[core] simplify dependency layout process and refactor data structures

This commit is contained in:
Molly Lloyd
2018-08-29 17:27:40 -07:00
committed by Molly Lloyd
parent f7dcd5d741
commit d197fc7d8d
16 changed files with 148 additions and 146 deletions

View File

@@ -36,7 +36,7 @@ std::unique_ptr<Bucket> RenderSymbolLayer::createBucket(const BucketParameters&,
return nullptr;
}
std::unique_ptr<SymbolLayout> RenderSymbolLayer::createLayout(const BucketParameters& parameters,
std::unique_ptr<Layout> RenderSymbolLayer::createLayout(const BucketParameters& parameters,
const std::vector<const RenderLayer*>& group,
std::unique_ptr<GeometryTileLayer> layer,
GlyphDependencies& glyphDependencies,