Drawable Renderer (#1570), Add renderable size uniform for fill layer
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Bart Louwers
parent
353d96b5bf
commit
b5abc33c4b
@@ -507,7 +507,7 @@ void RenderFillLayer::update(const int32_t layerIndex,
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for (auto& drawable : fillBuilder->clearDrawables()) {
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drawable->setTileID(tileID);
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tileLayerGroup->addDrawable(renderPass, tileID, std::move(drawable));
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//tileLayerGroup->addDrawable(renderPass, tileID, std::move(drawable));
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++stats.tileDrawablesAdded;
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}
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}
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