode;
bool crossSourceCollisions;
NodeThreadPool threadpool;
NodeMapObserver mapObserver;
std::unique_ptr<mbgl::HeadlessFrontend> frontend;