Add extra observer hooks for interesting internal processes (#2694)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
mwilsnd
2024-09-03 17:48:03 -04:00
committed by GitHub
parent b90b2df920
commit bb34568af2
93 changed files with 1951 additions and 177 deletions

View File

@@ -1,5 +1,6 @@
#include "android_renderer_frontend.hpp"
#include <mbgl/tile/tile_operation.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/renderer_observer.hpp>
@@ -52,6 +53,40 @@ public:
delegate.invoke(&RendererObserver::onRemoveUnusedStyleImages, ids);
}
void onPreCompileShader(mbgl::shaders::BuiltIn id,
mbgl::gfx::Backend::Type type,
const std::string& additionalDefines) override {
delegate.invoke(&RendererObserver::onPreCompileShader, id, type, additionalDefines);
}
void onPostCompileShader(mbgl::shaders::BuiltIn id,
mbgl::gfx::Backend::Type type,
const std::string& additionalDefines) override {
delegate.invoke(&RendererObserver::onPostCompileShader, id, type, additionalDefines);
}
void onShaderCompileFailed(mbgl::shaders::BuiltIn id,
mbgl::gfx::Backend::Type type,
const std::string& additionalDefines) override {
delegate.invoke(&RendererObserver::onShaderCompileFailed, id, type, additionalDefines);
}
void onGlyphsLoaded(const mbgl::FontStack& stack, const mbgl::GlyphRange& range) override {
delegate.invoke(&RendererObserver::onGlyphsLoaded, stack, range);
}
void onGlyphsError(const mbgl::FontStack& stack, const mbgl::GlyphRange& range, std::exception_ptr ex) override {
delegate.invoke(&RendererObserver::onGlyphsError, stack, range, ex);
}
void onGlyphsRequested(const mbgl::FontStack& stack, const mbgl::GlyphRange& range) override {
delegate.invoke(&RendererObserver::onGlyphsRequested, stack, range);
}
void onTileAction(TileOperation op, const OverscaledTileID& id, const std::string& sourceID) override {
delegate.invoke(&RendererObserver::onTileAction, op, id, sourceID);
}
private:
std::shared_ptr<Mailbox> mailbox;
ActorRef<RendererObserver> delegate;