[core] don't generate clip IDs for buckets/layers that don't need to be clipped

This commit is contained in:
Konstantin Käfer
2017-10-13 17:53:30 -07:00
parent 12f78fc874
commit cbff0a972a
4 changed files with 14 additions and 3 deletions

View File

@@ -17,7 +17,7 @@ void ClipIDGenerator::update(std::vector<std::reference_wrapper<Renderable>> ren
const auto end = renderables.end();
for (auto it = renderables.begin(); it != end; it++) {
auto& renderable = it->get();
if (!renderable.used) {
if (!renderable.used || !renderable.needsClipping) {
continue;
}