[core] Check for NaNs in EdgeInsets
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@@ -199,9 +199,10 @@ public:
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: top(t), left(l), bottom(b), right(r) {}
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explicit operator bool() const {
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return top || left || bottom || right;
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return !(std::isnan(top) || std::isnan(left) || std::isnan(bottom) || std::isnan(right))
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&& (top || left || bottom || right);
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}
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void operator+=(const EdgeInsets& o) {
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top += o.top;
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left += o.left;
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@@ -381,7 +381,7 @@ void Transform::setLatLng(const LatLng& latLng, const ScreenCoordinate& point, c
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padding.left = point.x;
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padding.bottom = state.height - point.y;
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padding.right = state.width - point.x;
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camera.padding = padding;
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if (padding) camera.padding = padding;
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easeTo(camera, duration);
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}
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@@ -436,8 +436,7 @@ void Transform::setZoom(double zoom, const ScreenCoordinate& anchor, const Durat
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}
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void Transform::setZoom(double zoom, const EdgeInsets& padding, const Duration& duration) {
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const ScreenCoordinate center = padding.getCenter(state.width, state.height);
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setZoom(zoom, center, duration);
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setScale(state.zoomScale(zoom), padding, duration);
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}
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double Transform::getZoom() const {
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@@ -455,7 +454,7 @@ void Transform::setScale(double scale, const ScreenCoordinate& anchor, const Dur
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CameraOptions camera;
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camera.zoom = state.scaleZoom(scale);
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camera.anchor = anchor;
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if (anchor) camera.anchor = anchor;
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easeTo(camera, duration);
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}
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@@ -501,7 +500,7 @@ void Transform::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate&
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}
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void Transform::setAngle(double angle, const Duration& duration) {
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setAngle(angle, {NAN, NAN}, duration);
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setAngle(angle, ScreenCoordinate {}, duration);
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}
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void Transform::setAngle(double angle, const ScreenCoordinate& anchor, const Duration& duration) {
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@@ -526,7 +525,7 @@ double Transform::getAngle() const {
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#pragma mark - Pitch
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void Transform::setPitch(double pitch, const Duration& duration) {
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setPitch(pitch, {NAN, NAN}, duration);
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setPitch(pitch, ScreenCoordinate {}, duration);
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}
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void Transform::setPitch(double pitch, const ScreenCoordinate& anchor, const Duration& duration) {
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@@ -536,7 +535,7 @@ void Transform::setPitch(double pitch, const ScreenCoordinate& anchor, const Dur
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CameraOptions camera;
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camera.pitch = pitch;
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camera.anchor = anchor;
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if (anchor) camera.anchor = anchor;
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easeTo(camera, duration);
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}
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@@ -580,11 +579,11 @@ void Transform::startTransition(const CameraOptions& camera,
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view.notifyMapChange(isAnimated ? MapChangeRegionWillChangeAnimated : MapChangeRegionWillChange);
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// Associate the anchor, if given, with a coordinate.
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ScreenCoordinate anchor = camera.anchor ? *camera.anchor : ScreenCoordinate(NAN, NAN);
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optional<ScreenCoordinate> anchor = camera.anchor;
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LatLng anchorLatLng;
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if (anchor) {
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anchor.y = state.getHeight() - anchor.y;
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anchorLatLng = state.screenCoordinateToLatLng(anchor);
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if (anchor && *anchor) {
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anchor->y = state.getHeight() - anchor->y;
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anchorLatLng = state.screenCoordinateToLatLng(*anchor);
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}
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transitionStart = Clock::now();
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@@ -600,7 +599,7 @@ void Transform::startTransition(const CameraOptions& camera,
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result = frame(ease.solve(t, 0.001));
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}
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if (anchor) state.moveLatLng(anchorLatLng, anchor);
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if (anchor && *anchor) state.moveLatLng(anchorLatLng, *anchor);
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// At t = 1.0, a DidChangeAnimated notification should be sent from finish().
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if (t < 1.0) {
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@@ -56,12 +56,12 @@ public:
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@param ds The difference in scale factors to scale the map by.
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@param anchor A point relative to the top-left corner of the view.
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If unspecified, the center point is fixed within the view. */
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void scaleBy(double ds, const ScreenCoordinate& anchor = {NAN, NAN}, const Duration& = Duration::zero());
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void scaleBy(double ds, const ScreenCoordinate& anchor = {}, const Duration& = Duration::zero());
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/** Sets the scale factor, keeping the given point fixed within the view.
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@param scale The new scale factor.
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@param anchor A point relative to the top-left corner of the view.
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If unspecified, the center point is fixed within the view. */
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void setScale(double scale, const ScreenCoordinate& anchor = {NAN, NAN}, const Duration& = Duration::zero());
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void setScale(double scale, const ScreenCoordinate& anchor = {}, const Duration& = Duration::zero());
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/** Sets the scale factor, keeping the center point fixed within the inset view.
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@param scale The new scale factor.
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@param padding The viewport padding that affects the fixed center point. */
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@@ -70,7 +70,7 @@ public:
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@param zoom The new zoom level.
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@param anchor A point relative to the top-left corner of the view.
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If unspecified, the center point is fixed within the view. */
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void setZoom(double zoom, const ScreenCoordinate& anchor = {NAN, NAN}, const Duration& = Duration::zero());
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void setZoom(double zoom, const ScreenCoordinate& anchor = {}, const Duration& = Duration::zero());
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/** Sets the zoom level, keeping the center point fixed within the inset view.
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@param zoom The new zoom level.
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@param padding The viewport padding that affects the fixed center point. */
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@@ -182,7 +182,7 @@ TEST(Transform, ConstrainHeightOnly) {
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transform.setLatLng(LatLngBounds::world().southwest());
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loc = transform.getLatLng();
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ASSERT_NEAR(-util::LATITUDE_MAX, loc.latitude, 0.001);
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ASSERT_NEAR(-util::LONGITUDE_MAX, loc.longitude, 0.001);
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ASSERT_NEAR(util::LONGITUDE_MAX, std::abs(loc.longitude), 0.001);
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transform.setLatLng(LatLngBounds::world().northeast());
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loc = transform.getLatLng();
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@@ -253,8 +253,14 @@ TEST(Transform, Padding) {
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});
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EdgeInsets padding;
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padding.top = 0;
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ASSERT_FALSE(bool(padding));
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padding.top = NAN;
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ASSERT_FALSE(bool(padding));
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padding.top = 1000.0 / 2.0;
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ASSERT_GT(padding.top, 0);
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ASSERT_TRUE(bool(padding));
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const LatLng shiftedCenter = transform.getLatLng(padding);
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@@ -263,3 +269,31 @@ TEST(Transform, Padding) {
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ASSERT_DOUBLE_EQ(manualShiftedCenter.latitude, shiftedCenter.latitude);
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ASSERT_DOUBLE_EQ(manualShiftedCenter.longitude, shiftedCenter.longitude);
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}
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TEST(Transform, MoveBy) {
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MockView view;
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Transform transform(view, ConstrainMode::HeightOnly);
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transform.resize({{ 1000, 1000 }});
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transform.setLatLngZoom({ 0, 0 }, 10);
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LatLng trueCenter = transform.getLatLng();
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ASSERT_DOUBLE_EQ(0, trueCenter.latitude);
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ASSERT_DOUBLE_EQ(0, trueCenter.longitude);
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ASSERT_DOUBLE_EQ(10, transform.getZoom());
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for (uint8_t x = 0; x < 20; ++x) {
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bool odd = x % 2;
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bool forward = x % 10;
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LatLng coordinate = transform.screenCoordinateToLatLng({ odd ? 400. : 600., forward ? 400. : 600 });
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transform.moveBy({ odd ? 100. : -100., forward ? 100. : -100 });
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trueCenter = transform.getLatLng();
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ASSERT_NEAR(coordinate.latitude, trueCenter.latitude, 0.0001);
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ASSERT_NEAR(coordinate.longitude, trueCenter.longitude, 0.0001);
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}
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// We have ~1.1 precision loss for each coordinate for 20 rounds of moveBy.
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ASSERT_NEAR(0, trueCenter.latitude, 1.1);
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ASSERT_NEAR(0, trueCenter.longitude, 1.1);
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}
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