From c953fdad24379c20f9e5bccc3f40481bffc25df2 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Tue, 7 May 2019 18:49:47 +0300 Subject: [PATCH] [core] Failed sprite requests do not block tiles rendering --- src/mbgl/style/style_impl.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/mbgl/style/style_impl.cpp b/src/mbgl/style/style_impl.cpp index fde5aa632..d527b8440 100644 --- a/src/mbgl/style/style_impl.cpp +++ b/src/mbgl/style/style_impl.cpp @@ -309,6 +309,9 @@ void Style::Impl::onSpriteError(std::exception_ptr error) { lastError = error; Log::Error(Event::Style, "Failed to load sprite: %s", util::toString(error).c_str()); observer->onResourceError(error); + // Unblock rendering tiles (even though sprite request has failed). + spriteLoaded = true; + observer->onUpdate(); } void Style::Impl::onLayerChanged(Layer& layer) {