Files prefix changed from MGL to MLN (#919)
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@@ -89,7 +89,7 @@ With buck build support, Android Studio can complain about duplicate source file
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_The test application (used for development purposes) uses MapTiler vector tiles, which require a MapTiler account and API key._
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With the first gradle invocation, gradle will take the value of the `MGL_API_KEY` environment variable and save it to `MapboxGLAndroidSDKTestApp/src/main/res/values/developer-config.xml`. If the environment variable wasn't set, you can edit `developer-config.xml` manually and add your api key to the `api_key` resource.
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With the first gradle invocation, gradle will take the value of the `MLN_API_KEY` environment variable and save it to `MapboxGLAndroidSDKTestApp/src/main/res/values/developer-config.xml`. If the environment variable wasn't set, you can edit `developer-config.xml` manually and add your api key to the `api_key` resource.
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## Running project
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@@ -71,7 +71,7 @@ open class MapLibreApplication : MultiDexApplication() {
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private const val API_KEY_NOT_SET_MESSAGE =
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(
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"In order to run the Test App you need to set a valid " +
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"API key. During development, you can set the MGL_API_KEY environment variable for the SDK to " +
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"API key. During development, you can set the MLN_API_KEY environment variable for the SDK to " +
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"automatically include it in the Test App. Otherwise, you can manually include it in the " +
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"res/values/developer-config.xml file in the MapboxGLAndroidSDKTestApp folder."
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)
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@@ -5,9 +5,9 @@
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task apiKey {
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def tokenFile = new File("${projectDir}/src/main/res/values/developer-config.xml")
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if (!tokenFile.exists()) {
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String apiKey = "$System.env.MGL_API_KEY"
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String apiKey = "$System.env.MLN_API_KEY"
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if (apiKey == "null") {
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System.out.println("You should set the MGL_API_KEY environment variable.")
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System.out.println("You should set the MLN_API_KEY environment variable.")
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apiKey = "YOUR_API_KEY_GOES_HERE"
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}
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String tokenFileContents = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" +
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