[core] move Tile to use UnwrappedTileID
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@@ -9,7 +9,7 @@
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using namespace mbgl;
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void Painter::renderTileDebug(const Tile& tile) {
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MBGL_DEBUG_GROUP(std::string { "debug " } + std::string(tile.id));
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MBGL_DEBUG_GROUP(std::string { "debug " } + util::toString(tile.id));
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assert(tile.data);
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if (frame.debugOptions != MapDebugOptions::NoDebug) {
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setClipping(tile.clip);
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