[core] Add unit test for Style::Impl::onSpriteLoaded

This commit is contained in:
Alexander Shalamov
2020-02-15 12:33:31 +02:00
parent b97f40469b
commit d0dfd40b0a
8 changed files with 137 additions and 2 deletions

View File

@@ -1,6 +1,7 @@
#include <mbgl/test/util.hpp>
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/logging.hpp>
// Limit to 4 threads (default is the nbr of CPU cores)
@@ -9,6 +10,8 @@
#include <atomic>
using namespace std::literals::string_literals;
namespace mbgl {
namespace test {
@@ -182,6 +185,13 @@ void runServer(std::unique_ptr<httplib::Server>& server) {
res.set_content("Request " + std::string(numbers), "text/plain");
});
server->Get(R"(/online/(.*))", [](const Request req, Response& res) {
res.status = 200;
auto file = "test/fixtures/map/online/"s + std::string(req.matches[1]);
auto content = util::read_file(file);
res.set_content(content, "text/plain");
});
server->listen("127.0.0.1", 3000);
}

View File

@@ -38,11 +38,18 @@ public:
}
}
void onDidBecomeIdle() final {
if (didBecomeIdleCallback) {
didBecomeIdleCallback();
}
}
std::function<void()> willStartLoadingMapCallback;
std::function<void()> didFinishLoadingMapCallback;
std::function<void()> didFailLoadingMapCallback;
std::function<void()> didFinishLoadingStyleCallback;
std::function<void(RenderFrameStatus)> didFinishRenderingFrameCallback;
std::function<void()> didBecomeIdleCallback;
};