Workaround for un-converted legacy layers (#2356)
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@@ -369,6 +369,19 @@ void Renderer::Impl::render(const RenderTree& renderTree,
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parameters.currentLayer = maxLayerIndex - layerGroup.getLayerIndex();
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layerGroup.render(orchestrator, parameters);
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});
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// Finally, render any legacy layers which have not been converted to drawables.
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// Note that they may be out of order, this is just a temporary fix for `RenderLocationIndicatorLayer` (#2216)
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parameters.depthRangeSize = 1 - (layerRenderItems.size() + 2) * PaintParameters::numSublayers *
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PaintParameters::depthEpsilon;
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int32_t i = static_cast<int32_t>(layerRenderItems.size()) - 1;
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for (auto it = layerRenderItems.begin(); it != layerRenderItems.end() && i >= 0; ++it, --i) {
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parameters.currentLayer = i;
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const RenderItem& item = *it;
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if (item.hasRenderPass(parameters.pass)) {
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item.render(parameters);
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}
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}
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};
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#endif
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