[build] Make the default styles part of GL Native
The reason is applications using it, like GLFW, don't need to depend on code inside platform/default.
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@@ -463,6 +463,7 @@
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"mbgl/util/compression.hpp": "include/mbgl/util/compression.hpp",
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"mbgl/util/constants.hpp": "include/mbgl/util/constants.hpp",
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"mbgl/util/convert.hpp": "include/mbgl/util/convert.hpp",
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"mbgl/util/default_styles.hpp": "include/mbgl/util/default_styles.hpp",
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"mbgl/util/enum.hpp": "include/mbgl/util/enum.hpp",
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"mbgl/util/event.hpp": "include/mbgl/util/event.hpp",
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"mbgl/util/exception.hpp": "include/mbgl/util/exception.hpp",
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