[core] Added {set,get}{Min,Max}Pitch
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@@ -117,6 +117,10 @@ public:
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double getMinZoom() const;
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void setMaxZoom(double);
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double getMaxZoom() const;
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void setMinPitch(double);
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double getMinPitch() const;
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void setMaxPitch(double);
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double getMaxPitch() const;
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// Rotation
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void rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const AnimationOptions& = {});
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@@ -698,6 +698,28 @@ double Map::getMaxZoom() const {
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return impl->transform.getState().getMaxZoom();
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}
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void Map::setMinPitch(double minPitch) {
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impl->transform.setMinPitch(minPitch * util::DEG2RAD);
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if (getPitch() < minPitch) {
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setPitch(minPitch);
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}
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}
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double Map::getMinPitch() const {
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return impl->transform.getState().getMinPitch() * util::RAD2DEG;
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}
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void Map::setMaxPitch(double maxPitch) {
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impl->transform.setMaxPitch(maxPitch * util::DEG2RAD);
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if (getPitch() > maxPitch) {
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setPitch(maxPitch);
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}
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}
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double Map::getMaxPitch() const {
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return impl->transform.getState().getMaxPitch() * util::RAD2DEG;
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}
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#pragma mark - Size
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void Map::setSize(const Size size) {
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@@ -120,7 +120,7 @@ void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& anim
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// Constrain camera options.
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zoom = util::clamp(zoom, state.getMinZoom(), state.getMaxZoom());
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const double scale = state.zoomScale(zoom);
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pitch = util::clamp(pitch, 0., util::PITCH_MAX);
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pitch = util::clamp(pitch, state.min_pitch, state.max_pitch);
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Update update = state.getZoom() == zoom ? Update::Repaint : Update::RecalculateStyle;
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@@ -188,7 +188,7 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima
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// Constrain camera options.
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zoom = util::clamp(zoom, state.getMinZoom(), state.getMaxZoom());
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pitch = util::clamp(pitch, 0., util::PITCH_MAX);
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pitch = util::clamp(pitch, state.min_pitch, state.max_pitch);
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// Minimize rotation by taking the shorter path around the circle.
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angle = _normalizeAngle(angle, state.angle);
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@@ -451,6 +451,16 @@ void Transform::setMaxZoom(const double maxZoom) {
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state.setMaxZoom(maxZoom);
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}
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void Transform::setMinPitch(double minPitch) {
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if (std::isnan(minPitch)) return;
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state.setMinPitch(minPitch);
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}
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void Transform::setMaxPitch(double maxPitch) {
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if (std::isnan(maxPitch)) return;
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state.setMaxPitch(maxPitch);
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}
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#pragma mark - Angle
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void Transform::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const AnimationOptions& animation) {
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@@ -60,6 +60,8 @@ public:
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void setLatLngBounds(const LatLngBounds&);
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void setMinZoom(double);
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void setMaxZoom(double);
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void setMinPitch(double);
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void setMaxPitch(double);
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// Zoom
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@@ -176,6 +176,25 @@ double TransformState::getMaxZoom() const {
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return scaleZoom(max_scale);
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}
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void TransformState::setMinPitch(double minPitch) {
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if (minPitch <= getMaxPitch()) {
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min_pitch = minPitch;
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}
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}
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double TransformState::getMinPitch() const {
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return min_pitch;
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}
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void TransformState::setMaxPitch(double maxPitch) {
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if (maxPitch >= getMinPitch()) {
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max_pitch = maxPitch;
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}
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}
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double TransformState::getMaxPitch() const {
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return max_pitch;
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}
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#pragma mark - Rotation
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@@ -57,6 +57,10 @@ public:
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double getMinZoom() const;
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void setMaxZoom(double);
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double getMaxZoom() const;
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void setMinPitch(double);
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double getMinPitch() const;
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void setMaxPitch(double);
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double getMaxPitch() const;
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// Rotation
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float getAngle() const;
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@@ -91,6 +95,8 @@ private:
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// Limit the amount of zooming possible on the map.
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double min_scale = std::pow(2, 0);
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double max_scale = std::pow(2, 20);
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double min_pitch = 0.0;
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double max_pitch = util::PITCH_MAX;
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NorthOrientation orientation = NorthOrientation::Upwards;
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@@ -573,3 +573,21 @@ TEST(Transform, LatLngBounds) {
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ASSERT_EQ(transform.getLatLng().latitude(), 0.0);
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ASSERT_EQ(transform.getLatLng().longitude(), 0.0);
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}
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TEST(Transform, PitchBounds) {
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Transform transform;
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transform.resize({ 1000, 1000 });
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transform.setLatLngZoom({ 0, 0 }, transform.getState().getMaxZoom());
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ASSERT_DOUBLE_EQ(transform.getState().getPitch() * util::RAD2DEG, 0.0);
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ASSERT_DOUBLE_EQ(transform.getState().getMinPitch() * util::RAD2DEG, 0.0);
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ASSERT_DOUBLE_EQ(transform.getState().getMaxPitch() * util::RAD2DEG, 60.0);
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transform.setMinPitch(45.0 * util::DEG2RAD);
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transform.setPitch(0.0 * util::DEG2RAD);
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ASSERT_NEAR(transform.getState().getPitch() * util::RAD2DEG, 45.0, 1e-5);
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transform.setMaxPitch(55.0 * util::DEG2RAD);
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transform.setPitch(60.0 * util::DEG2RAD);
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ASSERT_NEAR(transform.getState().getPitch() * util::RAD2DEG, 55.0, 1e-5);
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}
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