do not explicitly render matte; we already cleared the background with glClear

This commit is contained in:
Konstantin Käfer
2014-07-22 17:18:38 +02:00
parent fb151b3fbe
commit d47f11574e
3 changed files with 2 additions and 24 deletions

View File

@@ -560,8 +560,6 @@ void Map::render() {
source->source->finishRender(painter);
}
painter.renderMatte();
// Schedule another rerender when we definitely need a next frame.
if (transform.needsTransition() || style->hasTransitions()) {
update();