diff --git a/src/mbgl/renderer/layer_tweaker.cpp b/src/mbgl/renderer/layer_tweaker.cpp index cf50ce056..7c7093779 100644 --- a/src/mbgl/renderer/layer_tweaker.cpp +++ b/src/mbgl/renderer/layer_tweaker.cpp @@ -9,7 +9,7 @@ namespace mbgl { LayerTweaker::LayerTweaker(Immutable properties) - : evaluatedProperties(std::move(properties)){} + : evaluatedProperties(std::move(properties)) {} mat4 LayerTweaker::getTileMatrix(const UnwrappedTileID& tileID, const RenderTree& renderTree, @@ -27,4 +27,4 @@ mat4 LayerTweaker::getTileMatrix(const UnwrappedTileID& tileID, return RenderTile::translateVtxMatrix(tileID, tileMatrix, translation, anchor, state, inViewportPixelUnits); } -} +} // namespace mbgl diff --git a/src/mbgl/renderer/layers/circle_layer_tweaker.cpp b/src/mbgl/renderer/layers/circle_layer_tweaker.cpp index 70dd7d9c1..fb12b7b79 100644 --- a/src/mbgl/renderer/layers/circle_layer_tweaker.cpp +++ b/src/mbgl/renderer/layers/circle_layer_tweaker.cpp @@ -52,7 +52,9 @@ struct alignas(16) CircleInterpolateUBO { }; static_assert(sizeof(CircleInterpolateUBO) % 16 == 0); -void CircleLayerTweaker::execute(LayerGroup& layerGroup, const RenderTree& renderTree, const PaintParameters& parameters) { +void CircleLayerTweaker::execute(LayerGroup& layerGroup, + const RenderTree& renderTree, + const PaintParameters& parameters) { const auto& evaluated = static_cast(*evaluatedProperties).evaluated; CirclePaintParamsUBO paintParamsUBO; @@ -100,7 +102,8 @@ void CircleLayerTweaker::execute(LayerGroup& layerGroup, const RenderTree& rende const auto& translation = evaluated.get(); const auto anchor = evaluated.get(); constexpr bool inViewportPixelUnits = false; // from RenderTile::translatedMatrix - const auto matrix = getTileMatrix(tileID, renderTree, parameters.state, translation, anchor, inViewportPixelUnits); + const auto matrix = getTileMatrix( + tileID, renderTree, parameters.state, translation, anchor, inViewportPixelUnits); CircleDrawableUBO drawableUBO; drawableUBO.matrix = util::cast(matrix); diff --git a/src/mbgl/renderer/layers/fill_layer_tweaker.cpp b/src/mbgl/renderer/layers/fill_layer_tweaker.cpp index 9b03e80a0..d76d0bbb9 100644 --- a/src/mbgl/renderer/layers/fill_layer_tweaker.cpp +++ b/src/mbgl/renderer/layers/fill_layer_tweaker.cpp @@ -47,7 +47,9 @@ struct alignas(16) FillDrawableUBO { }; static_assert(sizeof(FillDrawableUBO) == 208); -void FillLayerTweaker::execute(LayerGroup& layerGroup, const RenderTree& renderTree, const PaintParameters& parameters) { +void FillLayerTweaker::execute(LayerGroup& layerGroup, + const RenderTree& renderTree, + const PaintParameters& parameters) { const auto& props = static_cast(*evaluatedProperties); const auto& evaluated = props.evaluated; const auto& crossfade = props.crossfade; @@ -77,7 +79,8 @@ void FillLayerTweaker::execute(LayerGroup& layerGroup, const RenderTree& renderT const auto& translation = evaluated.get(); const auto anchor = evaluated.get(); constexpr bool inViewportPixelUnits = false; // from RenderTile::translatedMatrix - const auto matrix = getTileMatrix(tileID, renderTree, parameters.state, translation, anchor, inViewportPixelUnits); + const auto matrix = getTileMatrix( + tileID, renderTree, parameters.state, translation, anchor, inViewportPixelUnits); // from FillPatternProgram::layoutUniformValues const auto renderableSize = parameters.backend.getDefaultRenderable().getSize();