Replacing hardcoded configuration with configurable API and removing Mapbox assets (#90)
* Refactoring online file source so that tile server configuration is not hardcoded - part 1 * Added default templates * Update from master * Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration * Fixing build * Addedm missing theme * Unit tests fixes * Fixing unit tests, adding factory methods for creating predefined configuration. * Fixing mapbox unit tests * Additional unit test fixes * Making MapboxConfiguration default * Making get/set resource options available in all classes that inherits from FileSource * Making get/set resource options available in all classes that inherits from FileSource - part 2 * Fixes for Android * Disable test coverage reports * Disable test coverage reports * Disable test coverage reports * Disable test coverage reports * Removing hardcoded configuration in iOS project - part 1 * Fixing wrong file extension, making use of tile server options. * Use apiKey and MGL_API_KEY everywhere * Just a rename * Re-enabling tests and improving MGLSettings init * Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions * Lint issues. * Integrating configurable tile server properties into Android SDK - part 2 * Removing mabox accounts * Exposing multiple configurations to Android SDK - bug fixes * Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded * Adding support for configurable predefined styles * Migrating predefined styles in test app + cleanup * Parameter fix * Bug fixes * Fixing render test build * Fixing offline tester * Fixing benchmark tool * Fix: typo in method name * Adding code for public access to TileServerOptions * Bug fixes and debug code removal * Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource * Unit test fixes * MacOS test app - migrating to configurable tile server options, part 1 * Fixing offline maps * Migrating macOS test app to MapTiler * Minor improvements * Putting back apiKey test * Added unit tests for MapTiler configuration * Migrating test resources to MapTiler * minor fix * A few fixes * Fixing macOS tests, removing feedback functionality * Migrating ios test app to MapTiler * Migrating ui tests * UI tests fix * Benchmarking app fix * Cleanup and strings updates * Migrating benchmark app to maptiler * API key injection in benchmark app * Putting back release configuration * Additional tests and fixing issues identified by thread sanitizer. * Removing test filters * Fixes and addressing lint issues * More Maptiler tests + minro fix * Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes. * No requirements on API key format. * Fixing offline cache test tool * Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup * Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup * More tests * Updated database size * Lint issues * Fixed test * Updating developer config API key * Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests * Just a few more fixes * Propagating updated settings to file sources + additional unit test * Lint issues * Removing test filter and fixing incorrect uri * Release preparation * macos release notes
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@@ -19,7 +19,7 @@ int main(int argc, char *argv[]) {
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args::HelpFlag helpFlag(argumentParser, "help", "Display this help menu", {"help"});
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args::ValueFlag<std::string> backendValue(argumentParser, "Backend", "Rendering backend", {"backend"});
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args::ValueFlag<std::string> tokenValue(argumentParser, "key", "Mapbox access token", {'t', "token"});
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args::ValueFlag<std::string> apikeyValue(argumentParser, "key", "API key", {'t', "apikey"});
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args::ValueFlag<std::string> styleValue(argumentParser, "URL", "Map stylesheet", {'s', "style"});
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args::ValueFlag<std::string> outputValue(argumentParser, "file", "Output file name", {'o', "output"});
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args::ValueFlag<std::string> cacheValue(argumentParser, "file", "Cache database file name", {'c', "cache"});
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@@ -67,9 +67,9 @@ int main(int argc, char *argv[]) {
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const std::string cache_file = cacheValue ? args::get(cacheValue) : "cache.sqlite";
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const std::string asset_root = assetsValue ? args::get(assetsValue) : ".";
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// Try to load the token from the environment.
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const char* tokenEnv = getenv("MAPBOX_ACCESS_TOKEN");
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const std::string token = tokenValue ? args::get(tokenValue) : (tokenEnv ? tokenEnv : std::string());
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// Try to load the apikey from the environment.
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const char* apikeyEnv = getenv("MGL_API_KEY");
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const std::string apikey = apikeyValue ? args::get(apikeyValue) : (apikeyEnv ? apikeyEnv : std::string());
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const bool debug = debugFlag ? args::get(debugFlag) : false;
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@@ -80,7 +80,7 @@ int main(int argc, char *argv[]) {
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HeadlessFrontend frontend({ width, height }, pixelRatio);
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Map map(frontend, MapObserver::nullObserver(),
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MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(pixelRatio),
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ResourceOptions().withCachePath(cache_file).withAssetPath(asset_root).withAccessToken(std::string(token)));
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ResourceOptions().withCachePath(cache_file).withAssetPath(asset_root).withApiKey(std::string(apikey)));
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if (style.find("://") == std::string::npos) {
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style = std::string("file://") + style;
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