feat(android): Vulkan graphics backend support for Android custom layers (#4348)
Co-authored-by: Vladyslav Odobesku <VladyslavOdobesku@intellias.com> Co-authored-by: Claude Opus 4 <noreply@anthropic.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -389,7 +389,7 @@ bool SurfaceRenderableResource::didSurfaceTransformUpdate() const {
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return capabilities.currentTransform != updatedCapabilities.currentTransform;
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}
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float SurfaceRenderableResource::getRotation() {
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float SurfaceRenderableResource::getRotation() const {
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switch (capabilities.currentTransform) {
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default:
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case vk::SurfaceTransformFlagBitsKHR::eIdentity:
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