feat: add weather-local render cadence

This commit is contained in:
OpenAI Codex
2026-09-07 14:55:32 +08:00
parent 6d514e3aae
commit b9b3dd2253
13 changed files with 224 additions and 8 deletions

View File

@@ -1218,6 +1218,18 @@ jni::jboolean NativeMapView::setRasterParticleTrailColor(JNIEnv& env,
return true;
}
jni::jboolean NativeMapView::setRasterArraySourceTargetFps(JNIEnv& env,
const jni::String& sourceId,
const jni::jint targetFps) {
auto* source = dynamic_cast<mbgl::style::RasterArraySource*>(map->getStyle().getSource(jni::Make<std::string>(env, sourceId)));
return source && source->setRuntimeTargetFps(static_cast<uint8_t>(targetFps));
}
jni::jint NativeMapView::getRasterArraySourceTargetFps(JNIEnv& env, const jni::String& sourceId) {
auto* source = dynamic_cast<mbgl::style::RasterArraySource*>(map->getStyle().getSource(jni::Make<std::string>(env, sourceId)));
return source ? source->runtimeTargetFps() : 0;
}
jni::jboolean NativeMapView::setWeatherColorStops(JNIEnv& env,
const jni::String& layerId,
const jni::Array<jni::jfloat>& speeds,
@@ -1721,6 +1733,8 @@ void NativeMapView::registerNative(jni::JNIEnv& env) {
METHOD(&NativeMapView::setRasterParticleColors, "nativeSetRasterParticleColors"),
METHOD(&NativeMapView::setRasterParticleColor, "nativeSetRasterParticleColor"),
METHOD(&NativeMapView::setRasterParticleTrailColor, "nativeSetRasterParticleTrailColor"),
METHOD(&NativeMapView::setRasterArraySourceTargetFps, "nativeSetRasterArraySourceTargetFps"),
METHOD(&NativeMapView::getRasterArraySourceTargetFps, "nativeGetRasterArraySourceTargetFps"),
METHOD(&NativeMapView::setWeatherColorStops, "nativeSetWeatherColorStops"),
METHOD(&NativeMapView::getWeatherColorStopCapacity, "nativeGetWeatherColorStopCapacity"),
METHOD(&NativeMapView::advanceRasterArraySourceFieldWindow, "nativeAdvanceRasterArraySourceFieldWindow"),