Metal permutations (#1903)
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@@ -1,3 +1,5 @@
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#if MLN_RENDER_BACKEND_OPENGL
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#include <mbgl/gfx/gfx_types.hpp>
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#include <mbgl/gfx/types.hpp>
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#include <mbgl/gl/defines.hpp>
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@@ -176,3 +178,5 @@ TEST(GL, sizedFor) {
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ASSERT_EQ(GL_INVALID_ENUM,
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Enum<gfx::TexturePixelType>::sizedFor(TexturePixelType::RGBA, static_cast<TextureChannelDataType>(-1)));
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}
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#endif
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