[core] TileData::isReady() => TileData::isRenderable()
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@@ -17,7 +17,7 @@ bool tryTile(const UnwrappedTileID& renderTileID,
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Renderables& renderables) {
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if (renderables.find(renderTileID) == renderables.end()) {
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const auto it = dataTiles.find(dataTileID);
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if (it == dataTiles.end() || !it->second->isReady()) {
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if (it == dataTiles.end() || !it->second->isRenderable()) {
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return false;
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}
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