Drawable Renderer (#1570), Add renderable size uniform for fill layer

This commit is contained in:
Tim Sylvester
2023-05-22 16:55:05 -07:00
committed by Bart Louwers
parent 353d96b5bf
commit b5abc33c4b
7 changed files with 22 additions and 8 deletions

View File

@@ -507,7 +507,7 @@ void RenderFillLayer::update(const int32_t layerIndex,
for (auto& drawable : fillBuilder->clearDrawables()) {
drawable->setTileID(tileID);
tileLayerGroup->addDrawable(renderPass, tileID, std::move(drawable));
//tileLayerGroup->addDrawable(renderPass, tileID, std::move(drawable));
++stats.tileDrawablesAdded;
}
}