[core] Use Actors for CustomTileLoader invocation from bindings.
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@@ -25,7 +25,7 @@
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#include <mbgl/util/image.hpp>
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#include <mbgl/util/tileset.hpp>
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#include <mbgl/util/default_thread_pool.hpp>
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#include <mbgl/util/shared_thread_pool.hpp>
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#include <mbgl/util/logging.hpp>
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#include <mbgl/util/optional.hpp>
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#include <mbgl/util/range.hpp>
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@@ -552,7 +552,7 @@ TEST(Source, ImageSourceImageUpdate) {
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TEST(Source, CustomGeometrySourceSetTileData) {
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SourceTest test;
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std::shared_ptr<ThreadPool> threadPool = sharedThreadPool();
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CustomGeometrySource source("source", CustomGeometrySource::Options());
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source.loadDescription(test.fileSource);
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