Allow configuring iOS build with CMake (#3234)

This commit is contained in:
Bart Louwers
2025-02-28 14:25:36 +01:00
committed by GitHub
parent 7562931a43
commit b09235b41e
45 changed files with 696 additions and 954 deletions

View File

@@ -0,0 +1,52 @@
#import <Foundation/Foundation.h>
#include <mbgl/util/logging.hpp>
#include <mbgl/util/platform.hpp>
#include <mbgl/platform/thread.hpp>
#include <pthread.h>
namespace mbgl {
namespace platform {
std::string getCurrentThreadName() {
char name[32] = "unknown";
pthread_getname_np(pthread_self(), name, sizeof(name));
return name;
}
void setCurrentThreadName(const std::string& name) {
std::string qualifiedName = "org.maplibre.mbgl." + name;
pthread_setname_np(qualifiedName.c_str());
}
void makeThreadLowPriority() {
[NSThread currentThread].qualityOfService = NSQualityOfServiceUtility;
}
void setCurrentThreadPriority(double priority) {
if (priority > 1.0 || priority < 0.0) {
Log::Warning(Event::General, "Invalid thread priority was provided");
return;
}
if (priority < 0.25) {
[NSThread currentThread].qualityOfService = NSQualityOfServiceBackground;
} else if (priority < 0.5) {
[NSThread currentThread].qualityOfService = NSQualityOfServiceUtility;
} else if (priority < 0.75) {
[NSThread currentThread].qualityOfService = NSQualityOfServiceUserInitiated;
} else {
[NSThread currentThread].qualityOfService = NSQualityOfServiceUserInteractive;
}
}
void attachThread() {
}
void detachThread() {
}
}
}