fix symbol collision detection in perspective view
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@@ -27,7 +27,7 @@ LiveTileData::LiveTileData(const TileID& id_,
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state,
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std::make_unique<CollisionTile>(id_.z, 4096,
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source_.tile_size * id.overscaling,
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0, false)) {
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0, 0, false)) {
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state = State::loaded;
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if (!tile) {
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