From c2dd538f49e33dfa0e86faa00be37cca35102774 Mon Sep 17 00:00:00 2001 From: Tadej Novak Date: Thu, 16 Oct 2025 00:04:45 +0200 Subject: [PATCH] [vulkan] Prevent member variable shadowing in `mbgl::vulkan::ShaderProgram` (#3886) --- src/mbgl/shaders/vulkan/shader_program.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mbgl/shaders/vulkan/shader_program.cpp b/src/mbgl/shaders/vulkan/shader_program.cpp index 04d99d6e5..8768108ab 100644 --- a/src/mbgl/shaders/vulkan/shader_program.cpp +++ b/src/mbgl/shaders/vulkan/shader_program.cpp @@ -124,7 +124,7 @@ ShaderProgram::~ShaderProgram() noexcept { return; } - context.enqueueDeletion([pipelines = std::move(pipelines)](auto&) mutable { pipelines.reset(); }); + context.enqueueDeletion([ptr = std::move(pipelines)](auto&) mutable { ptr.reset(); }); } const vk::UniquePipeline& ShaderProgram::getPipeline(const PipelineInfo& pipelineInfo) {