Fix GL Fence signaling status (#2500)
This commit is contained in:
@@ -54,7 +54,7 @@ public:
|
||||
virtual void release(BufferRef* ref) noexcept = 0;
|
||||
|
||||
/// Defragment the allocator's underlying buffer pool.
|
||||
virtual void defragment(const std::shared_ptr<gl::Fence>& fence) noexcept = 0;
|
||||
virtual void defragment(const std::shared_ptr<gl::Fence>& fence) = 0;
|
||||
|
||||
/// Return the buffer page size used by the allocator. This is the maximum size a
|
||||
/// single buffer can possible be.
|
||||
@@ -164,7 +164,7 @@ public:
|
||||
|
||||
bool write(const void* data, size_t size, BufferRef*& ref) noexcept override;
|
||||
void release(BufferRef* ref) noexcept override;
|
||||
void defragment(const std::shared_ptr<gl::Fence>& fence) noexcept override;
|
||||
void defragment(const std::shared_ptr<gl::Fence>& fence) override;
|
||||
size_t pageSize() const noexcept override;
|
||||
int32_t getBufferID(size_t bufferIndex) const noexcept override;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user