parse line width function and call tile destructor from main thread
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@@ -25,7 +25,7 @@ void DebugFontBuffer::addText(const char *text, double left, double baseline, do
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if (text[i] < 32 || text[i] > 127) {
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continue;
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}
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glyph &glyph = simplex[(int)text[i]];
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glyph& glyph = simplex[(int)text[i]];
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if (!glyph.width) {
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continue;
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}
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