Fix trailing whitespaces (#3205)
See https://github.com/pre-commit/pre-commit-hooks?tab=readme-ov-file#trailing-whitespace
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@@ -26,7 +26,7 @@ struct ShaderSource<BuiltIn::WideVectorShader, gfx::Backend::Type::Vulkan> {
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/** Expressions are used to change values like width and opacity over zoom levels. **/
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#define WKSExpStops 8
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// Line Joins
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// These are assumed to match WideVectorLineJoinType
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#define WKSVertexLineJoinMiter 0
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@@ -117,7 +117,7 @@ vec3 viewPos(const mat4 &mat, vec3 vec) {
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float2 screenPos_MVP(const Uniforms &u, float3 viewPos) {
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const float4 p4 = float4(viewPos, 1.0);
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// Use the MVP matrix
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const float4 s = u.mvpMatrix * p4;
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