fix(core): make headless OpenGL display singletons thread-safe (#4332)

This commit is contained in:
Taku Fukada
2026-07-14 04:56:09 +09:00
committed by GitHub
parent c58080b491
commit d4ae69d3bc
4 changed files with 13 additions and 18 deletions

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@@ -29,6 +29,7 @@
### 🐞 Bug fixes
- *...Add new stuff here...*
- [core] Fix thread-unsafe headless OpenGL display singleton initialization [#4332](https://github.com/maplibre/maplibre-native/pull/4332)
- [macos] Fix `mlt-cpp` and `mbgl-vendor-icu` not being included in the amalgamation
- [core] Fix memory access violation exception in vector_tile_data.cpp [#632](https://github.com/maplibre/maplibre-native/pull/632)
- [iOS] Fix a bug where the compass was determined to be misplaced when hidden [#498](https://github.com/maplibre/maplibre-native/pull/498).