Scope the Tile worker thread to an Environment
We are also removing the code that is passing the Environment around and instead, we get now the Environment in the TileData using Environment::Get(). When processing the job, the work will be temporally registered to the Environment as "TileWorker_0/0/0" which can be used for logging in the future. At the end of the job, it gets unregistered automatically from the Environment.
This commit is contained in:
committed by
Konstantin Käfer
parent
b5facd35bc
commit
aa9adbb8f8
@@ -155,7 +155,7 @@ TileData::State Source::hasTile(const Tile::ID& id) {
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return TileData::State::invalid;
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}
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TileData::State Source::addTile(Map &map, Environment &env, uv::worker &worker,
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TileData::State Source::addTile(Map &map, uv::worker &worker,
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util::ptr<Style> style, GlyphAtlas &glyphAtlas,
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GlyphStore &glyphStore, SpriteAtlas &spriteAtlas,
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util::ptr<Sprite> sprite, TexturePool &texturePool,
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@@ -187,22 +187,18 @@ TileData::State Source::addTile(Map &map, Environment &env, uv::worker &worker,
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if (!new_tile.data) {
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// If we don't find working tile data, we're just going to load it.
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if (info.type == SourceType::Vector) {
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new_tile.data = std::make_shared<VectorTileData>(normalized_id, map.getMaxZoom(), style,
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glyphAtlas, glyphStore,
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spriteAtlas, sprite,
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info, env);
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new_tile.data =
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std::make_shared<VectorTileData>(normalized_id, map.getMaxZoom(), style, glyphAtlas,
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glyphStore, spriteAtlas, sprite, info);
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new_tile.data->request(worker, map.getState().getPixelRatio(), callback);
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} else if (info.type == SourceType::Raster) {
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new_tile.data = std::make_shared<RasterTileData>(normalized_id, texturePool, info, env);
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new_tile.data = std::make_shared<RasterTileData>(normalized_id, texturePool, info);
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new_tile.data->request(worker, map.getState().getPixelRatio(), callback);
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} else if (info.type == SourceType::Annotations) {
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AnnotationManager& annotationManager = map.getAnnotationManager();
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new_tile.data = std::make_shared<LiveTileData>(normalized_id,
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annotationManager,
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map.getMaxZoom(), style,
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glyphAtlas, glyphStore,
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spriteAtlas, sprite,
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info, env);
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new_tile.data = std::make_shared<LiveTileData>(normalized_id, annotationManager,
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map.getMaxZoom(), style, glyphAtlas,
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glyphStore, spriteAtlas, sprite, info);
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new_tile.data->reparse(worker, callback);
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} else {
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throw std::runtime_error("source type not implemented");
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@@ -293,7 +289,6 @@ bool Source::findLoadedParent(const Tile::ID& id, int32_t minCoveringZoom, std::
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}
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void Source::update(Map &map,
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Environment &env,
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uv::worker &worker,
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util::ptr<Style> style,
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GlyphAtlas &glyphAtlas,
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@@ -322,7 +317,7 @@ void Source::update(Map &map,
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// Add existing child/parent tiles if the actual tile is not yet loaded
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for (const Tile::ID& id : required) {
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const TileData::State state = addTile(map, env, worker, style, glyphAtlas, glyphStore,
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const TileData::State state = addTile(map, worker, style, glyphAtlas, glyphStore,
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spriteAtlas, sprite, texturePool, id, callback);
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if (state != TileData::State::parsed) {
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