rename Tile to TileData
This commit is contained in:
215
src/map/tile_data.cpp
Normal file
215
src/map/tile_data.cpp
Normal file
@@ -0,0 +1,215 @@
|
||||
#include <llmr/map/tile_data.hpp>
|
||||
|
||||
#include <llmr/style/style.hpp>
|
||||
#include <llmr/map/vector_tile.hpp>
|
||||
#include <llmr/geometry/fill_buffer.hpp>
|
||||
#include <llmr/geometry/line_buffer.hpp>
|
||||
#include <llmr/geometry/point_buffer.hpp>
|
||||
#include <llmr/geometry/elements_buffer.hpp>
|
||||
#include <llmr/renderer/fill_bucket.hpp>
|
||||
#include <llmr/renderer/line_bucket.hpp>
|
||||
#include <llmr/renderer/point_bucket.hpp>
|
||||
#include <llmr/util/pbf.hpp>
|
||||
#include <llmr/util/string.hpp>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
using namespace llmr;
|
||||
|
||||
TileData::TileData(Tile::ID id, const Style& style)
|
||||
: id(id),
|
||||
state(initial),
|
||||
fillVertexBuffer(std::make_shared<FillVertexBuffer>()),
|
||||
lineVertexBuffer(std::make_shared<LineVertexBuffer>()),
|
||||
pointVertexBuffer(std::make_shared<PointVertexBuffer>()),
|
||||
triangleElementsBuffer(std::make_shared<TriangleElementsBuffer>()),
|
||||
lineElementsBuffer(std::make_shared<LineElementsBuffer>()),
|
||||
pointElementsBuffer(std::make_shared<PointElementsBuffer>()),
|
||||
style(style) {
|
||||
|
||||
// Initialize tile debug coordinates
|
||||
char coord[32];
|
||||
snprintf(coord, sizeof(coord), "%d/%d/%d", id.z, id.x, id.y);
|
||||
debugFontBuffer.addText(coord, 50, 200, 5);
|
||||
}
|
||||
|
||||
TileData::~TileData() {
|
||||
}
|
||||
|
||||
const std::string TileData::toString() const {
|
||||
return util::sprintf("[tile %d/%d/%d]", id.z, id.x, id.y);
|
||||
}
|
||||
|
||||
void TileData::request() {
|
||||
state = loading;
|
||||
|
||||
// Create http request
|
||||
std::string url = util::sprintf(kTileURL,
|
||||
id.z, id.x, id.y);
|
||||
|
||||
// Note: Somehow this feels slower than the change to request_http()
|
||||
std::shared_ptr<TileData> tile = shared_from_this();
|
||||
platform::Request *request = platform::request_http(url, [=](platform::Response& res) {
|
||||
if (res.code == 200 && tile->state != obsolete) {
|
||||
tile->state = loaded;
|
||||
tile->data.swap(res.body);
|
||||
tile->parse();
|
||||
} else if (tile->state != obsolete) {
|
||||
fprintf(stderr, "tile loading failed\n");
|
||||
}
|
||||
}, []() {
|
||||
platform::restart();
|
||||
});
|
||||
req = request;
|
||||
}
|
||||
|
||||
void TileData::cancel() {
|
||||
if (state != obsolete) {
|
||||
state = obsolete;
|
||||
platform::cancel_request_http(req);
|
||||
} else {
|
||||
assert((!"logic error? multiple cancelleations"));
|
||||
}
|
||||
}
|
||||
|
||||
bool TileData::parse() {
|
||||
if (state != loaded) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
double parse_time_start = platform::time();
|
||||
VectorTile tile(pbf((const uint8_t *)data.data(), data.size()));
|
||||
parseStyleLayers(tile, style.layers);
|
||||
double parse_time = (platform::time() - parse_time_start) * 1000.0;
|
||||
if (state == obsolete) {
|
||||
fprintf(stderr, "[%p] parsing [%d/%d/%d] cancelled after %8.3fms\n", this, id.z, id.x, id.y, parse_time);
|
||||
} else {
|
||||
fprintf(stderr, "[%p] parsing [%d/%d/%d] took %8.3fms\n", this, id.z, id.x, id.y, parse_time);
|
||||
}
|
||||
} catch (const std::exception& ex) {
|
||||
fprintf(stderr, "[%p] exception [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
|
||||
cancel();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (state == obsolete) {
|
||||
return false;
|
||||
} else {
|
||||
state = parsed;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void TileData::parseStyleLayers(const VectorTile& tile, const std::vector<LayerDescription>& layers) {
|
||||
for (const LayerDescription& layer_desc : layers) {
|
||||
// Cancel early when parsing.
|
||||
if (state == obsolete) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (layer_desc.child_layer.size()) {
|
||||
// This is a layer group.
|
||||
// TODO: create framebuffer
|
||||
parseStyleLayers(tile, layer_desc.child_layer);
|
||||
// TODO: render framebuffer on previous framebuffer
|
||||
} else {
|
||||
// This is a singular layer. Check if this bucket already exists. If not,
|
||||
// parse this bucket.
|
||||
auto bucket_it = buckets.find(layer_desc.bucket_name);
|
||||
if (bucket_it == buckets.end()) {
|
||||
auto bucket_it = style.buckets.find(layer_desc.bucket_name);
|
||||
if (bucket_it != style.buckets.end()) {
|
||||
// Only create the new bucket if we have an actual specification
|
||||
// for it.
|
||||
std::shared_ptr<Bucket> bucket = createBucket(tile, bucket_it->second);
|
||||
if (bucket) {
|
||||
// Bucket creation might fail because the data tile may not
|
||||
// contain any data that falls into this bucket.
|
||||
buckets[layer_desc.bucket_name] = bucket;
|
||||
}
|
||||
} else {
|
||||
// There is no proper specification for this bucket, even though
|
||||
// it is referenced in the stylesheet.
|
||||
fprintf(stderr, "Stylesheet specifies bucket %s, but it is not defined\n", layer_desc.bucket_name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<Bucket> TileData::createBucket(const VectorTile& tile, const BucketDescription& bucket_desc) {
|
||||
auto layer_it = tile.layers.find(bucket_desc.source_layer);
|
||||
if (layer_it != tile.layers.end()) {
|
||||
const VectorTileLayer& layer = layer_it->second;
|
||||
if (bucket_desc.type == BucketType::Fill) {
|
||||
return createFillBucket(layer, bucket_desc);
|
||||
} else if (bucket_desc.type == BucketType::Line) {
|
||||
return createLineBucket(layer, bucket_desc);
|
||||
} else if (bucket_desc.type == BucketType::Point) {
|
||||
return createPointBucket(layer, bucket_desc);
|
||||
} else {
|
||||
// TODO: create other bucket types.
|
||||
}
|
||||
} else {
|
||||
// The layer specified in the bucket does not exist. Do nothing.
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<Bucket> TileData::createFillBucket(const VectorTileLayer& layer, const BucketDescription& bucket_desc) {
|
||||
std::shared_ptr<FillBucket> bucket = std::make_shared<FillBucket>(fillVertexBuffer, triangleElementsBuffer, lineElementsBuffer, bucket_desc);
|
||||
|
||||
FilteredVectorTileLayer filtered_layer(layer, bucket_desc);
|
||||
for (pbf feature : filtered_layer) {
|
||||
if (state == obsolete) return nullptr;
|
||||
|
||||
while (feature.next(4)) { // geometry
|
||||
pbf geometry_pbf = feature.message();
|
||||
if (geometry_pbf) {
|
||||
bucket->addGeometry(geometry_pbf);
|
||||
bucket->tessellate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bucket;
|
||||
}
|
||||
|
||||
std::shared_ptr<Bucket> TileData::createLineBucket(const VectorTileLayer& layer, const BucketDescription& bucket_desc) {
|
||||
std::shared_ptr<LineBucket> bucket = std::make_shared<LineBucket>(lineVertexBuffer, triangleElementsBuffer, pointElementsBuffer, bucket_desc);
|
||||
|
||||
FilteredVectorTileLayer filtered_layer(layer, bucket_desc);
|
||||
for (pbf feature : filtered_layer) {
|
||||
if (state == obsolete) return nullptr;
|
||||
|
||||
while (feature.next(4)) { // geometry
|
||||
pbf geometry_pbf = feature.message();
|
||||
if (geometry_pbf) {
|
||||
bucket->addGeometry(geometry_pbf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bucket;
|
||||
}
|
||||
|
||||
std::shared_ptr<Bucket> TileData::createPointBucket(const VectorTileLayer& layer, const BucketDescription& bucket_desc) {
|
||||
std::shared_ptr<PointBucket> bucket = std::make_shared<PointBucket>(pointVertexBuffer, bucket_desc);
|
||||
|
||||
FilteredVectorTileLayer filtered_layer(layer, bucket_desc);
|
||||
for (pbf feature : filtered_layer) {
|
||||
if (state == obsolete) return nullptr;
|
||||
|
||||
while (feature.next(4)) { // geometry
|
||||
pbf geometry_pbf = feature.message();
|
||||
if (geometry_pbf) {
|
||||
bucket->addGeometry(geometry_pbf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bucket;
|
||||
}
|
||||
Reference in New Issue
Block a user